- May 29, 2014
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Christophe Geuzaine authored
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- May 27, 2014
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Jean-François Remacle authored
prudently put between #if 0 #endif Those should allow to produce better quality quad meshes and more robust triangular meshes (random factor has disappeared) : Technically, the divide and conquer algo has been replaced by a bowyer-watson with robust predicates.
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- Feb 07, 2014
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Christophe Geuzaine authored
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- Nov 22, 2013
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Jean-François Remacle authored
boundary layers in 3D are advancing (filtering intersecting layers using rtrees) randomness of 2D meshes is now close to be ok (we still have problems with OCC ...)
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- Nov 21, 2013
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Christophe Geuzaine authored
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- Oct 25, 2013
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Jean-François Remacle authored
TODO : avoid topological unconsistencies for (e.g.) cones when delaunay meshing is involved.
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- Aug 20, 2013
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Jean-François Remacle authored
IMPORTANT : 3D Delaunay Meshing now acts on connected volumes separately, allowing to mesh regions that are not connected topologically but that may intersect geometrically
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- Apr 12, 2013
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Jean-François Remacle authored
Removed the -q option in initial mesh generation (generates meshes that do not respect size field)
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- Feb 26, 2013
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Jean-François Remacle authored
bug fixed in delaunay surface meshing with embedded edges bug fixed in cross filed computation for non conformal mappings
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- Feb 12, 2013
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Jean-François Remacle authored
natural convection added in the incompressible code
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- Jan 01, 2013
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Christophe Geuzaine authored
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- Dec 16, 2012
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Jean-François Remacle authored
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- Dec 02, 2012
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Jean-François Remacle authored
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- Nov 21, 2012
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Jean-François Remacle authored
No commit message
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- Nov 11, 2012
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Jean-François Remacle authored
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- Aug 06, 2012
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Jean-François Remacle authored
not yet finished ... mesh smoothing has to be adapted
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- Apr 13, 2012
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Jean-François Remacle authored
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- Feb 27, 2012
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Jean-François Remacle authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Nov 05, 2011
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Jean-François Remacle authored
enhanced bl capabilities (avoid self intersection of layers)
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- Oct 10, 2011
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Jean-François Remacle authored
boundary layers in 2D periodi bug fixed many other stuff JF
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- Jun 09, 2011
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Jean-François Remacle authored
The delquad algo is now much more stable and nice Two 3D meshers have been added. One is an embryo of the 3D delhex mesh which is an extension of delquad. The other one is MMG, the mobile mesh generator of CECILE DOBRZYNSKI (Bordeaux I) and PASCAL FREY (PARIS VI). We are very happy that this new anisotropic 3D mesher is now available as an open source !!
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- May 30, 2011
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Jean-François Remacle authored
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- May 27, 2011
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Jean-François Remacle authored
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Sep 19, 2009
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Christophe Geuzaine authored
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- Aug 30, 2009
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Christophe Geuzaine authored
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- Aug 27, 2009
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Christophe Geuzaine authored
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- Jun 02, 2009
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Jean-François Remacle authored
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- Mar 19, 2009
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Christophe Geuzaine authored
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Jul 11, 2008
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Christophe Geuzaine authored
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- Jun 03, 2008
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Jean-François Remacle authored
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- Apr 17, 2008
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Jean-François Remacle authored
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- Apr 11, 2008
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Laurent Van Migroet authored
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- Mar 26, 2008
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Jean-François Remacle authored
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- Mar 25, 2008
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Jean-François Remacle authored
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Mar 18, 2008
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Christophe Geuzaine authored
- temp fix I/O to allow skipping $xx fields (this will be common with new post-pro) - prune MElement (move mesh-only stuff in mesh algos)
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