hybrid meshes are generated whenever quads are present on the boundary
not yet finished ... mesh smoothing has to be adapted
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- Geo/GRegion.cpp 11 additions, 0 deletionsGeo/GRegion.cpp
- Geo/GRegion.h 1 addition, 1 deletionGeo/GRegion.h
- Mesh/meshGFaceDelaunayInsertion.cpp 1 addition, 24 deletionsMesh/meshGFaceDelaunayInsertion.cpp
- Mesh/meshGFaceDelaunayInsertion.h 0 additions, 63 deletionsMesh/meshGFaceDelaunayInsertion.h
- Mesh/meshGRegion.cpp 290 additions, 119 deletionsMesh/meshGRegion.cpp
- Mesh/meshGRegion.h 2 additions, 0 deletionsMesh/meshGRegion.h
- Mesh/qualityMeasures.cpp 30 additions, 0 deletionsMesh/qualityMeasures.cpp
- Numeric/Numeric.cpp 13 additions, 0 deletionsNumeric/Numeric.cpp
- Numeric/Numeric.h 2 additions, 0 deletionsNumeric/Numeric.h
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