- Mar 19, 2008
-
-
Christophe Geuzaine authored
added nodal interpolation functions & related stuff
-
- Mar 18, 2008
-
-
Christophe Geuzaine authored
- temp fix I/O to allow skipping $xx fields (this will be common with new post-pro) - prune MElement (move mesh-only stuff in mesh algos)
-
- Feb 22, 2008
-
-
Christophe Geuzaine authored
-
- Feb 21, 2008
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Jean-François Remacle authored
-
- Feb 17, 2008
-
-
Christophe Geuzaine authored
-
- Jan 22, 2008
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
A minimal Gmsh "null" model can now be embedded with no external dependencies
-
Christophe Geuzaine authored
-
- Jan 19, 2008
-
-
Christophe Geuzaine authored
more work on header pollution
-
- Jan 14, 2008
-
-
Jean-François Remacle authored
-) A bug has been corrected in the MeshAdapt Procedure -) The 2D Delaunay is now Anisotropic -) 3D Sliver removal procedure has been improved -) Curvilinear mesh generation has been slightly improved, even if it is still far from done JFR
-
- Nov 26, 2007
-
-
Jean-François Remacle authored
-
- Nov 04, 2007
-
-
Jean-François Remacle authored
-
- Oct 03, 2007
-
-
Christophe Geuzaine authored
-
- Sep 19, 2007
-
-
Christophe Geuzaine authored
better normals
-
- Sep 18, 2007
-
-
Christophe Geuzaine authored
- don't use vertex arrays for quads anymore (they are wrong for non-plane quad faces): just use triangles everywhere - removed _links in PView - various small cleanups
-
- Sep 14, 2007
-
-
Christophe Geuzaine authored
all that was there is back (can be enhanced later)
-
- Sep 13, 2007
-
-
Christophe Geuzaine authored
start reintro high order rep
-
- Sep 12, 2007
-
-
Christophe Geuzaine authored
rewrote vertex array code for meshes in the same way we do it now for post-processing (much simpler, pretty much same speed, and takes a bit less memory)
-
- Sep 05, 2007
-
-
Jean-François Remacle authored
-
- Sep 04, 2007
-
-
Jean-François Remacle authored
-
- Jul 26, 2007
-
-
Christophe Geuzaine authored
start new gui for reparameterization
-
- Apr 12, 2007
-
-
Jean-François Remacle authored
we use the Lawson algorithm for 3D surface and the smallest circumsphere of the triangles as circumcircle. JFR
-
- Apr 02, 2007
-
-
Christophe Geuzaine authored
patch for Debian folks (gcc 4.3)
-
- Mar 16, 2007
-
-
Jean-François Remacle authored
-
- Mar 14, 2007
-
-
Jean-François Remacle authored
-
- Feb 27, 2007
-
-
Jean-François Remacle authored
-
- Jan 28, 2007
-
-
Christophe Geuzaine authored
- implemented all missing 2nd order representations - removed unused member functions in GFace + cleaned up GFace::point
-
- Jan 22, 2007
-
-
Christophe Geuzaine authored
- fixed missing return value in OCCVertex::reparamOnFace - added code to highlight orphan entities (dave's idea) - added gui for incomplete second order elements - removed ugly static variables in 1d algo - made sure we remove all 2d order vertices before generating new ones
-
- Jan 18, 2007
-
-
Christophe Geuzaine authored
- added exception to GPL for triangle/tetgen - fixed some command line switches - added option to antialiasing OpenGL rendering
-
- Jan 16, 2007
-
-
Christophe Geuzaine authored
- reimplemented subdivision of extruded meshes - fix indent + unused var + gcc warnings all over the place
-
- Jan 12, 2007
-
-
Jean-François Remacle authored
-
- Dec 20, 2006
-
-
Jean-François Remacle authored
-
- Nov 27, 2006
-
-
Christophe Geuzaine authored
-
- Nov 25, 2006
-
-
Christophe Geuzaine authored
bidir db: phase 2 -- removed all (well, most of) the old data structures and algorithms
-
- Nov 04, 2006
-
-
Christophe Geuzaine authored
more mesh edit work
-
- Sep 26, 2006
-
-
Christophe Geuzaine authored
use MVertex::distance + better check in writePOS
-