Added 2D surface mesh with "quasi-Delaunay" algorithm, i.e.
we use the Lawson algorithm for 3D surface and the smallest circumsphere of the triangles as circumcircle. JFR
Showing
- Common/AdaptiveViews.cpp 47 additions, 3 deletionsCommon/AdaptiveViews.cpp
- Common/AdaptiveViews.h 3 additions, 1 deletionCommon/AdaptiveViews.h
- Common/Makefile 1 addition, 91 deletionsCommon/Makefile
- Fltk/Makefile 311 additions, 37 deletionsFltk/Makefile
- Geo/MElement.cpp 48 additions, 8 deletionsGeo/MElement.cpp
- Geo/MElement.h 3 additions, 1 deletionGeo/MElement.h
- Mesh/BDS.h 8 additions, 0 deletionsMesh/BDS.h
- Mesh/BackgroundMesh.cpp 2 additions, 2 deletionsMesh/BackgroundMesh.cpp
- Mesh/HighOrder.cpp 2 additions, 3 deletionsMesh/HighOrder.cpp
- Mesh/meshGFace.cpp 46 additions, 5 deletionsMesh/meshGFace.cpp
- Parser/Gmsh.y 9 additions, 1 deletionParser/Gmsh.y
- benchmarks/step/linkrods_in_a_box.geo 0 additions, 7 deletionsbenchmarks/step/linkrods_in_a_box.geo
Loading
Please register or sign in to comment