Lots of 2d mesh improvements :
-) A bug has been corrected in the MeshAdapt Procedure -) The 2D Delaunay is now Anisotropic -) 3D Sliver removal procedure has been improved -) Curvilinear mesh generation has been slightly improved, even if it is still far from done JFR
Showing
- Common/CommandLine.cpp 16 additions, 1 deletionCommon/CommandLine.cpp
- Common/Context.h 1 addition, 1 deletionCommon/Context.h
- Common/DefaultOptions.h 2 additions, 0 deletionsCommon/DefaultOptions.h
- Common/Options.cpp 12 additions, 1 deletionCommon/Options.cpp
- Common/Options.h 1 addition, 0 deletionsCommon/Options.h
- Fltk/Callbacks.cpp 2 additions, 1 deletionFltk/Callbacks.cpp
- Fltk/GUI.cpp 7 additions, 3 deletionsFltk/GUI.cpp
- Geo/GEdge.cpp 1 addition, 3 deletionsGeo/GEdge.cpp
- Geo/GEdgeLoop.cpp 3 additions, 3 deletionsGeo/GEdgeLoop.cpp
- Geo/GEntity.h 10 additions, 0 deletionsGeo/GEntity.h
- Geo/GModel.cpp 26 additions, 11 deletionsGeo/GModel.cpp
- Geo/GModel.h 1 addition, 0 deletionsGeo/GModel.h
- Geo/GModelIO_OCC.cpp 34 additions, 1 deletionGeo/GModelIO_OCC.cpp
- Geo/GeoInterpolation.cpp 8 additions, 7 deletionsGeo/GeoInterpolation.cpp
- Geo/MElement.cpp 181 additions, 15 deletionsGeo/MElement.cpp
- Geo/MElement.h 20 additions, 21 deletionsGeo/MElement.h
- Geo/MVertex.h 2 additions, 2 deletionsGeo/MVertex.h
- Geo/OCCEdge.cpp 37 additions, 13 deletionsGeo/OCCEdge.cpp
- Geo/OCCVertex.h 17 additions, 6 deletionsGeo/OCCVertex.h
- Mesh/BDS.cpp 117 additions, 8 deletionsMesh/BDS.cpp
Loading
Please register or sign in to comment