Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@*
Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@*
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If `View' < 0, the plugin is run on the current view.@*