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Commit a1f5992c authored by Christophe Geuzaine's avatar Christophe Geuzaine
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......@@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}
@item General.HighResolutionPointSizeFactor
Point size factor when using high-resolution OpenGL graphics@*
Default value: @code{2}@*
Saved in: @code{General.OptionsFileName}
@item General.InitialModule
Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @*
Default value: @code{0}@*
......
......@@ -125,7 +125,7 @@ Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
@item Geometry.OCCConnectFaces
Cut and connect faces in STEP, IGES and BRep models@*
Cut and connect faces in STEP, IGES and BRep models (0=no, 1=internal, 2=Salome)@*
Default value: @code{0}@*
Saved in: @code{General.OptionsFileName}
......
......@@ -29,7 +29,7 @@ Default value: @code{1}
@item Draw PView
Default value: @code{1}
@item Hidding threshold
Default value: @code{0.1}
Default value: @code{10}
@item Dimension of elements
Default value: @code{-1}
@item Recompute bounds
......@@ -1228,13 +1228,15 @@ Default value: @code{-1}
@end table
@item Plugin(Triangulate)
Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@*
Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@*
@*
If `View' < 0, the plugin is run on the current view.@*
@*
Plugin(Triangulate) creates one new view.
Numeric options:
@table @code
@item Algorithm
Default value: @code{0}
@item View
Default value: @code{-1}
@end table
......
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