From a1f5992c0f5ddd2a3f0cd5489bb23cbb906696a9 Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Fri, 30 Jan 2015 18:58:44 +0000 Subject: [PATCH] --- doc/texinfo/opt_general.texi | 5 +++++ doc/texinfo/opt_geometry.texi | 2 +- doc/texinfo/opt_plugin.texi | 6 ++++-- 3 files changed, 10 insertions(+), 3 deletions(-) diff --git a/doc/texinfo/opt_general.texi b/doc/texinfo/opt_general.texi index 8316bb26a7..437942e464 100644 --- a/doc/texinfo/opt_general.texi +++ b/doc/texinfo/opt_general.texi @@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@* Default value: @code{1}@* Saved in: @code{General.OptionsFileName} +@item General.HighResolutionPointSizeFactor +Point size factor when using high-resolution OpenGL graphics@* +Default value: @code{2}@* +Saved in: @code{General.OptionsFileName} + @item General.InitialModule Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @* Default value: @code{0}@* diff --git a/doc/texinfo/opt_geometry.texi b/doc/texinfo/opt_geometry.texi index 327f9961df..5a0379dd78 100644 --- a/doc/texinfo/opt_geometry.texi +++ b/doc/texinfo/opt_geometry.texi @@ -125,7 +125,7 @@ Default value: @code{0}@* Saved in: @code{General.OptionsFileName} @item Geometry.OCCConnectFaces -Cut and connect faces in STEP, IGES and BRep models@* +Cut and connect faces in STEP, IGES and BRep models (0=no, 1=internal, 2=Salome)@* Default value: @code{0}@* Saved in: @code{General.OptionsFileName} diff --git a/doc/texinfo/opt_plugin.texi b/doc/texinfo/opt_plugin.texi index 08c2b0dd09..f04a99c77d 100644 --- a/doc/texinfo/opt_plugin.texi +++ b/doc/texinfo/opt_plugin.texi @@ -29,7 +29,7 @@ Default value: @code{1} @item Draw PView Default value: @code{1} @item Hidding threshold -Default value: @code{0.1} +Default value: @code{10} @item Dimension of elements Default value: @code{-1} @item Recompute bounds @@ -1228,13 +1228,15 @@ Default value: @code{-1} @end table @item Plugin(Triangulate) -Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@* +Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Triangulate) creates one new view. Numeric options: @table @code +@item Algorithm +Default value: @code{0} @item View Default value: @code{-1} @end table -- GitLab