diff --git a/doc/texinfo/opt_general.texi b/doc/texinfo/opt_general.texi index 8316bb26a76b3715055ca5fb0cd4e7f1ac144c9c..437942e4640bc0dc0c0c5212a3ebd223786e1d1c 100644 --- a/doc/texinfo/opt_general.texi +++ b/doc/texinfo/opt_general.texi @@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@* Default value: @code{1}@* Saved in: @code{General.OptionsFileName} +@item General.HighResolutionPointSizeFactor +Point size factor when using high-resolution OpenGL graphics@* +Default value: @code{2}@* +Saved in: @code{General.OptionsFileName} + @item General.InitialModule Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @* Default value: @code{0}@* diff --git a/doc/texinfo/opt_geometry.texi b/doc/texinfo/opt_geometry.texi index 327f9961df34cd877ca72e87f3a0a9d2f1fd4656..5a0379dd78bb004e8750fad39ed18532995316c0 100644 --- a/doc/texinfo/opt_geometry.texi +++ b/doc/texinfo/opt_geometry.texi @@ -125,7 +125,7 @@ Default value: @code{0}@* Saved in: @code{General.OptionsFileName} @item Geometry.OCCConnectFaces -Cut and connect faces in STEP, IGES and BRep models@* +Cut and connect faces in STEP, IGES and BRep models (0=no, 1=internal, 2=Salome)@* Default value: @code{0}@* Saved in: @code{General.OptionsFileName} diff --git a/doc/texinfo/opt_plugin.texi b/doc/texinfo/opt_plugin.texi index 08c2b0dd090d4f8720cce97bb1eb17ef4648e665..f04a99c77dbdbe490ae78e0051b633a386fd8d63 100644 --- a/doc/texinfo/opt_plugin.texi +++ b/doc/texinfo/opt_plugin.texi @@ -29,7 +29,7 @@ Default value: @code{1} @item Draw PView Default value: @code{1} @item Hidding threshold -Default value: @code{0.1} +Default value: @code{10} @item Dimension of elements Default value: @code{-1} @item Recompute bounds @@ -1228,13 +1228,15 @@ Default value: @code{-1} @end table @item Plugin(Triangulate) -Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@* +Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@* @* If `View' < 0, the plugin is run on the current view.@* @* Plugin(Triangulate) creates one new view. Numeric options: @table @code +@item Algorithm +Default value: @code{0} @item View Default value: @code{-1} @end table