diff --git a/doc/texinfo/opt_general.texi b/doc/texinfo/opt_general.texi
index 8316bb26a76b3715055ca5fb0cd4e7f1ac144c9c..437942e4640bc0dc0c0c5212a3ebd223786e1d1c 100644
--- a/doc/texinfo/opt_general.texi
+++ b/doc/texinfo/opt_general.texi
@@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@*
 Default value: @code{1}@*
 Saved in: @code{General.OptionsFileName}
 
+@item General.HighResolutionPointSizeFactor
+Point size factor when using high-resolution OpenGL graphics@*
+Default value: @code{2}@*
+Saved in: @code{General.OptionsFileName}
+
 @item General.InitialModule
 Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @*
 Default value: @code{0}@*
diff --git a/doc/texinfo/opt_geometry.texi b/doc/texinfo/opt_geometry.texi
index 327f9961df34cd877ca72e87f3a0a9d2f1fd4656..5a0379dd78bb004e8750fad39ed18532995316c0 100644
--- a/doc/texinfo/opt_geometry.texi
+++ b/doc/texinfo/opt_geometry.texi
@@ -125,7 +125,7 @@ Default value: @code{0}@*
 Saved in: @code{General.OptionsFileName}
 
 @item Geometry.OCCConnectFaces
-Cut and connect faces in STEP, IGES and BRep models@*
+Cut and connect faces in STEP, IGES and BRep models (0=no, 1=internal, 2=Salome)@*
 Default value: @code{0}@*
 Saved in: @code{General.OptionsFileName}
 
diff --git a/doc/texinfo/opt_plugin.texi b/doc/texinfo/opt_plugin.texi
index 08c2b0dd090d4f8720cce97bb1eb17ef4648e665..f04a99c77dbdbe490ae78e0051b633a386fd8d63 100644
--- a/doc/texinfo/opt_plugin.texi
+++ b/doc/texinfo/opt_plugin.texi
@@ -29,7 +29,7 @@ Default value: @code{1}
 @item Draw PView
 Default value: @code{1}
 @item Hidding threshold
-Default value: @code{0.1}
+Default value: @code{10}
 @item Dimension of elements
 Default value: @code{-1}
 @item Recompute bounds
@@ -1228,13 +1228,15 @@ Default value: @code{-1}
 @end table
 
 @item Plugin(Triangulate)
-Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@*
+Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@*
 @*
 If `View' < 0, the plugin is run on the current view.@*
 @*
 Plugin(Triangulate) creates one new view.
 Numeric options:
 @table @code
+@item Algorithm
+Default value: @code{0}
 @item View
 Default value: @code{-1}
 @end table