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Commit a1f5992c authored by Christophe Geuzaine's avatar Christophe Geuzaine
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...@@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@* ...@@ -609,6 +609,11 @@ Use high-resolution OpenGL graphics (e.g. for Macs with retina displays)@*
Default value: @code{1}@* Default value: @code{1}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item General.HighResolutionPointSizeFactor
Point size factor when using high-resolution OpenGL graphics@*
Default value: @code{2}@*
Saved in: @code{General.OptionsFileName}
@item General.InitialModule @item General.InitialModule
Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @* Module launched on startup (0=automatic, 1=geometry, 2=mesh, 3=solver, 4=post-processing) @*
Default value: @code{0}@* Default value: @code{0}@*
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...@@ -125,7 +125,7 @@ Default value: @code{0}@* ...@@ -125,7 +125,7 @@ Default value: @code{0}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
@item Geometry.OCCConnectFaces @item Geometry.OCCConnectFaces
Cut and connect faces in STEP, IGES and BRep models@* Cut and connect faces in STEP, IGES and BRep models (0=no, 1=internal, 2=Salome)@*
Default value: @code{0}@* Default value: @code{0}@*
Saved in: @code{General.OptionsFileName} Saved in: @code{General.OptionsFileName}
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...@@ -29,7 +29,7 @@ Default value: @code{1} ...@@ -29,7 +29,7 @@ Default value: @code{1}
@item Draw PView @item Draw PView
Default value: @code{1} Default value: @code{1}
@item Hidding threshold @item Hidding threshold
Default value: @code{0.1} Default value: @code{10}
@item Dimension of elements @item Dimension of elements
Default value: @code{-1} Default value: @code{-1}
@item Recompute bounds @item Recompute bounds
...@@ -1228,13 +1228,15 @@ Default value: @code{-1} ...@@ -1228,13 +1228,15 @@ Default value: @code{-1}
@end table @end table
@item Plugin(Triangulate) @item Plugin(Triangulate)
Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane.@* Plugin(Triangulate) triangulates the points in the view `View', assuming that all the points belong to a surface that can be projected one-to-one onto a plane. Algorithm selects the old (0) or new (1) meshing algorithm.@*
@* @*
If `View' < 0, the plugin is run on the current view.@* If `View' < 0, the plugin is run on the current view.@*
@* @*
Plugin(Triangulate) creates one new view. Plugin(Triangulate) creates one new view.
Numeric options: Numeric options:
@table @code @table @code
@item Algorithm
Default value: @code{0}
@item View @item View
Default value: @code{-1} Default value: @code{-1}
@end table @end table
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