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Larry Price
gmsh
Commits
45f7941d
Commit
45f7941d
authored
19 years ago
by
Christophe Geuzaine
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reorder
parent
3d747e19
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2 changed files
Common/DefaultOptions.h
+2
-2
2 additions, 2 deletions
Common/DefaultOptions.h
doc/texinfo/opt_mesh.texi
+5
-5
5 additions, 5 deletions
doc/texinfo/opt_mesh.texi
with
7 additions
and
7 deletions
Common/DefaultOptions.h
+
2
−
2
View file @
45f7941d
...
@@ -831,8 +831,6 @@ StringXNumber GeometryOptions_Number[] = {
...
@@ -831,8 +831,6 @@ StringXNumber GeometryOptions_Number[] = {
}
;
}
;
StringXNumber
MeshOptions_Number
[]
=
{
StringXNumber
MeshOptions_Number
[]
=
{
{
F
|
O
,
"RecombineAlgo"
,
opt_mesh_recombine_algo
,
1
,
"Quadrangulation algorithm (1=mixed tri-quad, 2=all quads)"
},
{
F
|
O
,
"Algorithm"
,
opt_mesh_algo2d
,
DELAUNAY_ISO
,
{
F
|
O
,
"Algorithm"
,
opt_mesh_algo2d
,
DELAUNAY_ISO
,
"2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle)"
},
"2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle)"
},
{
F
|
O
,
"Algorithm3D"
,
opt_mesh_algo3d
,
DELAUNAY_ISO
,
{
F
|
O
,
"Algorithm3D"
,
opt_mesh_algo3d
,
DELAUNAY_ISO
,
...
@@ -945,6 +943,8 @@ StringXNumber MeshOptions_Number[] = {
...
@@ -945,6 +943,8 @@ StringXNumber MeshOptions_Number[] = {
"Only display elements whose longest edge is smaller than RadiusSup"
},
"Only display elements whose longest edge is smaller than RadiusSup"
},
{
F
|
O
,
"RandomFactor"
,
opt_mesh_rand_factor
,
1.e-4
,
{
F
|
O
,
"RandomFactor"
,
opt_mesh_rand_factor
,
1.e-4
,
"Random factor used in 2D and 3D meshing algorithm (test other values when the algorithm fails)"
},
"Random factor used in 2D and 3D meshing algorithm (test other values when the algorithm fails)"
},
{
F
|
O
,
"RecombineAlgo"
,
opt_mesh_recombine_algo
,
1
,
"Recombine algorithm (1=mixed triangles-quadrangles, 2=all quadrangles)"
},
{
F
,
"SaveAll"
,
opt_mesh_save_all
,
0
.
,
{
F
,
"SaveAll"
,
opt_mesh_save_all
,
0
.
,
"Ignore Physical definitions and save all elements"
},
"Ignore Physical definitions and save all elements"
},
...
...
This diff is collapsed.
Click to expand it.
doc/texinfo/opt_mesh.texi
+
5
−
5
View file @
45f7941d
...
@@ -9,11 +9,6 @@ Options for Jonathan Shewchuk's Triangle isotropic algorithm@*
...
@@ -9,11 +9,6 @@ Options for Jonathan Shewchuk's Triangle isotropic algorithm@*
Default value: @code{"praqzBPY"}@*
Default value: @code{"praqzBPY"}@*
Saved in: @code{General.OptionsFileName}
Saved in: @code{General.OptionsFileName}
@item Mesh.RecombineAlgo
Quadrangulation algorithm (1=mixed tri-quad, 2=all quads)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.Algorithm
@item Mesh.Algorithm
2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle)@*
2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle)@*
Default value: @code{1}@*
Default value: @code{1}@*
...
@@ -259,6 +254,11 @@ Random factor used in 2D and 3D meshing algorithm (test other values when the al
...
@@ -259,6 +254,11 @@ Random factor used in 2D and 3D meshing algorithm (test other values when the al
Default value: @code{0.0001}@*
Default value: @code{0.0001}@*
Saved in: @code{General.OptionsFileName}
Saved in: @code{General.OptionsFileName}
@item Mesh.RecombineAlgo
Recombine algorithm (1=mixed triangles-quadrangles, 2=all quadrangles)@*
Default value: @code{1}@*
Saved in: @code{General.OptionsFileName}
@item Mesh.SaveAll
@item Mesh.SaveAll
Ignore Physical definitions and save all elements@*
Ignore Physical definitions and save all elements@*
Default value: @code{0}@*
Default value: @code{0}@*
...
...
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