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  1. Oct 10, 2011
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  7. Dec 05, 2010
  8. Oct 15, 2010
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  10. Oct 06, 2010
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  13. Aug 26, 2010
  14. Aug 25, 2010
  15. Aug 03, 2010
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  17. Jul 07, 2010
  18. May 14, 2010
    • Christophe Geuzaine's avatar
      · ea938759
      Christophe Geuzaine authored
      don't mesh GVertices in the constructor: this has nasty side effects when
      loading geos+mesh+new post-processing datasets
      
      -> Mesh0D in Generator
      
      Please test: this change could have unexpected consequences... :-)
      
      ea938759
  19. Apr 30, 2010
  20. Apr 25, 2010
  21. Apr 23, 2010
  22. Apr 20, 2010
  23. Apr 15, 2010
  24. Mar 21, 2010
  25. Mar 11, 2010
  26. Feb 10, 2010
  27. Nov 07, 2009
    • Christophe Geuzaine's avatar
      · be862b91
      Christophe Geuzaine authored
      Propose to automatically create .geo file with a Merge command when
      trying to append a scripting command to a non-geo file. Got the idea 
      after the discussion with Robert Bou. (This is better than scripting
      the Merge command IMHO.)
      
      be862b91
  28. Nov 04, 2009
    • Bruno Seny's avatar
      - make Solver module optional · 236135e5
      Bruno Seny authored
      - invert #define logic (HAVE_MESH, HAVE_POST, HAVE_SOLVER, ... instead of HAVE_NO_MESH,
        HAVE_NO_POST, HAVE_NO_SOLVER)
      236135e5
  29. Oct 22, 2009
  30. Oct 09, 2009
  31. Sep 19, 2009
  32. Aug 29, 2009
    • Christophe Geuzaine's avatar
      pp · c7bb8e27
      Christophe Geuzaine authored
      c7bb8e27
    • Christophe Geuzaine's avatar
      · 8c33ad3e
      Christophe Geuzaine authored
      never ever change the immutable vertex numbers: otherwise we cannot use
      our algorithms from outside with prescribed boundary meshes
      
      -> use MVertex::_index instead
      
      (renamed setNum to forceNum to make sure we don't use setNum by mistake)
      8c33ad3e
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