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Compute voronoi/meian axis in 2D and 3D (with tetgen)
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- Geo/GModelIO_OCC.cpp 0 additions, 1 deletionGeo/GModelIO_OCC.cpp
- Mesh/Generator.cpp 1 addition, 1 deletionMesh/Generator.cpp
- Mesh/meshGFace.cpp 121 additions, 40 deletionsMesh/meshGFace.cpp
- Mesh/meshGFaceLloyd.cpp 6 additions, 4 deletionsMesh/meshGFaceLloyd.cpp
- Mesh/meshGRegion.cpp 5 additions, 2 deletionsMesh/meshGRegion.cpp
- Numeric/DivideAndConquer.cpp 63 additions, 7 deletionsNumeric/DivideAndConquer.cpp
- Numeric/DivideAndConquer.h 2 additions, 1 deletionNumeric/DivideAndConquer.h
- Plugin/Distance.cpp 5 additions, 2 deletionsPlugin/Distance.cpp
- benchmarks/3d/Torus2.geo 4 additions, 1 deletionbenchmarks/3d/Torus2.geo
- benchmarks/3d/Torus_GEO.geo 0 additions, 11 deletionsbenchmarks/3d/Torus_GEO.geo
- contrib/Tetgen/tetgen.cxx 26 additions, 11 deletionscontrib/Tetgen/tetgen.cxx
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