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  1. Oct 15, 2010
  2. Oct 11, 2010
  3. Oct 06, 2010
  4. Oct 05, 2010
  5. Sep 18, 2010
  6. Aug 26, 2010
  7. Aug 25, 2010
  8. Aug 03, 2010
  9. Jul 16, 2010
  10. Jul 07, 2010
  11. May 14, 2010
    • Christophe Geuzaine's avatar
      · ea938759
      Christophe Geuzaine authored
      don't mesh GVertices in the constructor: this has nasty side effects when
      loading geos+mesh+new post-processing datasets
      
      -> Mesh0D in Generator
      
      Please test: this change could have unexpected consequences... :-)
      
      ea938759
  12. Apr 30, 2010
  13. Apr 25, 2010
  14. Apr 23, 2010
  15. Apr 20, 2010
  16. Apr 15, 2010
  17. Mar 21, 2010
  18. Mar 11, 2010
  19. Feb 10, 2010
  20. Nov 07, 2009
    • Christophe Geuzaine's avatar
      · be862b91
      Christophe Geuzaine authored
      Propose to automatically create .geo file with a Merge command when
      trying to append a scripting command to a non-geo file. Got the idea 
      after the discussion with Robert Bou. (This is better than scripting
      the Merge command IMHO.)
      
      be862b91
  21. Nov 04, 2009
    • Bruno Seny's avatar
      - make Solver module optional · 236135e5
      Bruno Seny authored
      - invert #define logic (HAVE_MESH, HAVE_POST, HAVE_SOLVER, ... instead of HAVE_NO_MESH,
        HAVE_NO_POST, HAVE_NO_SOLVER)
      236135e5
  22. Oct 22, 2009
  23. Oct 09, 2009
  24. Sep 19, 2009
  25. Aug 29, 2009
    • Christophe Geuzaine's avatar
      pp · c7bb8e27
      Christophe Geuzaine authored
      c7bb8e27
    • Christophe Geuzaine's avatar
      · 8c33ad3e
      Christophe Geuzaine authored
      never ever change the immutable vertex numbers: otherwise we cannot use
      our algorithms from outside with prescribed boundary meshes
      
      -> use MVertex::_index instead
      
      (renamed setNum to forceNum to make sure we don't use setNum by mistake)
      8c33ad3e
  26. Aug 28, 2009
  27. Aug 27, 2009
  28. Aug 26, 2009
  29. Aug 25, 2009
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