- Aug 22, 2005
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Christophe Geuzaine authored
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- Aug 09, 2005
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Christophe Geuzaine authored
generalized the solver interface to allow permanent listening on a socket for whoever wants to connect (gmsh -listen) the polling should also be less CPU hungry in this new version next step is to add new commands to the protocol so that solvers can directly transmit data to merge (geometry, mesh, etc.) in addition to messages and filenames
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- Mar 16, 2005
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Christophe Geuzaine authored
small doc fix
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- Mar 01, 2005
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Christophe Geuzaine authored
change the behavior of "-string string" command line option to match the bahavior of "-option file"
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- Feb 11, 2005
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Christophe Geuzaine authored
fixed crash when trying to extrude a discrete surface + minor mods in the faq
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- Dec 27, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- new parser function GetValue("text", default_value) to query a value interactively in a script - added a nice example using this (to compute slices automatically): demos/multislice.script
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- Sep 18, 2004
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Christophe Geuzaine authored
cleaned up View->Combine by defining a new option (to determine if we should remove the original views after a "Combine" or not)
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- Sep 17, 2004
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Christophe Geuzaine authored
add -pid command line option to print the process id on stdout
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- Jul 01, 2004
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Christophe Geuzaine authored
update command line help
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- Jun 30, 2004
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Christophe Geuzaine authored
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- Jun 04, 2004
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Christophe Geuzaine authored
1.53 release
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- May 31, 2004
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Christophe Geuzaine authored
removed old unused options
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- May 29, 2004
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Christophe Geuzaine authored
- generalized vertex array class to use reallocatable arrays - introduced vertex arrays in post for all triangles: this speeds things up tremendously for ALL scalar views: 2d scalar views of course, but also for 3d isos (tets, hexas, etc.) and all smooth normals. The costly computations (compute the isos, get the normals) are only done ONCE each time the view is changed. Then we just pass the vertex array to OpenGL everytime we need to redraw (e.g. when we rotate the scene) - removed the display list code alltogether: it's completely blown away by the new vertex array code! for the record: with the new drawing code, you can - rotate 500,000 triangles in real time on a 3-year old linux PC (tested with a boing 747 surface mesh from CU: 10 times faster than old code) - display and rotate in real time 10 transparent+smooth shaded 3D isos for a 1 million tet mesh (about 1 frame per second with the new code; took tens of seconds with the old one) Awesome :-)
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- May 25, 2004
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Christophe Geuzaine authored
- removed the quads from the simplex trees (finally...) **warning** this is a pretty big patch that touches a lot of different files. I tried my best to update all the things that needed to be updated, but I probably forgot some things... Please test! (especially the export routines in obscure formats like SMS, Gref, etc., as well as the extrusion code) - added second order edge vertices for hexas, prisms and pyramids (drawing not done yet) - added sanity check for number of values in post-pro parsed file format - merged all mesh printing/reading routines in Print_Mesh.cpp and Read_Mesh.cpp - cleaned up the statistics code
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- Feb 05, 2004
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Christophe Geuzaine authored
better -convert
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- Jan 25, 2004
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Christophe Geuzaine authored
Following a discussion with Laurent, we can now combine multiple views (under certain conditions) into multi time step ones. This permits e.g. to output separate .pos files for each time step, and still have a real time evolution in gmsh. Pretty neat :-)
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- Aug 16, 2003
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Christophe Geuzaine authored
Future Linux binaries will be compiled on RH7.3 (glibc 2.2)
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- Jul 24, 2003
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Christophe Geuzaine authored
remove "primal"
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- Jun 14, 2003
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Christophe Geuzaine authored
polish
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- Mar 06, 2003
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Christophe Geuzaine authored
Make presentation more uniform
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- Mar 02, 2003
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Christophe Geuzaine authored
Add add these, too.
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- Jan 25, 2003
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Christophe Geuzaine authored
Fixed a couple of typos + copyright dates
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- Oct 12, 2002
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Christophe Geuzaine authored
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- May 19, 2002
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Christophe Geuzaine authored
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- Apr 24, 2002
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Christophe Geuzaine authored
- Cosmetic changes in 'File->Save as' menu - 'flattened geometry' -> 'unrolled geometry'
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- Feb 05, 2002
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Jan 03, 2002
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Christophe Geuzaine authored
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- Dec 06, 2001
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Christophe Geuzaine authored
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- Nov 19, 2001
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Christophe Geuzaine authored
Interface polish (buttons should not be resized when the size of the window is changed); gl2ps update (not finished);
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- Nov 14, 2001
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Christophe Geuzaine authored
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- Nov 13, 2001
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Christophe Geuzaine authored
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- Oct 05, 2001
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Christophe Geuzaine authored
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- Sep 06, 2001
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Christophe Geuzaine authored
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- Sep 05, 2001
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Christophe Geuzaine authored
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- Sep 01, 2001
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Christophe Geuzaine authored
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- Aug 31, 2001
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Christophe Geuzaine authored
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- Aug 17, 2001
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Christophe Geuzaine authored
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- Aug 06, 2001
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Christophe Geuzaine authored
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