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Commit d2be3ba8 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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...@@ -60,18 +60,20 @@ EndFor ...@@ -60,18 +60,20 @@ EndFor
Extrude Surface {news-1, {0,0,2*zz}, {0,0,1} , {cc,cc,0} , 0} Extrude Surface {news-1, {0,0,2*zz}, {0,0,1} , {cc,cc,0} , 0}
{ Layers {2,1,1}; Recombine; }; { Layers {2,1,1}; Recombine; };
Point(1000)={0.1, -0.02, 0,lc}; p = newp;
Point(1001)={0.1, -0.01, 0,lc};
Point(1002)={0.1, -0.02, 0.01,lc}; Point(p+1000)={0.1, -0.02, 0,lc};
Point(1003)={0.1, -0.03, 0,lc}; Point(p+1001)={0.1, -0.01, 0,lc};
Point(1004)={0.1, -0.02, -0.01,lc}; Point(p+1002)={0.1, -0.02, 0.01,lc};
Circle(1635) = {1001,1000,1002}; Point(p+1003)={0.1, -0.03, 0,lc};
Circle(1636) = {1002,1000,1003}; Point(p+1004)={0.1, -0.02, -0.01,lc};
Circle(1637) = {1003,1000,1004};
Circle(1638) = {1004,1000,1001}; Circle(1635) = {p+1001,p+1000,p+1002};
Circle(1636) = {p+1002,p+1000,p+1003};
Circle(1637) = {p+1003,p+1000,p+1004};
Circle(1638) = {p+1004,p+1000,p+1001};
Line Loop(1639) = {1635,1636,1637,1638}; Line Loop(1639) = {1635,1636,1637,1638};
Plane Surface(1640) = {1639}; Plane Surface(1640) = {1639};
turns = 2; turns = 2;
zz = 0.01/4; zz = 0.01/4;
...@@ -80,15 +82,15 @@ For j In {1:8*turns} ...@@ -80,15 +82,15 @@ For j In {1:8*turns}
{ Layers {10,1,1}; Recombine; }; { Layers {10,1,1}; Recombine; };
EndFor EndFor
Point(4000)={0.1, -0.02 + 0.24, 0, lc}; Point(p+4000)={0.1, -0.02 + 0.24, 0, lc};
Point(4001)={0.1, -0.01 + 0.24, 0, lc}; Point(p+4001)={0.1, -0.01 + 0.24, 0, lc};
Point(4002)={0.1, -0.02 + 0.24, 0.01, lc}; Point(p+4002)={0.1, -0.02 + 0.24, 0.01, lc};
Point(4003)={0.1, -0.03 + 0.24, 0, lc}; Point(p+4003)={0.1, -0.03 + 0.24, 0, lc};
Point(4004)={0.1, -0.02 + 0.24, -0.01, lc}; Point(p+4004)={0.1, -0.02 + 0.24, -0.01, lc};
Circle(4635) = {4001,4000,4002}; Circle(4635) = {p+4001,p+4000,p+4002};
Circle(4636) = {4002,4000,4003}; Circle(4636) = {p+4002,p+4000,p+4003};
Circle(4637) = {4003,4000,4004}; Circle(4637) = {p+4003,p+4000,p+4004};
Circle(4638) = {4004,4000,4001}; Circle(4638) = {p+4004,p+4000,p+4001};
Line Loop(4639) = {4635,4636,4637,4638}; Line Loop(4639) = {4635,4636,4637,4638};
Plane Surface(4640) = {4639}; Plane Surface(4640) = {4639};
......
...@@ -82,6 +82,11 @@ insertion of new nodes by the Bowyer algorithm until the ...@@ -82,6 +82,11 @@ insertion of new nodes by the Bowyer algorithm until the
characteristic size of each simplex is lower or equal to the characteristic size of each simplex is lower or equal to the
characteristic length field evaluated at the center of its characteristic length field evaluated at the center of its
circumscribed circle/sphere. circumscribed circle/sphere.
.SS External solver interface
External solvers can be interfaced with Gmsh through a socket
mechanism, which permits to easily launch computations either locally
or on remote computers, and to collect and exploit the simulation
results within Gmsh.
.SS Scalar, vector and tensor field Visualization .SS Scalar, vector and tensor field Visualization
Multiple post-processing scalar or vector maps can be loaded and Multiple post-processing scalar or vector maps can be loaded and
manipulated (globally or individually) along with the geometry and the manipulated (globally or individually) along with the geometry and the
......
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