- Jan 21, 2012
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Christophe Geuzaine authored
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- Jan 18, 2012
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Christophe Geuzaine authored
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Matti Pellika authored
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- Jan 17, 2012
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Christophe Geuzaine authored
First pass at cleaning up lists in the .geo parser: - we now keep track of the variable type ("list of floats" or "single float") - the brackets [] after the variable id are now optional (aa={1,2} == aa[]={1,2}) when creating a new list - the old syntax is kept to enable forcing the type to "list of floats" when creating a single-entry list - on single floats, += performs the usual arithmetic operation; on lists, += appends to the list (idem for -=) WARNING! this is a possibly dangerous commit: please test your .geo files and your scripts and signal any weird behaviour
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- Dec 13, 2011
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Christophe Geuzaine authored
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- Nov 23, 2011
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Christophe Geuzaine authored
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- Nov 03, 2011
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Jean-François Remacle authored
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- Oct 20, 2011
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Emilie Marchandise authored
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Emilie Marchandise authored
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Emilie Marchandise authored
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- Oct 19, 2011
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Gaetan Bricteux authored
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- Oct 16, 2011
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Christophe Geuzaine authored
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- Oct 14, 2011
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Emilie Marchandise authored
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- Sep 26, 2011
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Christophe Geuzaine authored
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- Sep 23, 2011
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Christophe Geuzaine authored
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- Sep 13, 2011
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Gaetan Bricteux authored
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- Aug 04, 2011
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Emilie Marchandise authored
Added option for levelset cutting ""CutMeshTri(tag)", that saves only triangles and tets (no polygons or polyhedra) Added new level set definition "Levelset Points(tag)={{x1,y1,z1},{x2,y2,z2}};", builds a level set from a set of data points using RBF interpolation
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- Aug 03, 2011
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Christophe Geuzaine authored
with tet meshes using pyramids. It's not perfect (it introduces the pyramids in the extruded/transfinite mesh) but it's useful nonetheless.
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- Jun 14, 2011
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Emilie Marchandise authored
Use the following in your Geo file Mesh.RemeshParametrization=2; //(0) harmonic (1) conformal (2) Rbf
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- May 02, 2011
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Christophe Geuzaine authored
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- Apr 30, 2011
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Christophe Geuzaine authored
compounds, transfinite, etc. easier
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Jan 26, 2011
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Christophe Geuzaine authored
No commit message
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Christophe Geuzaine authored
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- Jan 25, 2011
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Christophe Geuzaine authored
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- Jan 19, 2011
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Christophe Geuzaine authored
recoded way to create boundary layers using explicit extrusion directions from vector post-processing view
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- Oct 01, 2010
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Christophe Geuzaine authored
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- Sep 22, 2010
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Emilie Marchandise authored
Mesh.RemeshParametrization=1; //(0) harmonic (1) conformal Mesh.RemeshAlgorithm=1; //(0) nosplit (1) automatic (2) split metis !!! This replaces old parser stuff such as Compound Surface()={} Harmonic_NoSplit; !!! Default values are harmonic and automatic TODO: change this in FLTK/optionWindow.cpp
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- Sep 06, 2010
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Emilie Marchandise authored
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- Sep 02, 2010
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Christophe Geuzaine authored
- boundary of combined entities in parser
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- Aug 29, 2010
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Christophe Geuzaine authored
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- Aug 26, 2010
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Christophe Geuzaine authored
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- Aug 04, 2010
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Christophe Geuzaine authored
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- Jul 13, 2010
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Christophe Geuzaine authored
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- Jun 30, 2010
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Jean-François Remacle authored
No commit message
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- May 14, 2010
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- new GetEnv and GetString functions
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- May 05, 2010
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Christophe Geuzaine authored
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- Apr 28, 2010
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Christophe Geuzaine authored
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- Apr 26, 2010
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Christophe Geuzaine authored
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