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Merged Trevor's QuadToTri patch, which allows to mix hex/prism extruded and transfinite meshes
with tet meshes using pyramids. It's not perfect (it introduces the pyramids in the extruded/transfinite mesh) but it's useful nonetheless.
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- Common/GmshDefines.h 8 additions, 0 deletionsCommon/GmshDefines.h
- Geo/ExtrudeParams.cpp 1 addition, 0 deletionsGeo/ExtrudeParams.cpp
- Geo/ExtrudeParams.h 1 addition, 0 deletionsGeo/ExtrudeParams.h
- Geo/GRegion.cpp 4 additions, 0 deletionsGeo/GRegion.cpp
- Geo/GRegion.h 2 additions, 0 deletionsGeo/GRegion.h
- Geo/Geo.cpp 2 additions, 0 deletionsGeo/Geo.cpp
- Geo/Geo.h 1 addition, 0 deletionsGeo/Geo.h
- Geo/gmshRegion.cpp 1 addition, 0 deletionsGeo/gmshRegion.cpp
- Mesh/CMakeLists.txt 2 additions, 0 deletionsMesh/CMakeLists.txt
- Mesh/QuadTriExtruded2D.cpp 625 additions, 0 deletionsMesh/QuadTriExtruded2D.cpp
- Mesh/QuadTriExtruded2D.h 83 additions, 0 deletionsMesh/QuadTriExtruded2D.h
- Mesh/QuadTriExtruded3D.cpp 5835 additions, 0 deletionsMesh/QuadTriExtruded3D.cpp
- Mesh/QuadTriExtruded3D.h 79 additions, 0 deletionsMesh/QuadTriExtruded3D.h
- Mesh/QuadTriTransfinite3D.cpp 285 additions, 0 deletionsMesh/QuadTriTransfinite3D.cpp
- Mesh/QuadTriTransfinite3D.h 50 additions, 0 deletionsMesh/QuadTriTransfinite3D.h
- Mesh/QuadTriUtils.cpp 695 additions, 0 deletionsMesh/QuadTriUtils.cpp
- Mesh/QuadTriUtils.h 179 additions, 0 deletionsMesh/QuadTriUtils.h
- Mesh/meshGFaceExtruded.cpp 35 additions, 3 deletionsMesh/meshGFaceExtruded.cpp
- Mesh/meshGRegionExtruded.cpp 38 additions, 2 deletionsMesh/meshGRegionExtruded.cpp
- Mesh/meshGRegionTransfinite.cpp 81 additions, 0 deletionsMesh/meshGRegionTransfinite.cpp
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