- Oct 08, 2008
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Christophe Geuzaine authored
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- Aug 12, 2008
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Christophe Geuzaine authored
1) this removes the asymmetry in all the routines involving mesh elements associated with points 2) it makes it possible to use point-based datasets in the model-based post-processing module ********************************************************** PLEASE TEST --- ESPECIALLY THE INPUT/OUTPUT ROUTINES! ********************************************************** * made GModel::getEntities() more efficient and generalized its use
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- Jul 23, 2008
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Stefen Guzik authored
CGNS I/O rewrite - alpha version
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- Jul 11, 2008
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Christophe Geuzaine authored
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- Jul 03, 2008
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- removed every "throw;", i.e., every throw that did not throw an actual exception. throw wihout args should ONLY be used in a catch{} to re-throw the same exception (for it to be handled in another catch clause) - introduced GmshMessage callback class so that clients can easily implement their own message handling (see example in driverOCC.cpp)
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- May 06, 2008
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Christophe Geuzaine authored
* implemented first rough draft of VTK mesh writer
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- Mar 29, 2008
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Christophe Geuzaine authored
****************************** * WARNING - PLEASE TEST * ****************************** - changed I/O so that we NEVER change vertex number ids once a mesh has been generated (or loaded) - removed dataIndex from MVertex: stepData in PVewDataGModel now directly uses the vertex/element number ids. This can lead to increased memory use in corner cases (for which PViewDataList works fine, so it's not a big deal), but it is simpler and faster
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Feb 24, 2008
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Christophe Geuzaine authored
introduce notion of entities in PViewData (in prepa for gmodel stuff)
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- Feb 20, 2008
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Christophe Geuzaine authored
- clean up GModel API (xxByTag -> getXx, numXx -> getNumXxes, ...)
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- Feb 18, 2008
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Feb 16, 2008
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Christophe Geuzaine authored
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- Jan 14, 2008
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Jean-François Remacle authored
-) A bug has been corrected in the MeshAdapt Procedure -) The 2D Delaunay is now Anisotropic -) 3D Sliver removal procedure has been improved -) Curvilinear mesh generation has been slightly improved, even if it is still far from done JFR
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- Oct 10, 2007
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Jean-François Remacle authored
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- Sep 21, 2007
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Christophe Geuzaine authored
fix BDF small field export on Windows (apparently Windows does not conform to ANSI C and uses 3 digits in %e instead of 2)
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- Sep 04, 2007
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Jean-François Remacle authored
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- Jul 31, 2007
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Christophe Geuzaine authored
cleanup previous commit + move "carve hole" routines in separate file
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- Feb 03, 2007
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Christophe Geuzaine authored
cleaned last gcc warnings tagging gmsh_2_0_0
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- Jan 28, 2007
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Christophe Geuzaine authored
- subclassing higher order vertices is not a good idea--it makes the identification hard in the I/O layer. So let's just store a char for the order like we did in the old versions - fixed license.texi and in License.cpp - removed unused GEntity::inClosure()
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- Jan 26, 2007
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Christophe Geuzaine authored
- nicer display of second order elements (don't draw internal edges) - nicer display of second order vertices (color like in 1.65)
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- Nov 29, 2006
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Jean-François Remacle authored
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Nov 20, 2006
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Jean-François Remacle authored
Plane surfaces are now recognized and the usual gmsh "cross" is drawn correctly
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- Sep 22, 2006
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Christophe Geuzaine authored
- second order nodes on geometry by default - better min/max range computation for cut planes - more work on fourierModel
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- Sep 10, 2006
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Christophe Geuzaine authored
- setParameter in MVertex - revert() for quad - minor cleanups in I/O code - start work on overlap mesh in fourierModel
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- Sep 06, 2006
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Christophe Geuzaine authored
- start work on fourierModel - add support for pyramids in BDF (it's not in the official spec I have here, but all the files I found on the web use CPYRAM)
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- Sep 03, 2006
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Christophe Geuzaine authored
- finished Nastran BDF implementation (read+write in all BDF formats: free field, small field & long field) - improved UNV and Medit import - added detection of bad vertex indices in all import routines - fixed bug in 2nd order quad constructor
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- Aug 31, 2006
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Christophe Geuzaine authored
Added support (both read and write) for the Nastran Bulk Data File format (BDF). This might need some adjustments depending on what the actual spec is: I just reverse engineered some BDF files I found on the web :-)
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- Aug 25, 2006
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Christophe Geuzaine authored
add comments
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- Aug 20, 2006
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Christophe Geuzaine authored
reduce dependencies by putting the selection buffer stuff in its own file
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Christophe Geuzaine authored
small cleanups + start rewriting 2nd order stuff
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- Aug 19, 2006
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Christophe Geuzaine authored
Implemented new binary MSH file format (both read and write). A 250Mb mesh file (6 million tetrahedra) is now read or written to disk in less than 10 seconds (on my powerbook's slow hard drive).
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- Aug 15, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Aug 12, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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