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  1. Sep 08, 2006
    • Christophe Geuzaine's avatar
      · b8ede409
      Christophe Geuzaine authored
      added routines output (incomplete) second order elements in BDF
      
      SAME REMARK AS WITH UNV: PLEASE TEST THE NODE ORDERING
      b8ede409
    • Christophe Geuzaine's avatar
      · a906fa8c
      Christophe Geuzaine authored
      added full support for incomplete second order elements (8-node quad,
      20-node hexa, 15-node prism and 13-node pyramid):
      
      - second order generation algorithm can now be told to generate either
        complete or incomplete elements
      
      - MSH I/O routines can deal with all elements
      
      - UNV I/O routines now support all the elements in the I-deas spec (I did
        my best to follow the spec for the ordering of the nodes, but I might have
        made some mistakes: PLEASE TEST IF YOU HAVE ACCESS TO A CODE OTHER THAN
        GMSH THAT CAN READ/WRITE UNV FILES)
      a906fa8c
  2. Sep 07, 2006
    • Christophe Geuzaine's avatar
      · c3be78b0
      Christophe Geuzaine authored
      - Use correct vertex ordering for second order simplices in UNV format
      (thanks to Romuald Conty <conty@phimeca.com>)
      
      - MLine2 -> MLine3
      c3be78b0
  3. Sep 03, 2006
    • Christophe Geuzaine's avatar
      · 51ec61f3
      Christophe Geuzaine authored
      - finished Nastran BDF implementation (read+write in all BDF formats:
        free field, small field & long field)
      - improved UNV and Medit import
      - added detection of bad vertex indices in all import routines
      - fixed bug in 2nd order quad constructor
      51ec61f3
  4. Sep 02, 2006
    • Christophe Geuzaine's avatar
      · fd1a2d31
      Christophe Geuzaine authored
      - changed UNV output to match MSH output w.r.t. physical groups
      - new UNV file reader
      fd1a2d31
  5. Sep 01, 2006
  6. Aug 31, 2006
    • Christophe Geuzaine's avatar
      · 1b063ef2
      Christophe Geuzaine authored
      Added support (both read and write) for the Nastran Bulk Data File
      format (BDF).
      
      This might need some adjustments depending on what the actual spec
      is: I just reverse engineered some BDF files I found on the web :-)
      1b063ef2
  7. Aug 29, 2006
    • Christophe Geuzaine's avatar
      · 51569e8f
      Christophe Geuzaine authored
      set the 2 padding bytes in binary STL to 0 (it's just cleaner)
      51569e8f
  8. Aug 19, 2006
    • Christophe Geuzaine's avatar
      · 8a7d5708
      Christophe Geuzaine authored
      Implemented new binary MSH file format (both read and write).
      
      A 250Mb mesh file (6 million tetrahedra) is now read or written to disk in
      less than 10 seconds (on my powerbook's slow hard drive).
      8a7d5708
    • Christophe Geuzaine's avatar
      · 98b55c11
      Christophe Geuzaine authored
      added binary stl export
      98b55c11
  9. Aug 15, 2006
  10. Aug 14, 2006
  11. Aug 08, 2006
  12. Aug 07, 2006
  13. Aug 06, 2006
  14. Aug 04, 2006
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