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  1. Sep 10, 2006
  2. Sep 09, 2006
    • Christophe Geuzaine's avatar
      · fcb192b4
      Christophe Geuzaine authored
      finish BDF reader for 2nd order elements
      fcb192b4
  3. Sep 08, 2006
    • Christophe Geuzaine's avatar
      · b8ede409
      Christophe Geuzaine authored
      added routines output (incomplete) second order elements in BDF
      
      SAME REMARK AS WITH UNV: PLEASE TEST THE NODE ORDERING
      b8ede409
    • Christophe Geuzaine's avatar
      cosmetic · 60e8e326
      Christophe Geuzaine authored
      60e8e326
    • Christophe Geuzaine's avatar
      cosmetic · bdde6506
      Christophe Geuzaine authored
      bdde6506
    • Christophe Geuzaine's avatar
      · 746bea6c
      Christophe Geuzaine authored
      make reading code a bit more compact by consolidating getVertices() in a
      single routine
      746bea6c
    • Christophe Geuzaine's avatar
      · a906fa8c
      Christophe Geuzaine authored
      added full support for incomplete second order elements (8-node quad,
      20-node hexa, 15-node prism and 13-node pyramid):
      
      - second order generation algorithm can now be told to generate either
        complete or incomplete elements
      
      - MSH I/O routines can deal with all elements
      
      - UNV I/O routines now support all the elements in the I-deas spec (I did
        my best to follow the spec for the ordering of the nodes, but I might have
        made some mistakes: PLEASE TEST IF YOU HAVE ACCESS TO A CODE OTHER THAN
        GMSH THAT CAN READ/WRITE UNV FILES)
      a906fa8c
  4. Sep 07, 2006
  5. Sep 06, 2006
  6. Sep 05, 2006
  7. Sep 04, 2006
    • Christophe Geuzaine's avatar
      · 6d932a98
      Christophe Geuzaine authored
      changed name of second order elements (in prevision of addition of standard
      new ones like 8-node quad, 20-node hex & co)
      6d932a98
  8. Sep 03, 2006
    • Christophe Geuzaine's avatar
      · 9dd9328e
      Christophe Geuzaine authored
      make sure to null-terminate tmp string
      9dd9328e
    • Christophe Geuzaine's avatar
      · f9455d2e
      Christophe Geuzaine authored
      generalize BDF vertex reading code to handle the special Nastran floating
      point formats (-1.-1 == -1.E-1, etc.)
      f9455d2e
    • Christophe Geuzaine's avatar
      · 78c3f823
      Christophe Geuzaine authored
      use atof/atoi in simple cases
      78c3f823
    • Christophe Geuzaine's avatar
      · 51ec61f3
      Christophe Geuzaine authored
      - finished Nastran BDF implementation (read+write in all BDF formats:
        free field, small field & long field)
      - improved UNV and Medit import
      - added detection of bad vertex indices in all import routines
      - fixed bug in 2nd order quad constructor
      51ec61f3
  9. Sep 02, 2006
    • Christophe Geuzaine's avatar
      · fd1a2d31
      Christophe Geuzaine authored
      - changed UNV output to match MSH output w.r.t. physical groups
      - new UNV file reader
      fd1a2d31
  10. Sep 01, 2006
  11. Aug 31, 2006
    • Christophe Geuzaine's avatar
      · 1159040e
      Christophe Geuzaine authored
      make all dialog windows resize correctly with the font size
      1159040e
    • Christophe Geuzaine's avatar
      · a5e6614f
      Christophe Geuzaine authored
      use MSH version 2 by default
      a5e6614f
    • Christophe Geuzaine's avatar
      · 1b063ef2
      Christophe Geuzaine authored
      Added support (both read and write) for the Nastran Bulk Data File
      format (BDF).
      
      This might need some adjustments depending on what the actual spec
      is: I just reverse engineered some BDF files I found on the web :-)
      1b063ef2
    • Christophe Geuzaine's avatar
      · 8b0ab1f5
      Christophe Geuzaine authored
      refer to .mesh as MEDIT format, not INRIA format
      8b0ab1f5
  12. Aug 30, 2006
    • Christophe Geuzaine's avatar
      · 7fd21fd0
      Christophe Geuzaine authored
      store partition number as a short (instead of a full integer)
      7fd21fd0
  13. Aug 29, 2006
  14. Aug 28, 2006
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