- Dec 21, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- removed ugly fix in transf mesh of tri surf - use MFaceVertex params in boundary mesh if available - cleanup intro chapter in docs
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Jean-François Remacle authored
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Jean-François Remacle authored
are more correct)
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- Dec 20, 2006
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Jean-François Remacle authored
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- Dec 18, 2006
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Christophe Geuzaine authored
Added basic support for physicals in all mesh formats that ignored physicals before (stl, vrml, mesh, bdf, pos). This way we can use the physical mechanism to only save parts of the mesh (like we do it now for msh and unv files). Next step will be to add an option to only mesh the physicals (and their dependencies). This is very useful for large models and/or for debugging.
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- Dec 17, 2006
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Christophe Geuzaine authored
better mousewheel interaction
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- Dec 16, 2006
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
cleanup msg
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Christophe Geuzaine authored
fix interactive modification of mesh attributes
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- Dec 15, 2006
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Christophe Geuzaine authored
clenup projectionFace a bit
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- Dec 12, 2006
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Christophe Geuzaine authored
better handling of "negative" physical groups
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Christophe Geuzaine authored
prepa invert_selection + remove some debug prints
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- Dec 11, 2006
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Jean-François Remacle authored
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- Dec 08, 2006
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Jacob Bedrossian authored
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- Dec 05, 2006
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Christophe Geuzaine authored
first gui hooks for projection stuff + fix potential crashes in drawMeshGxxx if mesh.changed was not set correctly
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Jacob Bedrossian authored
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- Dec 04, 2006
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Christophe Geuzaine authored
Add middle edge points to compute mean plane of plane faces with less than 3 bounding points
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Christophe Geuzaine authored
better conv warning
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- Dec 03, 2006
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Christophe Geuzaine authored
- polish gui for interactive visibility - upgrade tetgen to latest available version
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Christophe Geuzaine authored
make sure we don't store physical tags multiple times per entity
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Christophe Geuzaine authored
don't throw an exception if attributes are not defined -- just issue an error
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Christophe Geuzaine authored
algo to compute normal for plane gmsh surfaces was wrong (sign could be wrong)
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Christophe Geuzaine authored
slightly better fix than before
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Christophe Geuzaine authored
add extra arg to XYZtoUV so we can use it also for point that are not on the surface
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Christophe Geuzaine authored
- revert convergence check on xyz error in xyz2uv: just issue a warning - remove computation of mean plane during meshing: it's not used anymore (we only use the mean plane for plane Gmsh surfacesm and it is already computed correctly in the gmshFace constructor)
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- Dec 02, 2006
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Christophe Geuzaine authored
make default transfinite subdivision match old version to minimize backward compat problems
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Christophe Geuzaine authored
reimplemented transfinite volume meshing algo (not complete yet)
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- Nov 30, 2006
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Christophe Geuzaine authored
remove unused stuff + invert default sorting order in vis browser
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Christophe Geuzaine authored
forgot to classify vertex in STL reader
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Christophe Geuzaine authored
new option to compute char lengths from curvature + removed most unused mesh options
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Jean-François Remacle authored
curvature control is ok divide and conquer algo has been cleaned up
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- Nov 29, 2006
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Christophe Geuzaine authored
fix netgen optimization (need tets with neg vol)
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Christophe Geuzaine authored
more infrastructure for projection face gui
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Jacob Bedrossian authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
physical entities can now be defined using a string instead of a number (and there is a new field $PhysicalNames in the .msh format to keep track of these strings)
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- Nov 27, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- finished volume extrusion - cleanup ExtrudeParam (plug memory leak + remove unused stuff) - make netgen the default 3D algo for now (since it actually works)
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Christophe Geuzaine authored
extrude edge+face (only "recombined" for now; we'll implement subdivision into simplices "globally" later)
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