- Aug 10, 2011
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Gaetan Bricteux authored
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- Aug 04, 2011
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Emilie Marchandise authored
Added option for levelset cutting ""CutMeshTri(tag)", that saves only triangles and tets (no polygons or polyhedra) Added new level set definition "Levelset Points(tag)={{x1,y1,z1},{x2,y2,z2}};", builds a level set from a set of data points using RBF interpolation
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- Aug 03, 2011
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Amaury Johnen authored
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Christophe Geuzaine authored
with tet meshes using pyramids. It's not perfect (it introduces the pyramids in the extruded/transfinite mesh) but it's useful nonetheless.
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- Jul 26, 2011
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Emilie Sauvage authored
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- Jul 25, 2011
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Emilie Sauvage authored
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- Jul 20, 2011
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Bastien Gorissen authored
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- Jul 19, 2011
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Emilie Marchandise authored
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Emilie Marchandise authored
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- Jul 18, 2011
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Tristan Carrier Baudouin authored
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- Jul 15, 2011
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Emilie Marchandise authored
No commit message
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- Jul 14, 2011
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Emilie Marchandise authored
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- Jun 24, 2011
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Tristan Carrier Baudouin authored
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Tristan Carrier Baudouin authored
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- Jun 21, 2011
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Christophe Geuzaine authored
No commit message
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- Jun 20, 2011
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Tristan Carrier Baudouin authored
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Tristan Carrier Baudouin authored
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- Jun 15, 2011
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Jean-François Remacle authored
bug removed in GFaceCompound.cpp (sorry for that, Tristan, my fault) JF
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- Jun 14, 2011
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Gaetan Bricteux authored
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Emilie Marchandise authored
Use the following in your Geo file Mesh.RemeshParametrization=2; //(0) harmonic (1) conformal (2) Rbf
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Jonathan Lambrechts authored
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- Jun 13, 2011
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Christophe Geuzaine authored
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- Jun 10, 2011
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Tristan Carrier Baudouin authored
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Emilie Marchandise authored
Simplified and cleanup GFaceCompound
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- Jun 09, 2011
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Jean-François Remacle authored
The delquad algo is now much more stable and nice Two 3D meshers have been added. One is an embryo of the 3D delhex mesh which is an extension of delquad. The other one is MMG, the mobile mesh generator of CECILE DOBRZYNSKI (Bordeaux I) and PASCAL FREY (PARIS VI). We are very happy that this new anisotropic 3D mesher is now available as an open source !!
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Tristan Carrier Baudouin authored
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- Jun 06, 2011
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Tristan Carrier Baudouin authored
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- Jun 01, 2011
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Christophe Geuzaine authored
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- May 31, 2011
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Tristan Carrier Baudouin authored
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- May 30, 2011
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Jean-François Remacle authored
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- May 29, 2011
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Gauthier Becker authored
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Christophe Geuzaine authored
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- May 27, 2011
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
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- May 25, 2011
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Christophe Geuzaine authored
delete tets before subdivision: this fixes a bug when the non-subdivided mesh already contains tets, which then appeared twice in the final mesh (reported by Thomas Cordaro)
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Christophe Geuzaine authored
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- May 24, 2011
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Christophe Geuzaine authored
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