- May 13, 2005
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Christophe Geuzaine authored
removed remaining Discrete Line/Surface stuff
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- May 12, 2005
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Christophe Geuzaine authored
add entries about Visibility, Clipping and Transparency
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- Apr 04, 2005
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Christophe Geuzaine authored
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- Mar 24, 2005
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Christophe Geuzaine authored
typos
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Christophe Geuzaine authored
add FAQ entry on PS "ghost triangulation"
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- Mar 23, 2005
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Christophe Geuzaine authored
add FAQ entry on multi-time-step views
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- Mar 12, 2005
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Christophe Geuzaine authored
make the "General" view option panel less Gaudi :-)
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- Mar 03, 2005
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Christophe Geuzaine authored
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- Feb 24, 2005
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Christophe Geuzaine authored
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- Feb 11, 2005
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Christophe Geuzaine authored
fixed crash when trying to extrude a discrete surface + minor mods in the faq
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- Feb 04, 2005
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Christophe Geuzaine authored
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- Jan 09, 2005
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Christophe Geuzaine authored
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- Jan 08, 2005
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Christophe Geuzaine authored
- removed all the crappy STL code and rewrote it using JF's POLY_rep class - generalized POLY_rep so that we can use the polygonal discretization as a surface mesh, and mesh in 3D afterwards. I.e., we can now take an input triangulation (a single surface in STL format, multiple surfaces in STL format, one or more surfaces defined using the new "Discrete Surface" commands), and generate a 3D mesh that uses it. We could in theory even mix triangulated and "normal" surfaces in the same geometry, but nothing is done at the moment to ensure that the mesh at the interfaces would match (if it does, it actually works very nicely) - new STL mesh output format to export a surface mesh as a STL file - added an option to the GEO output routine to save the surface mesh as discrete surfaces associated with the geometrical surfaces - added STL and Text output formats for post-processing views (the text output allows for example to exploit plugin-generated data in gnuplot) - generalized Plugin(Evaluate): * can loop automatically over all the timestep and/or components * can do operations using data from an external view - if the 2 views are based on the same grid, the plugin does the evaluation very efficiently - if the 2 views are based on differenet grids, the plugin automatically interpolates the external view data onto the grid of the current view - added new Rand() function in MathEval - default colormap is now # 2 (the Matlab "Jet" colormap)
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- Dec 31, 2004
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Christophe Geuzaine authored
Small aesthetic changes: - Only 'title-capitalize' window titles and menus; the rest should be capitalized like normal english sentences - The window title should be exactly the same as the menu item (without the ellipsis character if there is one)
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- Dec 27, 2004
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Christophe Geuzaine authored
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- Dec 07, 2004
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Christophe Geuzaine authored
- Moved all the Raise[][] stuff out of the drawing routines, and into Graphics/Post.cpp - New 'generalized raise' mode (can use arbitrary expressions, possibly with external data sources, to raise/offset views dynamically). Original patch by Nicolas Tardieu. Merci Nico!
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- Oct 27, 2004
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Christophe Geuzaine authored
'External data source' -> 'Data source'
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Christophe Geuzaine authored
typo
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- Oct 26, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
The new "External data source" option makes the "Vector type->Raised view" unnecessary. Just select "Vector type->Displacement" and choose the data source from any other view in the list--including "Self"!
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Christophe Geuzaine authored
added small option to color the arrows representing a vector field according to the data from another view
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- Oct 23, 2004
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Christophe Geuzaine authored
- added a couple of entries in the FAQ - inluded the FAQ in the texinfo manual - merged README.gui in the texinfo manual
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- Oct 11, 2004
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Christophe Geuzaine authored
add an option to draw the post-processing scales horizontally + remove Post_View.TransparentScales (never really worked well anyway)
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- Jun 30, 2004
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Christophe Geuzaine authored
make depend + update docs
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- May 29, 2004
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Christophe Geuzaine authored
- generalized vertex array class to use reallocatable arrays - introduced vertex arrays in post for all triangles: this speeds things up tremendously for ALL scalar views: 2d scalar views of course, but also for 3d isos (tets, hexas, etc.) and all smooth normals. The costly computations (compute the isos, get the normals) are only done ONCE each time the view is changed. Then we just pass the vertex array to OpenGL everytime we need to redraw (e.g. when we rotate the scene) - removed the display list code alltogether: it's completely blown away by the new vertex array code! for the record: with the new drawing code, you can - rotate 500,000 triangles in real time on a 3-year old linux PC (tested with a boing 747 surface mesh from CU: 10 times faster than old code) - display and rotate in real time 10 transparent+smooth shaded 3D isos for a 1 million tet mesh (about 1 frame per second with the new code; took tens of seconds with the old one) Awesome :-)
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- May 25, 2004
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Christophe Geuzaine authored
- removed the quads from the simplex trees (finally...) **warning** this is a pretty big patch that touches a lot of different files. I tried my best to update all the things that needed to be updated, but I probably forgot some things... Please test! (especially the export routines in obscure formats like SMS, Gref, etc., as well as the extrusion code) - added second order edge vertices for hexas, prisms and pyramids (drawing not done yet) - added sanity check for number of values in post-pro parsed file format - merged all mesh printing/reading routines in Print_Mesh.cpp and Read_Mesh.cpp - cleaned up the statistics code
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- Apr 08, 2004
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Christophe Geuzaine authored
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- Mar 05, 2004
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Christophe Geuzaine authored
New raster ("bitmap") PS/EPS/PDF output
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- Feb 28, 2004
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Christophe Geuzaine authored
Change the pronunciation joke. "People" take it far too seriously :-)
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- Nov 04, 2003
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Christophe Geuzaine authored
Add FreeBSD to the list of OSes on which the code is known to run.
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- Oct 30, 2003
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Christophe Geuzaine authored
COPYING -> LICENSE
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- Apr 21, 2003
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Christophe Geuzaine authored
advertise the ref man in the faq
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- Mar 06, 2003
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Christophe Geuzaine authored
Make presentation more uniform
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- Mar 02, 2003
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Christophe Geuzaine authored
Make headers self-contained
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Christophe Geuzaine authored
Add add these, too.
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Christophe Geuzaine authored
Forgot to commit these yesterday.
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Christophe Geuzaine authored
Added various bits of info
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Christophe Geuzaine authored
wording
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- Mar 01, 2003
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Christophe Geuzaine authored
small updates
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- Feb 11, 2003
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Christophe Geuzaine authored
Make Triangle optional (license issues)
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