- Sep 26, 2007
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Christophe Geuzaine authored
removed global THEM (once more step towards nicer integration of old GEO stuff)
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- Sep 24, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 22, 2007
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Christophe Geuzaine authored
add option to test auto skin stuff
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Christophe Geuzaine authored
add option to test automatic skin stuff
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Christophe Geuzaine authored
add experimental support for automatic on-the-fly boundary computation in vertex arrays
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Christophe Geuzaine authored
- don't force show geom surf/vol if we have a mesh - removed unused stuff in VertexArray before moving to set<ElementData> for auto boundary creation
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- Sep 21, 2007
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Christophe Geuzaine authored
only make tri unique in 3d
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Christophe Geuzaine authored
manage GModel::list automatically (like PView::list)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
fix BDF small field export on Windows (apparently Windows does not conform to ANSI C and uses 3 digits in %e instead of 2)
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- Sep 20, 2007
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Christophe Geuzaine authored
remove dependency on FLTK 1.1.7 (replace call to Fl::screen_xywh with call to Fl::w)
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Christophe Geuzaine authored
compatibility fix: make arrows scale like in the old version
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- Sep 19, 2007
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Christophe Geuzaine authored
better normals
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Christophe Geuzaine authored
- print extra info for faces and volumes - added couple of examples
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Christophe Geuzaine authored
new Mesh.RefineSteps to control how many refinement steps we perform in 2D MeshAdapt-based algorithms
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- Sep 18, 2007
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Christophe Geuzaine authored
- don't use vertex arrays for quads anymore (they are wrong for non-plane quad faces): just use triangles everywhere - removed _links in PView - various small cleanups
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- Sep 15, 2007
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Christophe Geuzaine authored
postbuild not necessary anymore on mac
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
add option to center glyphs (arrows, labels)
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Christophe Geuzaine authored
- fix max in scale for external view - fix vector scaling
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Christophe Geuzaine authored
fix tensor simplex bug
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Christophe Geuzaine authored
fix
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Christophe Geuzaine authored
fix
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Christophe Geuzaine authored
- fix crash in Plugin(MakeSimplex) - fix main bbox computation when one view has an empty bbox
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- Sep 14, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
tweak 2d graph + other small fixes
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Christophe Geuzaine authored
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Christophe Geuzaine authored
all that was there is back (can be enhanced later)
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- Sep 13, 2007
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Christophe Geuzaine authored
start reintro high order rep
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 12, 2007
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Christophe Geuzaine authored
fix crash in batch mode
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Christophe Geuzaine authored
don't remove duplicates when picking individual elements (since some elements might then never have a pickable entity)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
rewrote vertex array code for meshes in the same way we do it now for post-processing (much simpler, pretty much same speed, and takes a bit less memory)
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Christophe Geuzaine authored
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