- Jan 17, 2013
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Christophe Geuzaine authored
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- Jan 01, 2013
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Christophe Geuzaine authored
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- Dec 17, 2012
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Jean-François Remacle authored
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- Dec 16, 2012
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Jean-François Remacle authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Nov 10, 2010
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Emilie Marchandise authored
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- Jun 04, 2010
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Tuomas Karna authored
physical tags, partitioning, second order prisms
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- May 21, 2010
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Christophe Geuzaine authored
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Jonathan Lambrechts authored
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- Apr 25, 2010
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Christophe Geuzaine authored
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- Apr 23, 2010
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Jean-François Remacle authored
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- Feb 18, 2010
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Jonathan Lambrechts authored
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Christophe Geuzaine authored
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- Feb 15, 2010
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Jean-François Remacle authored
No commit message
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Jun 28, 2009
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Christophe Geuzaine authored
too hard to maintain
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- Jun 27, 2009
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Christophe Geuzaine authored
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- Jun 15, 2009
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Jean-François Remacle authored
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- Jan 31, 2009
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Christophe Geuzaine authored
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- Jan 30, 2009
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Christophe Geuzaine authored
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Nov 03, 2008
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Christophe Geuzaine authored
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- Sep 08, 2008
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Christophe Geuzaine authored
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- Aug 13, 2008
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Christophe Geuzaine authored
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- Aug 12, 2008
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Christophe Geuzaine authored
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Christophe Geuzaine authored
1) this removes the asymmetry in all the routines involving mesh elements associated with points 2) it makes it possible to use point-based datasets in the model-based post-processing module ********************************************************** PLEASE TEST --- ESPECIALLY THE INPUT/OUTPUT ROUTINES! ********************************************************** * made GModel::getEntities() more efficient and generalized its use
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- Jul 11, 2008
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Christophe Geuzaine authored
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- Jun 05, 2008
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Claudine Bon authored
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- Feb 22, 2008
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Christophe Geuzaine authored
* revert last commit from laurent * new getNumElements() et getElement() functions in GEdge/Face/Region to simplify access to mesh
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Laurent Van Migroet authored
getTypeOfElements and addThisTypeOfElement to GEntities added getTypeOfElements from Gentities and Physical Groups in GModel
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Jan 22, 2008
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Christophe Geuzaine authored
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Christophe Geuzaine authored
A minimal Gmsh "null" model can now be embedded with no external dependencies
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- Sep 22, 2007
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Christophe Geuzaine authored
add experimental support for automatic on-the-fly boundary computation in vertex arrays
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- Sep 18, 2007
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Christophe Geuzaine authored
- don't use vertex arrays for quads anymore (they are wrong for non-plane quad faces): just use triangles everywhere - removed _links in PView - various small cleanups
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- Sep 12, 2007
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Christophe Geuzaine authored
rewrote vertex array code for meshes in the same way we do it now for post-processing (much simpler, pretty much same speed, and takes a bit less memory)
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- Jul 27, 2007
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Christophe Geuzaine authored
fix "hide unselected" for proj surf
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- Jul 26, 2007
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Christophe Geuzaine authored
start new gui for reparameterization
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- Nov 30, 2006
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Christophe Geuzaine authored
new option to compute char lengths from curvature + removed most unused mesh options
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