improved mesh extrusion in Lua:
physical tags, partitioning, second order prisms
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- Geo/GEntity.cpp 8 additions, 1 deletionGeo/GEntity.cpp
- Geo/GEntity.h 10 additions, 1 deletionGeo/GEntity.h
- Geo/GModel.cpp 10 additions, 0 deletionsGeo/GModel.cpp
- Geo/MElement.cpp 3 additions, 0 deletionsGeo/MElement.cpp
- Geo/MLine.cpp 10 additions, 3 deletionsGeo/MLine.cpp
- Geo/MPrism.cpp 16 additions, 0 deletionsGeo/MPrism.cpp
- Geo/MQuadrangle.cpp 13 additions, 0 deletionsGeo/MQuadrangle.cpp
- Geo/MTriangle.cpp 16 additions, 0 deletionsGeo/MTriangle.cpp
- Geo/MVertex.cpp 5 additions, 0 deletionsGeo/MVertex.cpp
- Geo/MVertex.h 1 addition, 0 deletionsGeo/MVertex.h
- Numeric/polynomialBasis.cpp 21 additions, 6 deletionsNumeric/polynomialBasis.cpp
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