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  1. Feb 25, 2003
    • Christophe Geuzaine's avatar
      · 01f14490
      Christophe Geuzaine authored
      Fix all "uninitialized var" gcc warnings, even if they are bogus.
      01f14490
  2. Feb 23, 2003
    • Christophe Geuzaine's avatar
      · a2d21ab9
      Christophe Geuzaine authored
      Fix some dependencies + enable GSL (so that more people test it).
      a2d21ab9
  3. Feb 18, 2003
    • Christophe Geuzaine's avatar
      · 9d6e277b
      Christophe Geuzaine authored
      This is a pretty big commit.
      
      - The Numerical Recipes routines have been moved to their own
      subdirectory: NR/
      
      - These routines are now completely optional. Configure will
      determine if they have to be compiled in (if it's a non-free version
      of Gmsh) or if we should use the GSL routines instead.
      
      - The GSL routines are there. Well, sort of. The SVD stuff works
      great, but the minimization routines still need more work. The whole
      infrastructure is there, though: we can already compile a fully GPL
      compliant version of Gmsh by removing the NR subdirectory (or by
      specifying --enable-gsl to configure).
      
      - I also simplified the options passed to the compiler (OPTIM and
      FLAGS).
      
      That's all for today folks...
      9d6e277b
  4. Feb 12, 2003
    • Christophe Geuzaine's avatar
      · 1d0408c9
      Christophe Geuzaine authored
      Clean up VERSION_FLAGS and OS_FLAGS (use HAVE_FLTK instead of _FLTK,
      remove _BLACKBOX, etc.)
      1d0408c9
    • Jean-François Remacle's avatar
      · bc387133
      Jean-François Remacle authored
      added ReadImg.* into Graphics
      modified Makefiles (now libfltk_images.a is used)
      This is a beta version of image loading with gmsh
      bc387133
  5. Feb 11, 2003
    • Christophe Geuzaine's avatar
      · 3f0c5cb8
      Christophe Geuzaine authored
      New makefile system based on autoconf. Only tested on Linux right now.
      3f0c5cb8
    • Christophe Geuzaine's avatar
      · 79757cf2
      Christophe Geuzaine authored
      Rename Mesh/2D_Mesh_Shewchuk.cpp -> Mesh/2D_Mesh_Triangle.cpp
      79757cf2
    • Christophe Geuzaine's avatar
      · 8d7207a3
      Christophe Geuzaine authored
      Make Triangle optional (license issues)
      8d7207a3
  6. Feb 05, 2003
  7. Jan 23, 2003
  8. Nov 14, 2002
    • Christophe Geuzaine's avatar
      · f1359e58
      Christophe Geuzaine authored
      Create geometry points from physical points in Read_Mesh.
      f1359e58
  9. Nov 08, 2002
    • Christophe Geuzaine's avatar
      · 0e3acf49
      Christophe Geuzaine authored
      Introduce OpenGL display lists for drawing meshes. Does not seem to
      work much faster on my machine, though.
      0e3acf49
  10. Oct 12, 2002
  11. Oct 03, 2002
  12. Sep 20, 2002
    • Christophe Geuzaine's avatar
      Accelerate (a little bit) the default path for surface mesh · c2aafb47
      Christophe Geuzaine authored
      drawing. We are still very slow, though:
      
      - we should preprocess the mesh to draw large triangle/line strips
      - we should store the normals (and NOT IN A SET!!)
      - we should store the elements in a structure allowing a faster traversal
      - we should do all this in single precision
      
      The same remarks apply for the post-processing stuff. Worse, in
      post-pro, due to Get_Coord and SaturateValues, we basically copy ALL
      THE DATA SET at least one per drawing, even when we don't have to (no
      Raise/Offset/Saturate)... This is horrible, and makes us lose all the
      advantage of the fast list_PointerFast stuff I designed in the forst
      place. Ahhh, the cost of generality...
      c2aafb47
  13. Sep 06, 2002
  14. Aug 06, 2002
  15. Jun 23, 2002
  16. May 30, 2002
  17. May 20, 2002
  18. May 18, 2002
  19. Apr 26, 2002
  20. Apr 23, 2002
  21. Apr 06, 2002
  22. Mar 12, 2002
  23. Feb 27, 2002
  24. Feb 16, 2002
  25. Feb 12, 2002
  26. Feb 05, 2002
  27. Feb 01, 2002
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