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  1. Jul 11, 2008
  2. Jul 10, 2008
  3. Jul 08, 2008
  4. Jul 03, 2008
    • Christophe Geuzaine's avatar
      improved error handling for libGmsh: · 252c55a6
      Christophe Geuzaine authored
      - removed every "throw;", i.e., every throw that did not throw an actual exception.
        throw wihout args should ONLY be used in a catch{} to re-throw the same exception
        (for it to be handled in another catch clause)
      
      - introduced GmshMessage callback class so that clients can easily implement
        their own message handling (see example in driverOCC.cpp)
      252c55a6
  5. Jun 27, 2008
  6. Jun 20, 2008
  7. Jun 10, 2008
  8. Jun 05, 2008
  9. Jun 01, 2008
  10. May 19, 2008
  11. May 06, 2008
  12. May 04, 2008
    • Christophe Geuzaine's avatar
      * replaced old Msg function with message class inspired from what we · 26ff0c6f
      Christophe Geuzaine authored
        did in high
      * added mesh generation error log summary
      * removed Parallel subdir (this is now handled by the message class)
      * removed Box subdir and consolidated batch processing in a single
        routine
      * made List_T into a class
      * reduced dependencies in Pview*.h so we can eventually add the post-pro
        interface to the public API
      26ff0c6f
  13. Apr 23, 2008
  14. Mar 30, 2008
  15. Mar 29, 2008
    • Christophe Geuzaine's avatar
      · 5be5ad64
      Christophe Geuzaine authored
      ******************************
      *   WARNING - PLEASE TEST    *
      ******************************
      
      - changed I/O so that we NEVER change vertex number ids once a mesh has
      been generated (or loaded)
      
      - removed dataIndex from MVertex: stepData in PVewDataGModel now directly
      uses the vertex/element number ids. This can lead to increased memory
      use in corner cases (for which PViewDataList works fine, so it's not a
      big deal), but it is simpler and faster
      5be5ad64
  16. Mar 23, 2008
  17. Mar 20, 2008
  18. Mar 19, 2008
    • Christophe Geuzaine's avatar
      · 344fb356
      Christophe Geuzaine authored
      added nodal interpolation functions & related stuff
      344fb356
  19. Mar 18, 2008
  20. Feb 22, 2008
  21. Feb 21, 2008
  22. Feb 17, 2008
  23. Jan 22, 2008
  24. Jan 19, 2008
  25. Jan 14, 2008
    • Jean-François Remacle's avatar
      Lots of 2d mesh improvements : · ee85a0be
      Jean-François Remacle authored
      	-) A bug has been corrected in the MeshAdapt Procedure
      	-) The 2D Delaunay is now Anisotropic
      	-) 3D Sliver removal procedure has been improved
      	-) Curvilinear mesh generation has been slightly improved,
      	   even if it is still far from done
      JFR
      ee85a0be
  26. Nov 26, 2007
  27. Nov 04, 2007
  28. Oct 03, 2007
  29. Sep 19, 2007
  30. Sep 18, 2007
    • Christophe Geuzaine's avatar
      · d3b32db3
      Christophe Geuzaine authored
      - don't use vertex arrays for quads anymore (they are wrong for non-plane
      quad faces): just use triangles everywhere
      
      - removed _links in PView
      
      - various small cleanups
      d3b32db3
  31. Sep 14, 2007
    • Christophe Geuzaine's avatar
      · 6709e022
      Christophe Geuzaine authored
      all that was there is back (can be enhanced later)
      6709e022
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