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  1. Jan 25, 2007
    • Christophe Geuzaine's avatar
      · a50b79e6
      Christophe Geuzaine authored
      - save physicals labels when saving unrolled geometries
      - fixed crash in unrolled geo save (discrete points)
      - Delete Physicals now also deletes the physicals in GModel
      - removed unused rules and terminals in parser
      - put at least one mid-point when meshing non-straight lines
        in OCC: this fixes most of the trivial 2d meshing problems
      a50b79e6
  2. Jan 12, 2007
    • Christophe Geuzaine's avatar
      · f31bae7f
      Christophe Geuzaine authored
      removed most unused, untested or non-working stuff in old CAD code
      f31bae7f
  3. Nov 30, 2006
  4. Nov 29, 2006
  5. Nov 22, 2006
  6. Aug 19, 2006
  7. Mar 17, 2006
    • Christophe Geuzaine's avatar
      · 07ba274b
      Christophe Geuzaine authored
      minimize the number of files that include GmshVersion.h: it's annoying to
      recompiletoo many files just because the version string changes
      07ba274b
  8. Mar 09, 2006
  9. Feb 24, 2006
    • Christophe Geuzaine's avatar
      *** empty log message *** · 15edad9f
      Christophe Geuzaine authored
      15edad9f
    • Christophe Geuzaine's avatar
      · b154c824
      Christophe Geuzaine authored
      "pure windows" version (without cygwin) is almost there: the solver
      interface now works quite nicely using native Windodiows sockets and
      the timers work too. There are still some bugs with binary files and
      user-created functions in the parser.
      b154c824
  10. Jan 28, 2006
    • Christophe Geuzaine's avatar
      · 9932966c
      Christophe Geuzaine authored
      removed the STEP parser: it's unusable, it makes the parser bigger,
      and it introduces conflicts in the syntax.
      9932966c
  11. Jul 15, 2005
  12. Jul 14, 2005
  13. Jun 10, 2005
    • Christophe Geuzaine's avatar
      · 10f659ca
      Christophe Geuzaine authored
      Removed the last bits of the "Discrete Surface/Line" stuff.
      
      Gmsh can now simply read a .msh file, and use it as the boundary mesh
      of a 3D mesh. For an example on how to do this, cf.
      demos/sphere-discrete.geo.
      
      This complements nicely the STL remeshing stuff: Gmsh can now
      for example very easily be used to extrude surface meshes that
      come from other tools.
      10f659ca
  14. Apr 19, 2005
  15. Mar 26, 2005
    • Christophe Geuzaine's avatar
      · 9b1c1063
      Christophe Geuzaine authored
      - Generalized the "View" parser so that we can add new elements more easily
        (the code is *much* shorter, but unfortunately about 10-15% slower)
      
      - Upgraded all post-pro file formats to handle curved (second order)
        elements: SL2, VL2, TL2, ST2, VT2, ... The new version number for the
        postpro files is 1.4
      
      - Added code to automatically split the curved elements into linear
        elements when the view is created. WARNING: this is only a temporary
        solution: weshould generalize Adaptive_Post_View to handle these curved
        elements.
      9b1c1063
  16. Mar 13, 2005
    • Christophe Geuzaine's avatar
      · a5f2b8d0
      Christophe Geuzaine authored
      - fixed double free in case there is an error in tSprintf
      
      - new StrRelative command
      
      - small demo on how one can add a generic title to a plot using
        Plugin(Annotate)
      a5f2b8d0
  17. Feb 02, 2005
    • Christophe Geuzaine's avatar
      · 3f0931fd
      Christophe Geuzaine authored
      - added new "spectral" colormap (truncated hsv)
      - added GUI button for elliptic mesh + geometry coherence
      - added GMSH_MAJOR_VERSION, GMSH_MINOR_VERSION and GMSH_PATCH_VERSION
        in the parser
      3f0931fd
  18. Jan 14, 2005
  19. Jan 13, 2005
    • Christophe Geuzaine's avatar
      · 5b890ab5
      Christophe Geuzaine authored
      - renamed "Duplicate View" into "Alias View" (suggested by Philippe;
        less confusing since "Duplicate" implies that we actually copy the
        data, which is not what we are doing)
      
      - added general "on the fly" tranformation matrix option. This allows
        for very efficient visualization of aliased datasets with
        non-destructive rotations, symmetries, etc.
      5b890ab5
  20. Jan 08, 2005
    • Christophe Geuzaine's avatar
      · 504b5126
      Christophe Geuzaine authored
      - removed all the crappy STL code and rewrote it using JF's POLY_rep
        class
      
      - generalized POLY_rep so that we can use the polygonal discretization
        as a surface mesh, and mesh in 3D afterwards. I.e., we can now take
        an input triangulation (a single surface in STL format, multiple
        surfaces in STL format, one or more surfaces defined using the new
        "Discrete Surface" commands), and generate a 3D mesh that uses it. We
        could in theory even mix triangulated and "normal" surfaces in the
        same geometry, but nothing is done at the moment to ensure that the
        mesh at the interfaces would match (if it does, it actually works
        very nicely)
      
      - new STL mesh output format to export a surface mesh as a STL file
      
      - added an option to the GEO output routine to save the surface mesh
        as discrete surfaces associated with the geometrical surfaces
      
      - added STL and Text output formats for post-processing views (the
        text output allows for example to exploit plugin-generated data in
        gnuplot)
      
      - generalized Plugin(Evaluate):
      
        * can loop automatically over all the timestep and/or components
      
        * can do operations using data from an external view
      
           - if the 2 views are based on the same grid, the plugin does the
             evaluation very efficiently
      
           - if the 2 views are based on differenet grids, the plugin
             automatically interpolates the external view data onto the
             grid of the current view
      
      - added new Rand() function in MathEval
      
      - default colormap is now # 2 (the Matlab "Jet" colormap)
      504b5126
  21. Jan 02, 2005
    • Christophe Geuzaine's avatar
      · 39f49fb6
      Christophe Geuzaine authored
      add special token "Today" to return the current date
      39f49fb6
  22. Dec 27, 2004
    • Christophe Geuzaine's avatar
      · e13b85ce
      Christophe Geuzaine authored
      - new parser function GetValue("text", default_value) to query a value
        interactively in a script
      
      - added a nice example using this (to compute slices automatically):
        demos/multislice.script
      e13b85ce
  23. Dec 13, 2004
    • Christophe Geuzaine's avatar
      · 45db7277
      Christophe Geuzaine authored
      one can now specify a TIME list of values in parsed views to give the
      values of the time (or whatever) steps (like in ascii/binary views)
      45db7277
  24. Nov 25, 2004
    • Christophe Geuzaine's avatar
      · 4b04a183
      Christophe Geuzaine authored
      - Added a bunch of colormaps from:
      
        Color Theory and Modeling for
        Computer Graphics, Visualization,
        and Multimedia Applications
      
        Haim Levkowitz
        University of Massachusetts Lowell
        Lowell, Massachusetts, USA
      
      - Increased max size of colormap to 1024
      
      - Small cleanup in parser+plugin
      4b04a183
    • Jean-François Remacle's avatar
      *** empty log message *** · 5c635fa8
      Jean-François Remacle authored
      5c635fa8
    • Christophe Geuzaine's avatar
      · 09149e34
      Christophe Geuzaine authored
      This patch fixes an old design flaw in the post-processing module,
      namely that we used a list of Post_View objects instead of a list of
      pointers to Post_View objects in CTX.post.list.
      
      This had many annoying consequences, in particular the fact that we
      needed to be extra careful every time the list was reallocated (as
      pointers to the list elements would become invalid).
      
      I tried very hard to change the code everywhere it should be changed,
      but I might have missed something. Please let me know if you see
      anything suspicious (like a crash when you duplicate/remove/combine/...
      post-processing views).
      09149e34
  25. Nov 09, 2004
  26. Nov 01, 2004
  27. Oct 20, 2004
  28. May 30, 2004
    • Christophe Geuzaine's avatar
      · f32cff3c
      Christophe Geuzaine authored
      new BoundingBox command to force the computation of the bounding box (useful
      when there is no geometry and we don't include/merge any views)
      f32cff3c
  29. May 22, 2004
  30. May 14, 2004
    • Christophe Geuzaine's avatar
      · 4f0622e4
      Christophe Geuzaine authored
      issue a small warning if we try to include or merge an unexisting file
      in the parser
      4f0622e4
  31. Apr 13, 2004
  32. Mar 30, 2004
    • Christophe Geuzaine's avatar
      · 6a6d6190
      Christophe Geuzaine authored
      - Simplified the bounding box computation. It is now computed as
      follows (after each include/merge/open):
      
      1. If there is a geometry (i.e., at least one geometrical point), the
      bounding box is taken as the box enclosing all the geometrical points;
      
      2. If there is no geometry but there is a mesh (i.e., at least one
      mesh vertex), the bounding box is taken as the box enclosing all the
      mesh vertices;
      
      3. If there is no geometry and no mesh, but there are some
      post-processing views, the bounding box is taken as the box enclosing
      all the primitives of the last post-processing view.
      
      This should fix the weird things that sometimes happen when we animate
      scenes that do not contain any geometrical entities.
      
      - Deprecated MergeWithBoundingBox()
      
      - Removed Replot()
      
      - Removed the "Last_NumberOfPoints" hack in the parser
      
      - Removed CTX.expose
      6a6d6190
  33. Dec 11, 2003
  34. Dec 01, 2003
    • Christophe Geuzaine's avatar
      · 47cc32f5
      Christophe Geuzaine authored
      - Slightly reorganized the visibility browser window (the "toggle"
        behaviour in the input field was confusing)
      
      - added Show and Hide commands in the parser to enable scripting of
        the visibility stuff
      
      - Moved Visibility.{cpp,h} into Common/ to avoid dependencies with the
        Graphics library in the parser
      47cc32f5
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