- Dec 30, 2004
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Christophe Geuzaine authored
Don't optimize Gmsh.tab.o: on many architectures, g++ -O2 generates assembly code too large to be addressed correctly. This will hopefully fix the build problems reported on ppc.
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Christophe Geuzaine authored
don't need UpdateViewsInGUI in parser anymore
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Christophe Geuzaine authored
better test for invalid For/EndFor loops
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Don't update the views in the GUI directly after each view is created. Instead, wait until the whole file is read. This speeds up the creation of the interface dramatically when we have a large number of views in a single file. (In my code I routinely merge around 1000 views in a single file to do animations; with this patch, the GUI creation time goes from 30 seconds to less than 1 second.)
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- Dec 27, 2004
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Christophe Geuzaine authored
more robust "Delete Empty Views"
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Christophe Geuzaine authored
my last commit also fixed several problems in For/EndFor loops: - the body of the loop was executed at least once, even if the test was always false (e.g. For (1:-1:1) ) - the body could be executed one extra time when using optional step values - the for loops didn't work with negative step values
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Christophe Geuzaine authored
- new parser function GetValue("text", default_value) to query a value interactively in a script - added a nice example using this (to compute slices automatically): demos/multislice.script
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- Dec 26, 2004
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Christophe Geuzaine authored
- new "Delete Empty Views" command - new View.MinX, View.MinY, View.MinZ, View.MaxX, View.MaxY, View.MaxZ options - added example on how to do simple volume visualization
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- Dec 17, 2004
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Christophe Geuzaine authored
- fix cast in a couple of error msg - more fixes in elliptic algorithm (surf->TrsfVertices and surf->Vertices were incomplete)
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- Dec 13, 2004
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Christophe Geuzaine authored
one can now specify a TIME list of values in parsed views to give the values of the time (or whatever) steps (like in ascii/binary views)
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- Dec 06, 2004
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Christophe Geuzaine authored
- moved the AdaptiveView stuff in its own header file - fixed small bug in IsoSimplex (when Raise != 0) - fixed small memory leak in Plugin/Extract (when one or more expressions are invalid)
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- Nov 25, 2004
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Christophe Geuzaine authored
- Added a bunch of colormaps from: Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications Haim Levkowitz University of Massachusetts Lowell Lowell, Massachusetts, USA - Increased max size of colormap to 1024 - Small cleanup in parser+plugin
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Jean-François Remacle authored
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Christophe Geuzaine authored
This patch fixes an old design flaw in the post-processing module, namely that we used a list of Post_View objects instead of a list of pointers to Post_View objects in CTX.post.list. This had many annoying consequences, in particular the fact that we needed to be extra careful every time the list was reallocated (as pointers to the list elements would become invalid). I tried very hard to change the code everywhere it should be changed, but I might have missed something. Please let me know if you see anything suspicious (like a crash when you duplicate/remove/combine/... post-processing views).
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- Nov 19, 2004
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Christophe Geuzaine authored
fixed error checking code to work also with adaptive views.
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- Nov 09, 2004
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Christophe Geuzaine authored
cleanup (and remove 2 shift/reduce conflicts in parser)
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Jean-François Remacle authored
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- Nov 01, 2004
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Christophe Geuzaine authored
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- Oct 28, 2004
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Christophe Geuzaine authored
proof of concept for unproject (e.g. to add points with the mouse)
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Christophe Geuzaine authored
- make the rotation matrix a matrix of doubles (instead of floats) - store the modelview and the projection matrices in CTX - new unproject() routine to transform window coordinates to model coordinates - cleaned up all the static variables in the Opengl_Window class - small fix to reduce normal clamping when zooming
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- Oct 27, 2004
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Christophe Geuzaine authored
if we have no geometry and no mesh, use the max of all view bounding boxes (instead of the bounding box of the last view only)
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- Oct 20, 2004
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Christophe Geuzaine authored
small fixes for last commit: - only delete view.adaptive if we really delete the view (we might want to use the adaptive data in a duplicate view) - add missing opt_view_global_zoom in update_view() - don't even try to open StructuralSolver's data files if GMSHPLUGINSHOME is not defined
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Jean-François Remacle authored
New high order interpolation. JFR
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- Oct 17, 2004
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Christophe Geuzaine authored
Trying to fix Patrick's problems when launching getdp on Windows... When gmsh is started from the command line on Windows, cygwin does not (for some obscure reason) prepend '/cygdrive/x/' to the path. Since we check for '/cygdrive/' in SystemCall() in order to sanitize the path before passing it to CreateProcess(), the system call fails. I think the right way to deal with this is to actually remove the path change in SystemCall() (since we only change the leading part), and use the official cygwin API to change the path of every piece that will eventually end up in the argument of CreateProcess(). And that's what "FixWindowsPath()" now does...
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- Oct 16, 2004
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Christophe Geuzaine authored
forgot to commit this
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- Oct 15, 2004
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Christophe Geuzaine authored
added ability to save views in "parsed" format
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- Sep 25, 2004
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Christophe Geuzaine authored
subclass the original file chooser and move it into the GUI class, so that we can set its position (the FLTK folks don't want to patch the standard file chooser, so this is the only solution...)
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- Sep 18, 2004
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Christophe Geuzaine authored
generalized the "spatial" Combine so that we can also combine by view name
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Christophe Geuzaine authored
cleaned up View->Combine by defining a new option (to determine if we should remove the original views after a "Combine" or not)
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- Sep 16, 2004
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Christophe Geuzaine authored
speedup view removal (only call UpdateViewsInGUI once per group of deletions)
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- Sep 13, 2004
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Christophe Geuzaine authored
Changed the order in which we compute the bounding box of a scene: look for mesh vertices first, then look for geometry points. I think this is better, since more and more people use the code just to visualize meshes (without geometries); as soon as there was one physical point in the mesh, the resulting bb could seem strange (as the physical points create geometrical points).
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- Aug 28, 2004
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Christophe Geuzaine authored
- set glBlendEquation explicitly - make parser
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- Aug 27, 2004
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Christophe Geuzaine authored
old comment
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- Aug 09, 2004
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Christophe Geuzaine authored
make depend
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- Aug 06, 2004
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Jean-François Remacle authored
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- Jul 16, 2004
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Christophe Geuzaine authored
make depend
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- Jul 02, 2004
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Christophe Geuzaine authored
force a buffer flush when we abort the parser due to too many errors
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Christophe Geuzaine authored
- All extrusion commands now return a list of 2 numbers (instead of 1): the first, as before, is the number of the "top" of the extruded region (i.e., a point for extrude point, a line for extrude line, ...), the second is the number of the "body" of the extruded region (i.e., a line for extrude point, a surface for extrude line, ...). - "Extrude Surface" now always creates a new volume (automatically), EVEN WHEN THERE IS NO LAYERS SPECIFICATION. This makes it consistent with "Extrude Point" and "Extrude Line", which always create new curves and surfaces, respectively. Important Note: you will have to modify your old .geo files to avoid duplicate volume definitions if you use "Extrude Surface" without extruding the mesh (i.e., without the "Layers" command). These duplicate volumes would be harmless, but they would srew up your physical volume definitions later on... * Solution 1: use the new volumes (recommended). To do this, just remove your old extra volume definitions and let Gmsh create the extruded volumes for you. (To retrieve the volume number created by Gmsh, use "aa[] = Extrude Surface {...};;": the volume number is "aa[1]".) * Solution 2: keep the old volumes. a) clean way: retrieve the new volume number (aa[] = Extrude Surface {...};;) and delete the new volume with "Delete { Volume aa[1]; }" b) dirty (but handy) way: since, in order to create the new volumes with the less impact possible, Gmsh uses "low" numbers (actually, forcing "Geometry.OldNewreg=0") for the new volumes, just remove all "low number volumes". For example, if you have 4 "Extrude Surface" in your file, you can then just do "Delete{ Volume {1:4}; }" Voila :-)
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- Jul 01, 2004
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Christophe Geuzaine authored
bulletproof FindCurve/Surface + uniformize error messages
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