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  1. May 08, 2009
  2. May 01, 2009
  3. Apr 30, 2009
    • Jean-François Remacle's avatar
      · 429dd402
      Jean-François Remacle authored
      added createTopology when Merging a MSH File and implemented discreteEdge
      429dd402
  4. Feb 02, 2009
  5. Jan 19, 2009
  6. Jan 07, 2009
  7. Dec 29, 2008
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  8. Nov 23, 2008
  9. Nov 19, 2008
  10. Nov 17, 2008
  11. Nov 03, 2008
  12. Oct 13, 2008
  13. Oct 08, 2008
  14. Aug 12, 2008
    • Christophe Geuzaine's avatar
      * introduced new mesh element type "MPoint" · af259817
      Christophe Geuzaine authored
         1) this removes the asymmetry in all the routines involving mesh
            elements associated with points
      
         2) it makes it possible to use point-based datasets in the
            model-based post-processing module
      
        **********************************************************
          PLEASE TEST --- ESPECIALLY THE INPUT/OUTPUT ROUTINES!
        **********************************************************
      
      * made GModel::getEntities() more efficient and generalized its use
      af259817
  15. Jul 23, 2008
    • Stefen Guzik's avatar
      · 62b352a6
      Stefen Guzik authored
      CGNS I/O rewrite - alpha version
      62b352a6
  16. Jul 11, 2008
  17. Jul 03, 2008
    • Christophe Geuzaine's avatar
      cleanup · bae6f935
      Christophe Geuzaine authored
      bae6f935
    • Christophe Geuzaine's avatar
      improved error handling for libGmsh: · 252c55a6
      Christophe Geuzaine authored
      - removed every "throw;", i.e., every throw that did not throw an actual exception.
        throw wihout args should ONLY be used in a catch{} to re-throw the same exception
        (for it to be handled in another catch clause)
      
      - introduced GmshMessage callback class so that clients can easily implement
        their own message handling (see example in driverOCC.cpp)
      252c55a6
  18. May 06, 2008
  19. Mar 29, 2008
    • Christophe Geuzaine's avatar
      · 5be5ad64
      Christophe Geuzaine authored
      ******************************
      *   WARNING - PLEASE TEST    *
      ******************************
      
      - changed I/O so that we NEVER change vertex number ids once a mesh has
      been generated (or loaded)
      
      - removed dataIndex from MVertex: stepData in PVewDataGModel now directly
      uses the vertex/element number ids. This can lead to increased memory
      use in corner cases (for which PViewDataList works fine, so it's not a
      big deal), but it is simpler and faster
      5be5ad64
  20. Mar 20, 2008
  21. Feb 24, 2008
    • Christophe Geuzaine's avatar
      · 3b3fb9d0
      Christophe Geuzaine authored
      introduce notion of entities in PViewData (in prepa for gmodel stuff)
      3b3fb9d0
  22. Feb 20, 2008
  23. Feb 18, 2008
  24. Feb 17, 2008
  25. Feb 16, 2008
  26. Jan 14, 2008
    • Jean-François Remacle's avatar
      Lots of 2d mesh improvements : · ee85a0be
      Jean-François Remacle authored
      	-) A bug has been corrected in the MeshAdapt Procedure
      	-) The 2D Delaunay is now Anisotropic
      	-) 3D Sliver removal procedure has been improved
      	-) Curvilinear mesh generation has been slightly improved,
      	   even if it is still far from done
      JFR
      ee85a0be
  27. Oct 10, 2007
  28. Sep 21, 2007
    • Christophe Geuzaine's avatar
      · 77ac0b7e
      Christophe Geuzaine authored
      fix BDF small field export on Windows (apparently Windows does not conform
      to ANSI C and uses 3 digits in %e instead of 2)
      77ac0b7e
  29. Sep 04, 2007
  30. Jul 31, 2007
    • Christophe Geuzaine's avatar
      · c4b176e7
      Christophe Geuzaine authored
      cleanup previous commit + move "carve hole" routines in separate file
      c4b176e7
  31. Feb 03, 2007
    • Christophe Geuzaine's avatar
      · 09dd6cb2
      Christophe Geuzaine authored
      cleaned last gcc warnings
      
      tagging gmsh_2_0_0
      09dd6cb2
  32. Jan 28, 2007
    • Christophe Geuzaine's avatar
      · 5de3efe5
      Christophe Geuzaine authored
      - subclassing higher order vertices is not a good idea--it makes the
      identification hard in the I/O layer. So let's just store a char for
      the order like we did in the old versions
      
      - fixed license.texi and in License.cpp
      
      - removed unused GEntity::inClosure()
      5de3efe5
  33. Jan 26, 2007
    • Christophe Geuzaine's avatar
      · f78a08a8
      Christophe Geuzaine authored
      - nicer display of second order elements (don't draw internal edges)
      - nicer display of second order vertices (color like in 1.65)
      f78a08a8
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