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  1. Nov 29, 2006
    • Christophe Geuzaine's avatar
      · 7282e185
      Christophe Geuzaine authored
      physical entities can now be defined using a string instead of a number (and
      there is a new field $PhysicalNames in the .msh format to keep track of these
      strings)
      7282e185
  2. Nov 27, 2006
    • Christophe Geuzaine's avatar
      update header · 30965a97
      Christophe Geuzaine authored
      30965a97
    • Christophe Geuzaine's avatar
      · 37f24ee8
      Christophe Geuzaine authored
      remove elliptic - same as Transfinite with Mesh.Smoothing > 1
      37f24ee8
    • Christophe Geuzaine's avatar
      · e103b74b
      Christophe Geuzaine authored
      - finished volume extrusion
      - cleanup ExtrudeParam (plug memory leak + remove unused stuff)
      - make netgen the default 3D algo for now (since it actually works)
      e103b74b
    • Christophe Geuzaine's avatar
      · 4f64bfc2
      Christophe Geuzaine authored
      make explicit regions in extrusions DEPRECATED
      4f64bfc2
  3. Nov 25, 2006
    • Christophe Geuzaine's avatar
      · 54f340ea
      Christophe Geuzaine authored
      cleanup
      54f340ea
    • Christophe Geuzaine's avatar
      · bbfea7de
      Christophe Geuzaine authored
      bidir db: phase 3 -- move all the old geo stuff into Geo/
      bbfea7de
    • Christophe Geuzaine's avatar
      · 8db81dc2
      Christophe Geuzaine authored
      bidi db: phase 2 -- continued
      8db81dc2
    • Christophe Geuzaine's avatar
      · f3d8b3fd
      Christophe Geuzaine authored
      bidir db: phase 2 -- removed all (well, most of) the old data structures and
      algorithms
      f3d8b3fd
    • Christophe Geuzaine's avatar
      · 6b94ad8e
      Christophe Geuzaine authored
      bidir db: phase 1
      6b94ad8e
  4. Nov 22, 2006
  5. Aug 29, 2006
  6. Aug 19, 2006
  7. Aug 12, 2006
  8. Aug 07, 2006
  9. Jul 14, 2006
  10. Jul 12, 2006
  11. May 17, 2006
    • Christophe Geuzaine's avatar
      · 387f5503
      Christophe Geuzaine authored
      - add compatibility syntax for getdp (string~{fexpr})
      - add possibility to write/append to files with Printf
      387f5503
    • Christophe Geuzaine's avatar
      · 94a7756b
      Christophe Geuzaine authored
      merging offscreen rendering from branch
      94a7756b
  12. Apr 04, 2006
  13. Mar 17, 2006
    • Christophe Geuzaine's avatar
      · 07ba274b
      Christophe Geuzaine authored
      minimize the number of files that include GmshVersion.h: it's annoying to
      recompiletoo many files just because the version string changes
      07ba274b
  14. Mar 15, 2006
  15. Mar 09, 2006
  16. Feb 26, 2006
    • Christophe Geuzaine's avatar
      · 020d0dd1
      Christophe Geuzaine authored
      moved most OS-dependent functions in OS.cpp
      020d0dd1
  17. Feb 25, 2006
  18. Feb 24, 2006
    • Christophe Geuzaine's avatar
      *** empty log message *** · 15edad9f
      Christophe Geuzaine authored
      15edad9f
    • Christophe Geuzaine's avatar
      · b154c824
      Christophe Geuzaine authored
      "pure windows" version (without cygwin) is almost there: the solver
      interface now works quite nicely using native Windodiows sockets and
      the timers work too. There are still some bugs with binary files and
      user-created functions in the parser.
      b154c824
  19. Feb 17, 2006
    • Christophe Geuzaine's avatar
      · fdedff43
      Christophe Geuzaine authored
      added support for empty lists (aa[] = {};) and concatenation of lists
      (aa[] += {1,2,3};)
      fdedff43
  20. Feb 15, 2006
    • Christophe Geuzaine's avatar
      · 117f9f48
      Christophe Geuzaine authored
      newsl and newll to get next available loop numbers
      117f9f48
  21. Jan 30, 2006
  22. Jan 29, 2006
  23. Jan 28, 2006
  24. Jan 14, 2006
    • Christophe Geuzaine's avatar
      · a9c3f6a1
      Christophe Geuzaine authored
      fixed ugly extrusion syntax (finally!)
      
      extrusions are now specified in the same way as all other transformations
      (the old syntax is still available, but is deprecated)
      a9c3f6a1
  25. Jan 06, 2006
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
    • Christophe Geuzaine's avatar
      airport work: · 1930bbe2
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      1930bbe2
  26. Dec 22, 2005
    • Christophe Geuzaine's avatar
      · 80982957
      Christophe Geuzaine authored
      Removed all compile-time depdencies on byte ordering (big- or little-
      endianness). Replaced them with run-time conversions where necessary (only
      for packing/unpacking of colors into unsigned ints). Performance hit
      should be negligeable, but this will allow to compile Universal Binaries
      on Mac in a single step (instead of having to compile the PPC/big-endian
      and the i386/little-endian separately, which wouls be a royal pain in the
      butt).
      80982957
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