- Jun 20, 2004
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Christophe Geuzaine authored
- mesh.algo -> algo2d and algo3d - replaced most of the remaining radio buttons with Fl_Choices (requires less screen real estate)
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- May 25, 2004
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Christophe Geuzaine authored
- removed the quads from the simplex trees (finally...) **warning** this is a pretty big patch that touches a lot of different files. I tried my best to update all the things that needed to be updated, but I probably forgot some things... Please test! (especially the export routines in obscure formats like SMS, Gref, etc., as well as the extrusion code) - added second order edge vertices for hexas, prisms and pyramids (drawing not done yet) - added sanity check for number of values in post-pro parsed file format - merged all mesh printing/reading routines in Print_Mesh.cpp and Read_Mesh.cpp - cleaned up the statistics code
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- May 07, 2004
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Christophe Geuzaine authored
Small corrections for ONFILE background meshes: - should now work reliably interactively (and not only the first time the view is applied as a background mesh) - fixed some memory leaks
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- Apr 18, 2004
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Christophe Geuzaine authored
- Added nice little buttons in the mesh menu to choose between 1st and 2nd order interactively - Added 2nd order mesh stats in the GUI
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Christophe Geuzaine authored
- Fixed second order mesh generation in 3D (on simplices only at the moment). - In prevision of the extension to hexas, prisms and pyramids, all elements are now derived from a new Element base class, which will be used in the generalization of Edge/EdgesContainer in the future.
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- Feb 28, 2004
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Christophe Geuzaine authored
And more airplane work! - merged STL patch from Nicolas Tardieu. This patch permits to create an real elementary surface for each STL face. Until we have some code to directly remesh the STL data (which would be much nicer and cheaper), this is very useful. We can finally use STL representations to create meshable volume models. Thanks Nicolas ! - new option to color the mesh by physical entities (if an element belongs to multiple physicals, we use the first one) - additional cleanup of the mesh drawing code - big cleanup of the geometry creation section in the parser: * removed horrible Geo/DataBase.cpp * fixed all List-related memory leaks (a lot!) * added tests to check if we don't try to recreate existing entities (this should prevent many weird bugs due to incorrect input files) - fixed LineLoop/EdgeLoop memory leaks - many small fixes all over the place
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- Feb 07, 2004
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Christophe Geuzaine authored
Update copyright notice
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- Dec 12, 2003
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Christophe Geuzaine authored
Removed extra arg for Init_Mesh
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- Dec 07, 2003
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Christophe Geuzaine authored
Added support to visualize mesh partitions. The partition info is currently set as the physical entity number in the MSH file, but it would be trivial to change it to something else (e.g., as soon as we generalize the MSH format to take arbitrary number of tags per element).
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- Jun 14, 2003
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Christophe Geuzaine authored
Some morer work on second order elements
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- Jun 13, 2003
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Christophe Geuzaine authored
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- Mar 21, 2003
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Christophe Geuzaine authored
Fix whitespace in copyright headers
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- Mar 11, 2003
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Christophe Geuzaine authored
Remove garbage
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Christophe Geuzaine authored
Add Layer on Extrude Point (phase 2 -- remove duplicates)
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- Mar 10, 2003
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Christophe Geuzaine authored
Fix crash due to identical vertex pointers in Mesh.Points and Mesh.Vertices
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- Mar 01, 2003
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Christophe Geuzaine authored
Indented all source files using utils/gmshindent
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- Jan 23, 2003
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Christophe Geuzaine authored
Updated copyright
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- Nov 08, 2002
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Christophe Geuzaine authored
Introduce OpenGL display lists for drawing meshes. Does not seem to work much faster on my machine, though.
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- May 20, 2002
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- May 18, 2002
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Apr 26, 2002
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Christophe Geuzaine authored
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- Dec 03, 2001
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Christophe Geuzaine authored
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- Nov 07, 2001
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Oct 29, 2001
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Christophe Geuzaine authored
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- Aug 28, 2001
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Christophe Geuzaine authored
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- Aug 15, 2001
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Christophe Geuzaine authored
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Christophe Geuzaine authored
New global volumic extrusion algorithm. New extrusion should now be the same (right or wrong!) as old extrusion...
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- Aug 11, 2001
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Christophe Geuzaine authored
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- Jun 25, 2001
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Jean-François Remacle authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
NOT work: it creates duplicate points, etc.). Sorry!
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- Jun 07, 2001
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Jean-François Remacle authored
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- Jun 06, 2001
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Jean-François Remacle authored
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Jean-François Remacle authored
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- May 29, 2001
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Christophe Geuzaine authored
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- May 23, 2001
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Christophe Geuzaine authored
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- Apr 26, 2001
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Jean-François Remacle authored
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