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  1. Jul 13, 2011
  2. May 21, 2011
  3. Mar 26, 2011
  4. Mar 02, 2011
  5. Oct 15, 2010
  6. Oct 05, 2010
  7. Sep 06, 2010
  8. Sep 03, 2010
  9. Jun 04, 2010
  10. Apr 02, 2010
  11. Feb 18, 2010
  12. Feb 10, 2010
  13. Jan 09, 2010
    • Jean-François Remacle's avatar
      fix bug in clipping · 0a73391e
      Jean-François Remacle authored
      -This line, and those below, will be ignored--
      
      M    Common/LuaBindings.cpp
      M    Geo/MVertex.cpp
      M    Geo/GVertex.h
      M    Geo/MVertex.h
      M    Solver/dgAlgorithm.cpp
      M    Solver/TESTCASES/ForwardFacingStep.lua
      M    Solver/dgSlopeLimiter.cpp
      M    Solver/dgSystemOfEquations.cpp
      M    Solver/dgConservationLawPerfectGas.cpp
      0a73391e
  14. Sep 03, 2009
  15. Aug 29, 2009
    • Christophe Geuzaine's avatar
      · 8c33ad3e
      Christophe Geuzaine authored
      never ever change the immutable vertex numbers: otherwise we cannot use
      our algorithms from outside with prescribed boundary meshes
      
      -> use MVertex::_index instead
      
      (renamed setNum to forceNum to make sure we don't use setNum by mistake)
      8c33ad3e
  16. Aug 27, 2009
    • Christophe Geuzaine's avatar
      · a9db9bda
      Christophe Geuzaine authored
      make MElement and MVertex thread-safe by guarding _globalNum
      a9db9bda
  17. Aug 14, 2009
    • Christophe Geuzaine's avatar
      - replaced old Makefiles/configure system with CMake · 4d6f33e4
      Christophe Geuzaine authored
      - moved GUI to FlGui + added experimental QGui to test Qt
      
      - fixed most MSVC and gcc compiler warnings
      
      - converted some remaining tabs to whitespace (that's why the patch is
        so large; please try to remember to indent with 2 spaces and not
        tabs when you commit stuff to CVS)
      
      - merged modified patch from Konstantinos Poulios to allow saving
        physical/partition as element tags in mesh formats that don't
        support them natively
      4d6f33e4
  18. May 08, 2009
  19. May 01, 2009
  20. Apr 30, 2009
    • Jean-François Remacle's avatar
      · 429dd402
      Jean-François Remacle authored
      added createTopology when Merging a MSH File and implemented discreteEdge
      429dd402
  21. Feb 02, 2009
  22. Jan 19, 2009
  23. Jan 07, 2009
  24. Dec 29, 2008
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  25. Nov 23, 2008
  26. Nov 19, 2008
  27. Nov 17, 2008
  28. Nov 03, 2008
  29. Oct 13, 2008
  30. Oct 08, 2008
  31. Aug 12, 2008
    • Christophe Geuzaine's avatar
      * introduced new mesh element type "MPoint" · af259817
      Christophe Geuzaine authored
         1) this removes the asymmetry in all the routines involving mesh
            elements associated with points
      
         2) it makes it possible to use point-based datasets in the
            model-based post-processing module
      
        **********************************************************
          PLEASE TEST --- ESPECIALLY THE INPUT/OUTPUT ROUTINES!
        **********************************************************
      
      * made GModel::getEntities() more efficient and generalized its use
      af259817
  32. Jul 23, 2008
    • Stefen Guzik's avatar
      · 62b352a6
      Stefen Guzik authored
      CGNS I/O rewrite - alpha version
      62b352a6
  33. Jul 11, 2008
  34. Jul 03, 2008
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