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  1. Jan 17, 2008
  2. Jan 16, 2008
    • Christophe Geuzaine's avatar
      · ff712e11
      Christophe Geuzaine authored
      rename transf params & remove unused ones in old structs
      ff712e11
    • Christophe Geuzaine's avatar
      · e3caaea6
      Christophe Geuzaine authored
      fix nasty memory bug
      e3caaea6
  3. Jan 15, 2008
  4. Jan 14, 2008
    • Jean-François Remacle's avatar
      Lots of 2d mesh improvements : · ee85a0be
      Jean-François Remacle authored
      	-) A bug has been corrected in the MeshAdapt Procedure
      	-) The 2D Delaunay is now Anisotropic
      	-) 3D Sliver removal procedure has been improved
      	-) Curvilinear mesh generation has been slightly improved,
      	   even if it is still far from done
      JFR
      ee85a0be
  5. Jan 09, 2008
  6. Jan 07, 2008
    • Christophe Geuzaine's avatar
      · ebcae850
      Christophe Geuzaine authored
      prelim support for native file chooser from erco
      ebcae850
  7. Dec 03, 2007
  8. Nov 28, 2007
  9. Nov 27, 2007
  10. Nov 26, 2007
  11. Nov 12, 2007
  12. Nov 11, 2007
  13. Nov 09, 2007
    • Christophe Geuzaine's avatar
      · 2f97f76b
      Christophe Geuzaine authored
      Removed the "search around point" strategy when we provide a background mesh.
      
      (Now that we can have several fields, it's much better to specify another default
      field for when a search fails.)
      2f97f76b
  14. Nov 08, 2007
    • Christophe Geuzaine's avatar
      · 904dd4f9
      Christophe Geuzaine authored
      Detect when we have zero lc and fix it (+ send an error message)
      904dd4f9
  15. Nov 04, 2007
  16. Oct 16, 2007
    • Christophe Geuzaine's avatar
      · f46cd506
      Christophe Geuzaine authored
      OCCFace::containsPoint() did not correctly take orientation of edge loop
      into account (fixes bug reported by Jacques Kools about cross in OCC plane
      faces not drawn)
      f46cd506
  17. Oct 14, 2007
  18. Oct 11, 2007
  19. Oct 10, 2007
  20. Oct 04, 2007
    • Christophe Geuzaine's avatar
      · b6a7c189
      Christophe Geuzaine authored
      - fixed remeshing of boundary layers when geo entities are constructed
      using bnd layer points (no need to reload the file from scratch anymore
      to avoid accumulating the transformations)
      
      - patch load_gmsh.m for .msh version 2 (patch from Raoul)
      
      - new load_gmsh2.m from the mailing list
      b6a7c189
  21. Sep 24, 2007
  22. Sep 22, 2007
    • Christophe Geuzaine's avatar
      · fdaa7a62
      Christophe Geuzaine authored
      add experimental support for automatic on-the-fly boundary computation
      in vertex arrays
      fdaa7a62
  23. Sep 19, 2007
    • Christophe Geuzaine's avatar
      · 7c27b024
      Christophe Geuzaine authored
      new Mesh.RefineSteps to control how many refinement steps we perform in
      2D MeshAdapt-based algorithms
      7c27b024
  24. Sep 12, 2007
    • Christophe Geuzaine's avatar
      · d7d70480
      Christophe Geuzaine authored
      rewrote vertex array code for meshes in the same way we do it now for
      post-processing (much simpler, pretty much same speed, and takes a bit
      less memory)
      d7d70480
    • Christophe Geuzaine's avatar
      cleanup · 5e8723a0
      Christophe Geuzaine authored
      5e8723a0
  25. Sep 10, 2007
  26. Sep 06, 2007
  27. Sep 05, 2007
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