- Sep 29, 2012
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Christophe Geuzaine authored
No commit message
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 19, 2012
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Christophe Geuzaine authored
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- Aug 31, 2012
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Matti Pellika authored
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- Aug 30, 2012
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Matti Pellika authored
Added possibility in homology solver parser interface to select (co)homology space base dimensions to save; Added option to select (co)homology basis physical groups numbers and debug options to HomologyComputation plugin.
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- Jun 11, 2012
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Jonathan Lambrechts authored
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- May 07, 2012
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Christophe Geuzaine authored
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- Apr 13, 2012
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Christophe Geuzaine authored
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- Feb 17, 2012
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Jean-François Remacle authored
fixed nasty bug in quad meshing added parameters to BL generation (2D)
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- Feb 04, 2012
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Christophe Geuzaine authored
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- Feb 03, 2012
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Emilie Marchandise authored
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- Jan 31, 2012
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Christophe Geuzaine authored
Make sure to close the files left open (on purpose) in ParseFile when we exit OpenProject or when we call ClearProject. Leaving the files open can lead to file handle exhaustion, e.g. with onelab when remeshing several hundred times. This then leads to unpredictable socket errors.
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- Jan 27, 2012
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Matti Pellika authored
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- Jan 26, 2012
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Emilie Marchandise authored
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Jonathan Lambrechts authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Jan 18, 2012
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Matti Pellika authored
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- Jan 17, 2012
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Christophe Geuzaine authored
First pass at cleaning up lists in the .geo parser: - we now keep track of the variable type ("list of floats" or "single float") - the brackets [] after the variable id are now optional (aa={1,2} == aa[]={1,2}) when creating a new list - the old syntax is kept to enable forcing the type to "list of floats" when creating a single-entry list - on single floats, += performs the usual arithmetic operation; on lists, += appends to the list (idem for -=) WARNING! this is a possibly dangerous commit: please test your .geo files and your scripts and signal any weird behaviour
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- Dec 13, 2011
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Christophe Geuzaine authored
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- Nov 23, 2011
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Christophe Geuzaine authored
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- Nov 03, 2011
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Jean-François Remacle authored
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- Oct 21, 2011
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Emilie Marchandise authored
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- Oct 20, 2011
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Emilie Marchandise authored
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Emilie Marchandise authored
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Emilie Marchandise authored
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- Oct 19, 2011
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Gaetan Bricteux authored
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- Oct 16, 2011
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Christophe Geuzaine authored
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- Oct 14, 2011
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Emilie Marchandise authored
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- Sep 26, 2011
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Christophe Geuzaine authored
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- Sep 23, 2011
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Christophe Geuzaine authored
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- Sep 13, 2011
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Gaetan Bricteux authored
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- Aug 04, 2011
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Emilie Marchandise authored
Added option for levelset cutting ""CutMeshTri(tag)", that saves only triangles and tets (no polygons or polyhedra) Added new level set definition "Levelset Points(tag)={{x1,y1,z1},{x2,y2,z2}};", builds a level set from a set of data points using RBF interpolation
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- Aug 03, 2011
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Christophe Geuzaine authored
with tet meshes using pyramids. It's not perfect (it introduces the pyramids in the extruded/transfinite mesh) but it's useful nonetheless.
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- Jun 14, 2011
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Emilie Marchandise authored
Use the following in your Geo file Mesh.RemeshParametrization=2; //(0) harmonic (1) conformal (2) Rbf
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- May 02, 2011
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Christophe Geuzaine authored
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- Apr 30, 2011
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Christophe Geuzaine authored
compounds, transfinite, etc. easier
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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