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  1. Nov 28, 2007
  2. Nov 27, 2007
  3. Nov 26, 2007
  4. Nov 04, 2007
  5. Sep 10, 2007
    • Christophe Geuzaine's avatar
      · 86a0dffe
      Christophe Geuzaine authored
      moving to new post-processing database
      
                          *** WARNING ***
      
      do not upgrade if you need plugins or adaptive views: these have not
      been ported (yet) to the new database
      
                          *** WARNING ***
      86a0dffe
  6. Sep 03, 2007
    • Christophe Geuzaine's avatar
      · 856d14f0
      Christophe Geuzaine authored
      lots of improvements to boundary layer generation: we can now constuct
      and mesh models with entities connected to boundary layer points, edges
      and faces
      856d14f0
  7. Aug 21, 2007
    • Christophe Geuzaine's avatar
      airplane work: · 5da17442
      Christophe Geuzaine authored
      - removed static GMODEL (can now have multiple models)
      - added infrastructure for new post-processor module
      5da17442
  8. Jul 11, 2007
  9. May 10, 2007
    • Christophe Geuzaine's avatar
      · cc71f081
      Christophe Geuzaine authored
      - prepare group of nodes in UNV (for Guillaume)
      - prepare delaunay for connected volumes
      - test 2nd patch from Michel for phase1() extrusion
      cc71f081
  10. Apr 20, 2007
  11. Feb 28, 2007
    • Christophe Geuzaine's avatar
      · fedf44e8
      Christophe Geuzaine authored
      bug fixes in new high order element code
      fedf44e8
  12. Feb 27, 2007
  13. Feb 26, 2007
    • Christophe Geuzaine's avatar
      · 8381c872
      Christophe Geuzaine authored
      new boundary layer mesh generator
      
      refactored smooth value/smooth normal code into single SmoothData.* file
      8381c872
  14. Feb 04, 2007
    • Christophe Geuzaine's avatar
      · f15018c4
      Christophe Geuzaine authored
      - print num vert+elm after each generation
      - reork tutorial a bit
      f15018c4
  15. Jan 18, 2007
  16. Jan 16, 2007
    • Christophe Geuzaine's avatar
      · 2edc8251
      Christophe Geuzaine authored
      - reimplemented subdivision of extruded meshes
      - fix indent + unused var + gcc warnings all over the place
      2edc8251
  17. Dec 17, 2006
  18. Dec 16, 2006
    • Christophe Geuzaine's avatar
      · 2b102700
      Christophe Geuzaine authored
      cleanup msg
      2b102700
    • Christophe Geuzaine's avatar
      · 055a6f0c
      Christophe Geuzaine authored
      change the logic in GenerateMesh():
      
      - never reload the model file--we don't need this trick anymore!
      
      - always only generate the mesh we are asked to generate (pressing
        "1D" should *always* mesh the edges; pressing "2D" should only mesh
        the surfaces, unless there is no 1D mesh). This makes the behavour
        much more predictable when changing mesh attributes interactively.
      055a6f0c
  19. Nov 27, 2006
  20. Nov 26, 2006
  21. Nov 25, 2006
  22. Sep 15, 2006
    • Christophe Geuzaine's avatar
      · 5b6ca023
      Christophe Geuzaine authored
      force orientation of mesh to match the orientation of the geometry
      5b6ca023
  23. Sep 08, 2006
    • Christophe Geuzaine's avatar
      · a906fa8c
      Christophe Geuzaine authored
      added full support for incomplete second order elements (8-node quad,
      20-node hexa, 15-node prism and 13-node pyramid):
      
      - second order generation algorithm can now be told to generate either
        complete or incomplete elements
      
      - MSH I/O routines can deal with all elements
      
      - UNV I/O routines now support all the elements in the I-deas spec (I did
        my best to follow the spec for the ordering of the nodes, but I might have
        made some mistakes: PLEASE TEST IF YOU HAVE ACCESS TO A CODE OTHER THAN
        GMSH THAT CAN READ/WRITE UNV FILES)
      a906fa8c
  24. Sep 03, 2006
    • Christophe Geuzaine's avatar
      · 51ec61f3
      Christophe Geuzaine authored
      - finished Nastran BDF implementation (read+write in all BDF formats:
        free field, small field & long field)
      - improved UNV and Medit import
      - added detection of bad vertex indices in all import routines
      - fixed bug in 2nd order quad constructor
      51ec61f3
  25. Sep 01, 2006
  26. Aug 22, 2006
    • Christophe Geuzaine's avatar
      · a7d1db8a
      Christophe Geuzaine authored
      - done rewriting second order algo
      
      - small optimizations here and there to speed up the vertex array creation
        (we should get rid of List_Add & co)
      a7d1db8a
  27. Aug 12, 2006
  28. Aug 11, 2006
  29. Aug 08, 2006
  30. Aug 05, 2006
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