- Nov 28, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Nov 27, 2007
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Christophe Geuzaine authored
fix infinite loop
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- Nov 26, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Nov 12, 2007
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Christophe Geuzaine authored
make depend
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David Colignon authored
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- Nov 11, 2007
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Jean-François Remacle authored
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- Nov 09, 2007
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Christophe Geuzaine authored
Removed the "search around point" strategy when we provide a background mesh. (Now that we can have several fields, it's much better to specify another default field for when a search fails.)
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- Nov 08, 2007
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Christophe Geuzaine authored
Detect when we have zero lc and fix it (+ send an error message)
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- Nov 04, 2007
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Jean-François Remacle authored
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- Oct 16, 2007
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Christophe Geuzaine authored
OCCFace::containsPoint() did not correctly take orientation of edge loop into account (fixes bug reported by Jacques Kools about cross in OCC plane faces not drawn)
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- Oct 14, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Oct 11, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
commited. It allows to remove self intersecting meshes in the 2d mesh generation process. It only applies now to gmsh native CADs. Those limitations will quicky go away
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Jean-François Remacle authored
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Oct 10, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Oct 04, 2007
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Christophe Geuzaine authored
- fixed remeshing of boundary layers when geo entities are constructed using bnd layer points (no need to reload the file from scratch anymore to avoid accumulating the transformations) - patch load_gmsh.m for .msh version 2 (patch from Raoul) - new load_gmsh2.m from the mailing list
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- Sep 24, 2007
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Christophe Geuzaine authored
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- Sep 22, 2007
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Christophe Geuzaine authored
add experimental support for automatic on-the-fly boundary computation in vertex arrays
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- Sep 19, 2007
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Christophe Geuzaine authored
new Mesh.RefineSteps to control how many refinement steps we perform in 2D MeshAdapt-based algorithms
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- Sep 12, 2007
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Christophe Geuzaine authored
rewrote vertex array code for meshes in the same way we do it now for post-processing (much simpler, pretty much same speed, and takes a bit less memory)
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Christophe Geuzaine authored
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- Sep 10, 2007
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Jean-François Remacle authored
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Christophe Geuzaine authored
moving to new post-processing database *** WARNING *** do not upgrade if you need plugins or adaptive views: these have not been ported (yet) to the new database *** WARNING ***
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- Sep 06, 2007
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Christophe Geuzaine authored
fix logic for unconstrained bgmesh
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- Sep 05, 2007
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Jean-François Remacle authored
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Christophe Geuzaine authored
added simple boundary operator in parser
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- Sep 04, 2007
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Christophe Geuzaine authored
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Jean-François Remacle authored
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- Sep 03, 2007
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Christophe Geuzaine authored
lots of improvements to boundary layer generation: we can now constuct and mesh models with entities connected to boundary layer points, edges and faces
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Christophe Geuzaine authored
fix position of BoundaryLayerPoints
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- Aug 24, 2007
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Christophe Geuzaine authored
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- Aug 23, 2007
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Jean-François Remacle authored
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Jean-François Remacle authored
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- Aug 21, 2007
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Christophe Geuzaine authored
- removed static GMODEL (can now have multiple models) - added infrastructure for new post-processor module
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