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  1. Mar 12, 2005
    • Christophe Geuzaine's avatar
      · 150f017b
      Christophe Geuzaine authored
      a little more work on the axes stuff: enable global axes for the geometry and
      the mesh, too. We can finally get rid of the ugly old "moving axes" bit.
      
      (+ reverted changes in unproject: need to be more careful since unproject
      can be called outside Draw())
      150f017b
    • Christophe Geuzaine's avatar
      · 2920e4ca
      Christophe Geuzaine authored
      don't need the extra options anymore
      2920e4ca
  2. Feb 05, 2005
  3. Jan 17, 2005
  4. Jan 16, 2005
    • Christophe Geuzaine's avatar
      · ec90f6ab
      Christophe Geuzaine authored
      - fixed the "unix socket name is one character short" problem on
      MacOS and AIX. Unfortunately, this required the client code to be
      slightly modified as well (and as a consequence, old versions of getdp
      will for example not work with new versions of Gmsh on MacOs and
      AIX). But it's better to do things "the right way" (TM) for people who
      want to connect using different languages (Perl, Python).
      
      - moved the GmshServer stuff in its own class
      
      - added missing rules in parser makefile (so that the parser gets
        rebuilt automatically when one changes Gmsh.y or Gmsh.l)
      ec90f6ab
  5. Jan 14, 2005
    • Christophe Geuzaine's avatar
      · 908ef8c9
      Christophe Geuzaine authored
      use C++ example in doc instead of C
      908ef8c9
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