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Commit 9aa9a041 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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...@@ -1845,6 +1845,8 @@ void orientMeshGFace::operator()(GFace *gf) ...@@ -1845,6 +1845,8 @@ void orientMeshGFace::operator()(GFace *gf)
bool ok = true; bool ok = true;
for(int j = 0; j < e->getNumVertices(); j++){ for(int j = 0; j < e->getNumVertices(); j++){
SPoint2 p; SPoint2 p;
// FIXME: use inexact reparam because some vertices might not be
// exactly on the surface after the 3D Delaunay
bool ok = reparamMeshVertexOnFace(e->getVertex(j), gf, p, false); bool ok = reparamMeshVertexOnFace(e->getVertex(j), gf, p, false);
if(!ok) break; if(!ok) break;
param += p; param += p;
......
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