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Commit 89cc033b authored by Christophe Geuzaine's avatar Christophe Geuzaine
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doc fixes

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...@@ -20,10 +20,9 @@ ...@@ -20,10 +20,9 @@
@c @c
@c ========================================================================= @c =========================================================================
@c %**start of header @c %**start of header
@setfilename gmsh.info @setfilename gmsh.info
@set GMSH-VERSION 2.4 @set GMSH-VERSION 2.4
@set COPYRIGHT @copyright{} 1997-2009 Christophe Geuzaine, Jean-Fran@,{c}ois Remacle @set COPYRIGHT @copyright{} 1997-2009 Christophe Geuzaine, Jean-Fran@,{c}ois Remacle
@c
@settitle Gmsh @value{GMSH-VERSION} @settitle Gmsh @value{GMSH-VERSION}
@footnotestyle separate @footnotestyle separate
@setchapternewpage odd @setchapternewpage odd
...@@ -316,7 +315,7 @@ always available on @uref{http://geuz.org/gmsh/}. Please send all ...@@ -316,7 +315,7 @@ always available on @uref{http://geuz.org/gmsh/}. Please send all
Gmsh-related questions to the public Gmsh mailing list at Gmsh-related questions to the public Gmsh mailing list at
@email{gmsh@@geuz.org}. @email{gmsh@@geuz.org}.
@sp 2 @sp 1
If you want to integrate Gmsh into a closed-source software, or want to sell If you want to integrate Gmsh into a closed-source software, or want to sell
a modified closed-source version of Gmsh, please contact one of the a modified closed-source version of Gmsh, please contact one of the
...@@ -2511,11 +2510,10 @@ can be applied to generate the final mesh: ...@@ -2511,11 +2510,10 @@ can be applied to generate the final mesh:
The ``MeshAdapt'' algorithm@footnote{C. Geuzaine and J.-F. Remacle, The ``MeshAdapt'' algorithm@footnote{C. Geuzaine and J.-F. Remacle,
@emph{Gmsh: a three-dimensional finite element mesh generator with @emph{Gmsh: a three-dimensional finite element mesh generator with
built-in pre- and post-processing facilities}, International Journal for built-in pre- and post-processing facilities}, International Journal for
Numerical Methods in Engineering, Accepted for publication, 2009.} is Numerical Methods in Engineering 79(11), pp. 1309--1331, 2009.} is based
based on local mesh modifications. This technique makes use of edge on local mesh modifications. This technique makes use of edge swaps,
swaps, splits, and collapses: long edges are split, short edges are splits, and collapses: long edges are split, short edges are collapsed,
collapsed, and edges are swapped if a better geometrical configuration and edges are swapped if a better geometrical configuration is obtained.
is obtained.
@item @item
The ``Delaunay'' algorithm is inspired by the work of the GAMMA team at The ``Delaunay'' algorithm is inspired by the work of the GAMMA team at
INRIA@footnote{P.-L. George and P. Frey, @emph{Mesh generation}, Hermes, INRIA@footnote{P.-L. George and P. Frey, @emph{Mesh generation}, Hermes,
...@@ -2853,7 +2851,7 @@ Here is a list of all other mesh commands currently available: ...@@ -2853,7 +2851,7 @@ Here is a list of all other mesh commands currently available:
@ftable @code @ftable @code
@item Point | Line @{ @var{expression-list} @} In Surface @{ @var{expression} @}; @item Point | Line @{ @var{expression-list} @} In Surface @{ @var{expression} @};
Embed the point(s) or line(s) in the given surface. The surface mesh Embed the point(s) or line(s) in the given surface. The surface mesh
will conform to the mesh of the point(s) or lines(s). Note that embeded will conform to the mesh of the point(s) or lines(s). Note that embedded
lines only work with the MeshAdapt 2-D algorithm. lines only work with the MeshAdapt 2-D algorithm.
@item Coherence Mesh; @item Coherence Mesh;
...@@ -5054,7 +5052,7 @@ system and and the full geometry. ...@@ -5054,7 +5052,7 @@ system and and the full geometry.
IGES files do not contain the topology of the model, and tolerance IGES files do not contain the topology of the model, and tolerance
problems can thus appear when the OpenCASCADE importer cannot identify problems can thus appear when the OpenCASCADE importer cannot identify
two (close) curves as actually being indentical. two (close) curves as actually being identical.
The best solution is to @emph{not use IGES and use STEP} instead. If you The best solution is to @emph{not use IGES and use STEP} instead. If you
really have to use IGES, check that you don't have duplicate curves really have to use IGES, check that you don't have duplicate curves
...@@ -5290,13 +5288,13 @@ There can be several reasons: ...@@ -5290,13 +5288,13 @@ There can be several reasons:
the plugin might be written for specific element types only (for the plugin might be written for specific element types only (for
example, only for scalar triangles or tetrahedra). In that case, you example, only for scalar triangles or tetrahedra). In that case, you
should transform your view before running the plugin (you can use should transform your view before running the plugin (you can use
Plugin(DecomposeinSimplex) to transform all quads, hexas, prisms and @code{Plugin(DecomposeinSimplex)} to transform all quads, hexas, prisms
pyramids into triangles and tetrahedra). and pyramids into triangles and tetrahedra).
@item @item
the plugin might expect a mesh while all you provide is a point the plugin might expect a mesh while all you provide is a point
cloud. In 2D, you can use Plugin(Triangulate) to transform a point cloud cloud. In 2D, you can use @code{Plugin(Triangulate)} to transform a
into a triangulated surface. A 3D version of this plugin is not point cloud into a triangulated surface. In 3D you can use
available yet but it is on our TODO list. @code{Plugin(Tetrahedralize)}.
@item @item
the input parameters are out of range. the input parameters are out of range.
@end itemize @end itemize
......
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