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Commit 3fb27f42 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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$Id: TODO,v 1.61 2007-09-18 16:26:04 geuzaine Exp $ $Id: TODO,v 1.62 2007-09-24 07:32:09 geuzaine Exp $
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add set<BarycenterData> in VertexArray so that we can do automatic
boundary constructions (should probably be ON by default for 3D scalar
rendering when explode==1). Transfer data to actual arrays in
VertexArray::finalize()
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...@@ -44,7 +37,8 @@ add support for Patran mesh files ...@@ -44,7 +37,8 @@ add support for Patran mesh files
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reinterface Triangle for plane surfaces reinterface Triangle for plane surfaces and/or for the generation of
the initial mesh
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...@@ -85,7 +79,7 @@ cases ...@@ -85,7 +79,7 @@ cases
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implement STL remeshing re-implement STL remeshing
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...@@ -187,7 +181,7 @@ strategy ...@@ -187,7 +181,7 @@ strategy
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add/restore Parametric curve type (use MathEval!) add/restore Parametric curve type using MathEval
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...@@ -216,14 +210,6 @@ a straightforward way or using 3D textures) ...@@ -216,14 +210,6 @@ a straightforward way or using 3D textures)
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"first order" quad/hexa/prism/pyramid mesh visu can actually be wrong,
as we assume the faces are plane--which they don't have to be. We
should subdivide in 2 triangles. And remove the va_quad vertex array
altogether! (ps: should be careful about element boundary drawing;
should then be done like we do it for 2nd order elements)
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Yves Krahenbuhl wrote: Yves Krahenbuhl wrote:
> Lors de la creation des elements du 2eme ordre, et selon la courbure > Lors de la creation des elements du 2eme ordre, et selon la courbure
...@@ -232,4 +218,3 @@ Yves Krahenbuhl wrote: ...@@ -232,4 +218,3 @@ Yves Krahenbuhl wrote:
> faudrait peut-etre faire apparaitre un message d'erreurs / ou se > faudrait peut-etre faire apparaitre un message d'erreurs / ou se
> restreindre (automatiquement ou non) a une interpolation lineaire > restreindre (automatiquement ou non) a une interpolation lineaire
> entre les points en question. > entre les points en question.
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