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New "fast" routine to create simplices used only for visualization. This speeds up the load time of large tetrahedral (volume) meshes by roughly 50%, and brings Read_Mesh.cpp pretty close to mshsort.cpp performance-wise. Since Read_Mesh does many more things (all the Tree/List queries to create elementary/physical entites + partitions), this is actually pretty good. Loading a 1.4 million tets mesh file on my 1.5 GHz Linux machine now takes about 17 seconds.
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