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Christophe Geuzaine authored
New "fast" routine to create simplices used only for visualization. This speeds up the load time of large tetrahedral (volume) meshes by roughly 50%, and brings Read_Mesh.cpp pretty close to mshsort.cpp performance-wise. Since Read_Mesh does many more things (all the Tree/List queries to create elementary/physical entites + partitions), this is actually pretty good. Loading a 1.4 million tets mesh file on my 1.5 GHz Linux machine now takes about 17 seconds.
Christophe Geuzaine authoredNew "fast" routine to create simplices used only for visualization. This speeds up the load time of large tetrahedral (volume) meshes by roughly 50%, and brings Read_Mesh.cpp pretty close to mshsort.cpp performance-wise. Since Read_Mesh does many more things (all the Tree/List queries to create elementary/physical entites + partitions), this is actually pretty good. Loading a 1.4 million tets mesh file on my 1.5 GHz Linux machine now takes about 17 seconds.