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  • Christophe Geuzaine's avatar
    abfbaf18
    · abfbaf18
    Christophe Geuzaine authored
    The rewrite of the geometry and mesh drawing code is complete.
    
    There is still room for optimizations, but mostly at the level of the
    algorithms (edge/face generation, striping, etc.)---changes that will
    be easy do do thanks to the new much cleaner interfaces.
    
    From preliminary tests (even without new algorithms) the code seems to
    be faster (a LOT faster for volume meshes) and to use quite a bit less
    memory.
    
    I'm tagging the trunk as "gmsh_2_0_alpha_1".
    abfbaf18
    History
    Christophe Geuzaine authored
    The rewrite of the geometry and mesh drawing code is complete.
    
    There is still room for optimizations, but mostly at the level of the
    algorithms (edge/face generation, striping, etc.)---changes that will
    be easy do do thanks to the new much cleaner interfaces.
    
    From preliminary tests (even without new algorithms) the code seems to
    be faster (a LOT faster for volume meshes) and to use quite a bit less
    memory.
    
    I'm tagging the trunk as "gmsh_2_0_alpha_1".