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  • Christophe Geuzaine's avatar
    0b2ea1c7
    · 0b2ea1c7
    Christophe Geuzaine authored
    Added basic support for physicals in all mesh formats that ignored physicals
    before (stl, vrml, mesh, bdf, pos). This way we can use the physical mechanism
    to only save parts of the mesh (like we do it now for msh and unv files).
    
    Next step will be to add an option to only mesh the physicals (and their
    dependencies). This is very useful for large models and/or for debugging.
    0b2ea1c7
    History
    Christophe Geuzaine authored
    Added basic support for physicals in all mesh formats that ignored physicals
    before (stl, vrml, mesh, bdf, pos). This way we can use the physical mechanism
    to only save parts of the mesh (like we do it now for msh and unv files).
    
    Next step will be to add an option to only mesh the physicals (and their
    dependencies). This is very useful for large models and/or for debugging.