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@menu
* Namespace gmsh::
* Namespace gmsh/option::
* Namespace gmsh/model::
* Namespace gmsh/model/mesh::
* Namespace gmsh/model/mesh/field::
* Namespace gmsh/model/geo::
* Namespace gmsh/model/geo/mesh::
* Namespace gmsh/model/occ::
* Namespace gmsh/view::
* Namespace gmsh/plugin::
* Namespace gmsh/graphics::
* Namespace gmsh/fltk::
* Namespace gmsh/onelab::
* Namespace gmsh/logger::
@end menu
@node Namespace gmsh, Namespace gmsh/option, , Gmsh API
@section Namespace @code{gmsh}: top-level functions
@ftable @code
@item initialize
Initialize Gmsh. This must be called before any call to the other functions in
the API. If @code{argc} and @code{argv} (or just @code{argv} in Python or Julia)
are provided, they will be handled in the same way as the command line arguments
in the Gmsh app. If @code{readConfigFiles} is set, read system Gmsh
configuration files (gmshrc and gmsh-options).
@table @asis
@item Input:
@code{argv}, @code{readConfigFiles}
@item Output:
-
@item Return:
-
@end table
@item finalize
Finalize Gmsh. This must be called when you are done using the Gmsh API.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item open
Open a file. Equivalent to the @code{File->Open} menu in the Gmsh app. Handling
of the file depends on its extension and/or its contents: opening a file with
model data will create a new model.
@table @asis
@item Input:
@code{fileName}
@item Output:
-
@item Return:
-
@end table
@item merge
Merge a file. Equivalent to the @code{File->Merge} menu in the Gmsh app.
Handling of the file depends on its extension and/or its contents. Merging a
file with model data will add the data to the current model.
@table @asis
@item Input:
@code{fileName}
@item Output:
-
@item Return:
-
@end table
@item write
Write a file. The export format is determined by the file extension.
@table @asis
@item Input:
@code{fileName}
@item Output:
-
@item Return:
-
@end table
@item clear
Clear all loaded models and post-processing data, and add a new empty model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/option, Namespace gmsh/model, Namespace gmsh, Gmsh API
@section Namespace @code{gmsh/option}: option handling functions
@ftable @code
@item setNumber
Set a numerical option to @code{value}. @code{name} is of the form
"category.option" or "category[num].option". Available categories and options
are listed in the Gmsh reference manual.
@table @asis
@item Input:
@code{name}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item getNumber
Get the @code{value} of a numerical option. @code{name} is of the form
"category.option" or "category[num].option". Available categories and options
are listed in the Gmsh reference manual.
@table @asis
@item Input:
@code{name}
@item Output:
@code{value}
@item Return:
-
@end table
@item setString
Set a string option to @code{value}. @code{name} is of the form
"category.option" or "category[num].option". Available categories and options
are listed in the Gmsh reference manual.
@table @asis
@item Input:
@code{name}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item getString
Get the @code{value} of a string option. @code{name} is of the form
"category.option" or "category[num].option". Available categories and options
are listed in the Gmsh reference manual.
@table @asis
@item Input:
@code{name}
@item Output:
@code{value}
@item Return:
-
@end table
@item setColor
Set a color option to the RGBA value (@code{r}, @code{g}, @code{b}, @code{a}),
where where @code{r}, @code{g}, @code{b} and @code{a} should be integers between
0 and 255. @code{name} is of the form "category.option" or
"category[num].option". Available categories and options are listed in the Gmsh
reference manual, with the "Color." middle string removed.
@table @asis
@item Input:
@code{name}, @code{r}, @code{g}, @code{b}, @code{a}
@item Output:
-
@item Return:
-
@end table
@item getColor
Get the @code{r}, @code{g}, @code{b}, @code{a} value of a color option.
@code{name} is of the form "category.option" or "category[num].option".
Available categories and options are listed in the Gmsh reference manual, with
the "Color." middle string removed.
@table @asis
@item Input:
@code{name}
@item Output:
@code{r}, @code{g}, @code{b}, @code{a}
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model, Namespace gmsh/model/mesh, Namespace gmsh/option, Gmsh API
@section Namespace @code{gmsh/model}: model functions
@ftable @code
@item add
Add a new model, with name @code{name}, and set it as the current model.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@item remove
Remove the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item list
List the names of all models.
@table @asis
@item Input:
-
@item Output:
@code{names}
@item Return:
-
@end table
@item setCurrent
Set the current model to the model with name @code{name}. If several models have
the same name, select the one that was added first.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@item getEntities
Get all the entities in the current model. If @code{dim} is >= 0, return only
the entities of the specified dimension (e.g. points if @code{dim} == 0). The
entities are returned as a vector of (dim, tag) integer pairs.
@table @asis
@item Input:
@code{dim}
@item Output:
@code{dimTags}
@item Return:
-
@end table
@item setEntityName
Set the name of the entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{name}
@item Output:
-
@item Return:
-
@end table
@item getEntityName
Get the name of the entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{name}
@item Return:
-
@end table
@item getPhysicalGroups
Get all the physical groups in the current model. If @code{dim} is >= 0, return
only the entities of the specified dimension (e.g. physical points if @code{dim}
== 0). The entities are returned as a vector of (dim, tag) integer pairs.
@table @asis
@item Input:
@code{dim}
@item Output:
@code{dimTags}
@item Return:
-
@end table
@item getEntitiesForPhysicalGroup
Get the tags of the model entities making up the physical group of dimension
@code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{tags}
@item Return:
-
@end table
@item getPhysicalGroupsForEntity
Get the tags of the physical groups (if any) to which the model entity of
dimension @code{dim} and tag @code{tag} belongs.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{physicalTags}
@item Return:
-
@end table
@item addPhysicalGroup
Add a physical group of dimension @code{dim}, grouping the model entities with
tags @code{tags}. Return the tag of the physical group, equal to @code{tag} if
@code{tag} is positive, or a new tag if @code{tag} < 0.
@table @asis
@item Input:
@code{dim}, @code{tags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item setPhysicalName
Set the name of the physical group of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{name}
@item Output:
-
@item Return:
-
@end table
@item getPhysicalName
Get the name of the physical group of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{name}
@item Return:
-
@end table
@item getBoundary
Get the boundary of the model entities @code{dimTags}. Return in
@code{outDimTags} the boundary of the individual entities (if @code{combined} is
false) or the boundary of the combined geometrical shape formed by all input
entities (if @code{combined} is true). Return tags multiplied by the sign of the
boundary entity if @code{oriented} is true. Apply the boundary operator
recursively down to dimension 0 (i.e. to points) if @code{recursive} is true.
@table @asis
@item Input:
@code{dimTags}, @code{combined}, @code{oriented}, @code{recursive}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item getEntitiesInBoundingBox
Get the model entities in the bounding box defined by the two points
(@code{xmin}, @code{ymin}, @code{zmin}) and (@code{xmax}, @code{ymax},
@code{zmax}). If @code{dim} is >= 0, return only the entities of the specified
dimension (e.g. points if @code{dim} == 0).
@table @asis
@item Input:
@code{xmin}, @code{ymin}, @code{zmin}, @code{xmax}, @code{ymax}, @code{zmax}, @code{dim}
@item Output:
@code{tags}
@item Return:
-
@end table
@item getBoundingBox
Get the bounding box (@code{xmin}, @code{ymin}, @code{zmin}), (@code{xmax},
@code{ymax}, @code{zmax}) of the model entity of dimension @code{dim} and tag
@code{tag}. If @code{dim} and @code{tag} are negative, get the bounding box of
the whole model.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{xmin}, @code{ymin}, @code{zmin}, @code{xmax}, @code{ymax}, @code{zmax}
@item Return:
-
@end table
@item getDimension
Get the geometrical dimension of the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
integer value
@end table
@item addDiscreteEntity
Add a discrete model entity (defined by a mesh) of dimension @code{dim} in the
current model. Return the tag of the new discrete entity, equal to @code{tag} if
@code{tag} is positive, or a new tag if @code{tag} < 0. @code{boundary}
specifies the tags of the entities on the boundary of the discrete entity, if
any. Specifying @code{boundary} allows Gmsh to construct the topology of the
overall model.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{boundary}
@item Output:
-
@item Return:
integer value
@end table
@item removeEntities
Remove the entities @code{dimTags} of the current model. If @code{recursive} is
true, remove all the entities on their boundaries, down to dimension 0.
@table @asis
@item Input:
@code{dimTags}, @code{recursive}
@item Output:
-
@item Return:
-
@end table
@item removeEntityName
Remove the entity name @code{name} from the current model.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@item removePhysicalGroups
Remove the physical groups @code{dimTags} of the current model. If
@code{dimTags} is empty, remove all groups.
@table @asis
@item Input:
@code{dimTags}
@item Output:
-
@item Return:
-
@end table
@item removePhysicalName
Remove the physical name @code{name} from the current model.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@item getType
Get the type of the entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{entityType}
@item Return:
-
@end table
@item getParent
In a partitioned model, get the parent of the entity of dimension @code{dim} and
tag @code{tag}, i.e. from which the entity is a part of, if any.
@code{parentDim} and @code{parentTag} are set to -1 if the entity has no parent.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{parentDim}, @code{parentTag}
@item Return:
-
@end table
@item getPartitions
In a partitioned model, return the tags of the partition(s) to which the entity
belongs.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{partitions}
@item Return:
-
@end table
@item getValue
Evaluate the parametrization of the entity of dimension @code{dim} and tag
@code{tag} at the parametric coordinates @code{parametricCoord}. Only valid for
@code{dim} equal to 0 (with empty @code{parametricCoord}), 1 (with
@code{parametricCoord} containing parametric coordinates on the curve) or 2
(with @code{parametricCoord} containing pairs of u, v parametric coordinates on
the surface, concatenated: [p1u, p1v, p2u, ...]). Return triplets of x, y, z
coordinates in @code{points}, concatenated: [p1x, p1y, p1z, p2x, ...].
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{parametricCoord}
@item Output:
@code{points}
@item Return:
-
@end table
@item getDerivative
Evaluate the derivative of the parametrization of the entity of dimension
@code{dim} and tag @code{tag} at the parametric coordinates
@code{parametricCoord}. Only valid for @code{dim} equal to 1 (with
@code{parametricCoord} containing parametric coordinates on the curve) or 2
(with @code{parametricCoord} containing pairs of u, v parametric coordinates on
the surface, concatenated: [p1u, p1v, p2u, ...]). For @code{dim} equal to 1
return the x, y, z components of the derivative with respect to u [d1ux, d1uy,
d1uz, d2ux, ...]; for @code{dim} equal to 2 return the x, y, z components of the
derivate with respect to u and v: [d1ux, d1uy, d1uz, d1vx, d1vy, d1vz, d2ux,
...].
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{parametricCoord}
@item Output:
@code{derivatives}
@item Return:
-
@end table
@item getCurvature
Evaluate the (maximum) curvature of the entity of dimension @code{dim} and tag
@code{tag} at the parametric coordinates @code{parametricCoord}. Only valid for
@code{dim} equal to 1 (with @code{parametricCoord} containing parametric
coordinates on the curve) or 2 (with @code{parametricCoord} containing pairs of
u, v parametric coordinates on the surface, concatenated: [p1u, p1v, p2u, ...]).
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{parametricCoord}
@item Output:
@code{curvatures}
@item Return:
-
@end table
@item getPrincipalCurvatures
Evaluate the principal curvatures of the surface with tag @code{tag} at the
parametric coordinates @code{parametricCoord}, as well as their respective
directions. @code{parametricCoord} are given by pair of u and v coordinates,
concatenated: [p1u, p1v, p2u, ...].
@table @asis
@item Input:
@code{tag}, @code{parametricCoord}
@item Output:
@code{curvatureMax}, @code{curvatureMin}, @code{directionMax}, @code{directionMin}
@item Return:
-
@end table
@item getNormal
Get the normal to the surface with tag @code{tag} at the parametric coordinates
@code{parametricCoord}. @code{parametricCoord} are given by pairs of u and v
coordinates, concatenated: [p1u, p1v, p2u, ...]. @code{normals} are returned as
triplets of x, y, z components, concatenated: [n1x, n1y, n1z, n2x, ...].
@table @asis
@item Input:
@code{tag}, @code{parametricCoord}
@item Output:
@code{normals}
@item Return:
-
@end table
@item setVisibility
Set the visibility of the model entities @code{dimTags} to @code{value}. Apply
the visibility setting recursively if @code{recursive} is true.
@table @asis
@item Input:
@code{dimTags}, @code{value}, @code{recursive}
@item Output:
-
@item Return:
-
@end table
@item getVisibility
Get the visibility of the model entity of dimension @code{dim} and tag
@code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{value}
@item Return:
-
@end table
@item setColor
Set the color of the model entities @code{dimTags} to the RGBA value (@code{r},
@code{g}, @code{b}, @code{a}), where @code{r}, @code{g}, @code{b} and @code{a}
should be integers between 0 and 255. Apply the color setting recursively if
@code{recursive} is true.
@table @asis
@item Input:
@code{dimTags}, @code{r}, @code{g}, @code{b}, @code{a}, @code{recursive}
@item Output:
-
@item Return:
-
@end table
@item getColor
Get the color of the model entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{r}, @code{g}, @code{b}, @code{a}
@item Return:
-
@end table
@item setCoordinates
Set the @code{x}, @code{y}, @code{z} coordinates of a geometrical point.
@table @asis
@item Input:
@code{tag}, @code{x}, @code{y}, @code{z}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model/mesh, Namespace gmsh/model/mesh/field, Namespace gmsh/model, Gmsh API
@section Namespace @code{gmsh/model/mesh}: mesh functions
@ftable @code
@item generate
Generate a mesh of the current model, up to dimension @code{dim} (0, 1, 2 or 3).
@table @asis
@item Input:
@code{dim}
@item Output:
-
@item Return:
-
@end table
@item partition
Partition the mesh of the current model into @code{numPart} partitions.
@table @asis
@item Input:
@code{numPart}
@item Output:
-
@item Return:
-
@end table
@item unpartition
Unpartition the mesh of the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item optimize
Optimize the mesh of the current model using @code{method} (empty for default
tetrahedral mesh optimizer, "Netgen" for Netgen optimizer, "HighOrder" for
direct high-order mesh optimizer, "HighOrderElastic" for high-order elastic
smoother).
@table @asis
@item Input:
@code{method}
@item Output:
-
@item Return:
-
@end table
@item recombine
Recombine the mesh of the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item refine
Refine the mesh of the current model by uniformly splitting the elements.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item smooth
Smooth the mesh of the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item setOrder
Set the order of the elements in the mesh of the current model to @code{order}.
@table @asis
@item Input:
@code{order}
@item Output:
-
@item Return:
-
@end table
@item getLastEntityError
Get the last entities (if any) where a meshing error occurred. Currently only
populated by the new 3D meshing algorithms.
@table @asis
@item Input:
-
@item Output:
@code{dimTags}
@item Return:
-
@end table
@item getLastNodeError
Get the last nodes (if any) where a meshing error occurred. Currently only
populated by the new 3D meshing algorithms.
@table @asis
@item Input:
-
@item Output:
@code{nodeTags}
@item Return:
-
@end table
@item clear
Clear the mesh, i.e. delete all the nodes and elements.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item getNodes
Get the nodes classified on the entity of dimension @code{dim} and tag
@code{tag}. If @code{tag} < 0, get the nodes for all entities of dimension
@code{dim}. If @code{dim} and @code{tag} are negative, get all the nodes in the
mesh. @code{nodeTags} contains the node tags (their unique, strictly positive
identification numbers). @code{coord} is a vector of length 3 times the length
of @code{nodeTags} that contains the x, y, z coordinates of the nodes,
concatenated: [n1x, n1y, n1z, n2x, ...]. If @code{dim} >= 0 and
@code{returnParamtricCoord} is set, @code{parametricCoord} contains the
parametric coordinates ([u1, u2, ...] or [u1, v1, u2, ...]) of the nodes, if
available. The length of @code{parametricCoord} can be 0 or @code{dim} times the
length of @code{nodeTags}. If @code{includeBoundary} is set, also return the
nodes classified on the boundary of the entity (which will be reparametrized on
the entity if @code{dim} >= 0 in order to compute their parametric coordinates).
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{includeBoundary}, @code{returnParametricCoord}
@item Output:
@code{nodeTags}, @code{coord}, @code{parametricCoord}
@item Return:
-
@end table
@item getNodesByElementType
Get the nodes classified on the entity of tag @code{tag}, for all the elements
of type @code{elementType}. The other arguments are treated as in
@code{getNodes}.
@table @asis
@item Input:
@code{elementType}, @code{tag}, @code{returnParametricCoord}
@item Output:
@code{nodeTags}, @code{coord}, @code{parametricCoord}
@item Return:
-
@end table
@item getNode
Get the coordinates and the parametric coordinates (if any) of the node with tag
@code{tag}. This is a sometimes useful but inefficient way of accessing nodes,
as it relies on a cache stored in the model. For large meshes all the nodes in
the model should be numbered in a continuous sequence of tags from 1 to N to
maintain reasonable performance (in this case the internal cache is based on a
vector; otherwise it uses a map).
@table @asis
@item Input:
@code{nodeTag}
@item Output:
@code{coord}, @code{parametricCoord}
@item Return:
-
@end table
@item rebuildNodeCache
Rebuild the node cache.
@table @asis
@item Input:
@code{onlyIfNecessary}
@item Output:
-
@item Return:
-
@end table
@item getNodesForPhysicalGroup
Get the nodes from all the elements belonging to the physical group of dimension
@code{dim} and tag @code{tag}. @code{nodeTags} contains the node tags;
@code{coord} is a vector of length 3 times the length of @code{nodeTags} that
contains the x, y, z coordinates of the nodes, concatenated: [n1x, n1y, n1z,
n2x, ...].
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{nodeTags}, @code{coord}
@item Return:
-
@end table
@item addNodes
Add nodes classified on the model entity of dimension @code{dim} and tag
@code{tag}. @code{nodeTags} contains the node tags (their unique, strictly
positive identification numbers). @code{coord} is a vector of length 3 times the
length of @code{nodeTags} that contains the x, y, z coordinates of the nodes,
concatenated: [n1x, n1y, n1z, n2x, ...]. The optional @code{parametricCoord}
vector contains the parametric coordinates of the nodes, if any. The length of
@code{parametricCoord} can be 0 or @code{dim} times the length of
@code{nodeTags}. If the @code{nodeTags} vector is empty, new tags are
automatically assigned to the nodes.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{nodeTags}, @code{coord}, @code{parametricCoord}
@item Output:
-
@item Return:
-
@end table
@item reclassifyNodes
Reclassify all nodes on their associated model entity, based on the elements.
Can be used when importing nodes in bulk (e.g. by associating them all to a
single volume), to reclassify them correctly on model surfaces, curves, etc.
after the elements have been set.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item relocateNodes
Relocate the nodes classified on the entity of dimension @code{dim} and tag
@code{tag} using their parametric coordinates. If @code{tag} < 0, relocate the
nodes for all entities of dimension @code{dim}. If @code{dim} and @code{tag} are
negative, relocate all the nodes in the mesh.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
-
@item Return:
-
@end table
@item getElements
Get the elements classified on the entity of dimension @code{dim} and tag
@code{tag}. If @code{tag} < 0, get the elements for all entities of dimension
@code{dim}. If @code{dim} and @code{tag} are negative, get all the elements in
the mesh. @code{elementTypes} contains the MSH types of the elements (e.g.
@code{2} for 3-node triangles: see @code{getElementProperties} to obtain the
properties for a given element type). @code{elementTags} is a vector of the same
length as @code{elementTypes}; each entry is a vector containing the tags
(unique, strictly positive identifiers) of the elements of the corresponding
type. @code{nodeTags} is also a vector of the same length as
@code{elementTypes}; each entry is a vector of length equal to the number of
elements of the given type times the number N of nodes for this type of element,
that contains the node tags of all the elements of the given type, concatenated:
[e1n1, e1n2, ..., e1nN, e2n1, ...].
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{elementTypes}, @code{elementTags}, @code{nodeTags}
@item Return:
-
@end table
@item getElement
Get the type and node tags of the element with tag @code{tag}. This is a
sometimes useful but inefficient way of accessing elements, as it relies on a
cache stored in the model. For large meshes all the elements in the model should
be numbered in a continuous sequence of tags from 1 to N to maintain reasonable
performance (in this case the internal cache is based on a vector; otherwise it
uses a map).
@table @asis
@item Input:
@code{elementTag}
@item Output:
@code{elementType}, @code{nodeTags}
@item Return:
-
@end table
@item getElementByCoordinates
Search the mesh for an element located at coordinates (@code{x}, @code{y},
@code{z}). This is a sometimes useful but inefficient way of accessing elements,
as it relies on a search in a spatial octree. If an element is found, return its
tag, type and node tags, as well as the local coordinates (@code{u}, @code{v},
@code{w}) within the element corresponding to search location. If @code{dim} is
>= 0, only search for elements of the given dimension. If @code{strict} is not
set, use a tolerance to find elements near the search location.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dim}, @code{strict}
@item Output:
@code{elementTag}, @code{elementType}, @code{nodeTags}, @code{u}, @code{v}, @code{w}
@item Return:
-
@end table
@item getElementTypes
Get the types of elements in the entity of dimension @code{dim} and tag
@code{tag}. If @code{tag} < 0, get the types for all entities of dimension
@code{dim}. If @code{dim} and @code{tag} are negative, get all the types in the
mesh.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{elementTypes}
@item Return:
-
@end table
@item getElementType
Return an element type given its family name @code{familyName} ("point", "line",
"triangle", "quadrangle", "tetrahedron", "pyramid", "prism", "hexahedron") and
polynomial order @code{order}. If @code{serendip} is true, return the
corresponding serendip element type (element without interior nodes).
@table @asis
@item Input:
@code{familyName}, @code{order}, @code{serendip}
@item Output:
-
@item Return:
integer value
@end table
@item getElementProperties
Get the properties of an element of type @code{elementType}: its name
(@code{elementName}), dimension (@code{dim}), order (@code{order}), number of
nodes (@code{numNodes}) and coordinates of the nodes in the reference element
(@code{nodeCoord} vector, of length @code{dim} times @code{numNodes}).
@table @asis
@item Input:
@code{elementType}
@item Output:
@code{elementName}, @code{dim}, @code{order}, @code{numNodes}, @code{nodeCoord}
@item Return:
-
@end table
@item getElementsByType
Get the elements of type @code{elementType} classified on the entity of tag
@code{tag}. If @code{tag} < 0, get the elements for all entities.
@code{elementTags} is a vector containing the tags (unique, strictly positive
identifiers) of the elements of the corresponding type. @code{nodeTags} is a
vector of length equal to the number of elements of the given type times the
number N of nodes for this type of element, that contains the node tags of all
the elements of the given type, concatenated: [e1n1, e1n2, ..., e1nN, e2n1,
...]. If @code{numTasks} > 1, only compute and return the part of the data
indexed by @code{task}.
@table @asis
@item Input:
@code{elementType}, @code{tag}, @code{task}, @code{numTasks}
@item Output:
@code{elementTags}, @code{nodeTags}
@item Return:
-
@end table
@item preallocateElementsByType
Preallocate data before calling @code{getElementsByType} with @code{numTasks} >
1. For C and C++ only.
@table @asis
@item Input:
@code{elementType}, @code{elementTag}, @code{nodeTag}, @code{tag}
@item Output:
@code{elementTags}, @code{nodeTags}
@item Return:
-
@end table
@item addElements
Add elements classified on the entity of dimension @code{dim} and tag
@code{tag}. @code{types} contains the MSH types of the elements (e.g. @code{2}
for 3-node triangles: see the Gmsh reference manual). @code{elementTags} is a
vector of the same length as @code{types}; each entry is a vector containing the
tags (unique, strictly positive identifiers) of the elements of the
corresponding type. @code{nodeTags} is also a vector of the same length as
@code{types}; each entry is a vector of length equal to the number of elements
of the given type times the number N of nodes per element, that contains the
node tags of all the elements of the given type, concatenated: [e1n1, e1n2, ...,
e1nN, e2n1, ...].
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{elementTypes}, @code{elementTags}, @code{nodeTags}
@item Output:
-
@item Return:
-
@end table
@item addElementsByType
Add elements of type @code{elementType} classified on the entity of tag
@code{tag}. @code{elementTags} contains the tags (unique, strictly positive
identifiers) of the elements of the corresponding type. @code{nodeTags} is a
vector of length equal to the number of elements times the number N of nodes per
element, that contains the node tags of all the elements, concatenated: [e1n1,
e1n2, ..., e1nN, e2n1, ...]. If the @code{elementTag} vector is empty, new tags
are automatically assigned to the elements.
@table @asis
@item Input:
@code{tag}, @code{elementType}, @code{elementTags}, @code{nodeTags}
@item Output:
-
@item Return:
-
@end table
@item getIntegrationPoints
Get the numerical quadrature information for the given element type
@code{elementType} and integration rule @code{integrationType} (e.g. "Gauss4"
for a Gauss quadrature suited for integrating 4th order polynomials).
@code{integrationPoints} contains the u, v, w coordinates of the G integration
points in the reference element: [g1u, g1v, g1w, ..., gGu, gGv, gGw].
@code{integrationWeigths} contains the associated weights: [g1q, ..., gGq].
@table @asis
@item Input:
@code{elementType}, @code{integrationType}
@item Output:
@code{integrationPoints}, @code{integrationWeights}
@item Return:
-
@end table
@item getJacobians
Get the Jacobians of all the elements of type @code{elementType} classified on
the entity of tag @code{tag}, at the G integration points
@code{integrationPoints} given as concatenated triplets of coordinates in the
reference element [g1u, g1v, g1w, ..., gGu, gGv, gGw]. Data is returned by
element, with elements in the same order as in @code{getElements} and
@code{getElementsByType}. @code{jacobians} contains for each element the 9
entries of the 3x3 Jacobian matrix at each integration point. The matrix is
returned by column: [e1g1Jxu, e1g1Jyu, e1g1Jzu, e1g1Jxv, ..., e1g1Jzw, e1g2Jxu,
..., e1gGJzw, e2g1Jxu, ...], with Jxu=dx/du, Jyu=dy/du, etc. @code{determinants}
contains for each element the determinant of the Jacobian matrix at each
integration point: [e1g1, e1g2, ... e1gG, e2g1, ...]. @code{points} contains for
each element the x, y, z coordinates of the integration points. If @code{tag} <
0, get the Jacobian data for all entities. If @code{numTasks} > 1, only compute
and return the part of the data indexed by @code{task}.
@table @asis
@item Input:
@code{elementType}, @code{integrationPoints}, @code{tag}, @code{task}, @code{numTasks}
@item Output:
@code{jacobians}, @code{determinants}, @code{points}
@item Return:
-
@end table
@item preallocateJacobians
Preallocate data before calling @code{getJacobians} with @code{numTasks} > 1.
For C and C++ only.
@table @asis
@item Input:
@code{elementType}, @code{numIntegrationPoints}, @code{jacobian}, @code{determinant}, @code{point}, @code{tag}
@item Output:
@code{jacobians}, @code{determinants}, @code{points}
@item Return:
-
@end table
@item getBasisFunctions
Get the basis functions of the element of type @code{elementType} at the
integration points @code{integrationPoints} (given as concatenated triplets of
coordinates in the reference element [g1u, g1v, g1w, ..., gGu, gGv, gGw]), for
the function space @code{functionSpaceType} (e.g. "Lagrange" or "GradLagrange"
for Lagrange basis functions or their gradient, in the u, v, w coordinates of
the reference element). @code{numComponents} returns the number C of components
of a basis function. @code{basisFunctions} returns the value of the N basis
functions at the integration points, i.e. [g1f1, g1f2, ..., g1fN, g2f1, ...]
when C == 1 or [g1f1u, g1f1v, g1f1w, g1f2u, ..., g1fNw, g2f1u, ...] when C == 3.
@table @asis
@item Input:
@code{elementType}, @code{integrationPoints}, @code{functionSpaceType}
@item Output:
@code{numComponents}, @code{basisFunctions}
@item Return:
-
@end table
@item getBasisFunctionsForElements
Get the element-dependent basis functions of the elements of type
@code{elementType} in the entity of tag @code{tag}at the integration points
@code{integrationPoints} (given as concatenated triplets of coordinates in the
reference element [g1u, g1v, g1w, ..., gGu, gGv, gGw]), for the function space
@code{functionSpaceType} (e.g. "H1Legendre3" or "GradH1Legendre3" for 3rd order
hierarchical H1 Legendre functions or their gradient, in the u, v, w coordinates
of the reference elements). @code{numComponents} returns the number C of
components of a basis function. @code{numBasisFunctions} returns the number N of
basis functions per element. @code{basisFunctions} returns the value of the
basis functions at the integration points for each element: [e1g1f1,..., e1g1fN,
e1g2f1,..., e2g1f1, ...] when C == 1 or [e1g1f1u, e1g1f1v,..., e1g1fNw,
e1g2f1u,..., e2g1f1u, ...]. Warning: this is an experimental feature and will
probably change in a future release.
@table @asis
@item Input:
@code{elementType}, @code{integrationPoints}, @code{functionSpaceType}, @code{tag}
@item Output:
@code{numComponents}, @code{numFunctionsPerElements}, @code{basisFunctions}
@item Return:
-
@end table
@item getKeysForElements
Generate the @code{keys} for the elements of type @code{elementType} in the
entity of tag @code{tag}, for the @code{functionSpaceType} function space. Each
key uniquely identifies a basis function in the function space. If
@code{returnCoord} is set, the @code{coord} vector contains the x, y, z
coordinates locating basis functions for sorting purposes. Warning: this is an
experimental feature and will probably change in a future release.
@table @asis
@item Input:
@code{elementType}, @code{functionSpaceType}, @code{tag}, @code{returnCoord}
@item Output:
@code{keys}, @code{coord}
@item Return:
-
@end table
@item getInformationForElements
Get information about the @code{keys}. Warning: this is an experimental feature
and will probably change in a future release.
@table @asis
@item Input:
@code{keys}, @code{order}, @code{elementType}
@item Output:
@code{info}
@item Return:
-
@end table
@item precomputeBasisFunctions
Precomputes the basis functions corresponding to @code{elementType}.
@table @asis
@item Input:
@code{elementType}
@item Output:
-
@item Return:
-
@end table
@item getBarycenters
Get the barycenters of all elements of type @code{elementType} classified on the
entity of tag @code{tag}. If @code{primary} is set, only the primary nodes of
the elements are taken into account for the barycenter calculation. If
@code{fast} is set, the function returns the sum of the primary node coordinates
(without normalizing by the number of nodes). If @code{tag} < 0, get the
barycenters for all entities. If @code{numTasks} > 1, only compute and return
the part of the data indexed by @code{task}.
@table @asis
@item Input:
@code{elementType}, @code{tag}, @code{fast}, @code{primary}, @code{task}, @code{numTasks}
@item Output:
@code{barycenters}
@item Return:
-
@end table
@item preallocateBarycenters
Preallocate data before calling @code{getBarycenters} with @code{numTasks} > 1.
For C and C++ only.
@table @asis
@item Input:
@code{elementType}, @code{tag}
@item Output:
@code{barycenters}
@item Return:
-
@end table
@item getElementEdgeNodes
Get the nodes on the edges of all elements of type @code{elementType} classified
on the entity of tag @code{tag}. @code{nodeTags} contains the node tags of the
edges for all the elements: [e1a1n1, e1a1n2, e1a2n1, ...]. Data is returned by
element, with elements in the same order as in @code{getElements} and
@code{getElementsByType}. If @code{primary} is set, only the primary (begin/end)
nodes of the edges are returned. If @code{tag} < 0, get the edge nodes for all
entities. If @code{numTasks} > 1, only compute and return the part of the data
indexed by @code{task}.
@table @asis
@item Input:
@code{elementType}, @code{tag}, @code{primary}, @code{task}, @code{numTasks}
@item Output:
@code{nodeTags}
@item Return:
-
@end table
@item getElementFaceNodes
Get the nodes on the faces of type @code{faceType} (3 for triangular faces, 4
for quadrangular faces) of all elements of type @code{elementType} classified on
the entity of tag @code{tag}. @code{nodeTags} contains the node tags of the
faces for all elements: [e1f1n1, ..., e1f1nFaceType, e1f2n1, ...]. Data is
returned by element, with elements in the same order as in @code{getElements}
and @code{getElementsByType}. If @code{primary} is set, only the primary
(corner) nodes of the faces are returned. If @code{tag} < 0, get the face nodes
for all entities. If @code{numTasks} > 1, only compute and return the part of
the data indexed by @code{task}.
@table @asis
@item Input:
@code{elementType}, @code{faceType}, @code{tag}, @code{primary}, @code{task}, @code{numTasks}
@item Output:
@code{nodeTags}
@item Return:
-
@end table
@item getGhostElements
Get the ghost elements @code{elementTags} and their associated @code{partitions}
stored in the ghost entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{elementTags}, @code{partitions}
@item Return:
-
@end table
@item setSize
Set a mesh size constraint on the model entities @code{dimTags}. Currently only
entities of dimension 0 (points) are handled.
@table @asis
@item Input:
@code{dimTags}, @code{size}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteCurve
Set a transfinite meshing constraint on the curve @code{tag}, with
@code{numNodes} nodes distributed according to @code{meshType} and @code{coef}.
Currently supported types are "Progression" (geometrical progression with power
@code{coef}) and "Bump" (refinement toward both extremities of the curve).
@table @asis
@item Input:
@code{tag}, @code{numNodes}, @code{meshType}, @code{coef}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteSurface
Set a transfinite meshing constraint on the surface @code{tag}.
@code{arrangement} describes the arrangement of the triangles when the surface
is not flagged as recombined: currently supported values are "Left", "Right",
"AlternateLeft" and "AlternateRight". @code{cornerTags} can be used to specify
the (3 or 4) corners of the transfinite interpolation explicitly; specifying the
corners explicitly is mandatory if the surface has more that 3 or 4 points on
its boundary.
@table @asis
@item Input:
@code{tag}, @code{arrangement}, @code{cornerTags}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteVolume
Set a transfinite meshing constraint on the surface @code{tag}.
@code{cornerTags} can be used to specify the (6 or 8) corners of the transfinite
interpolation explicitly.
@table @asis
@item Input:
@code{tag}, @code{cornerTags}
@item Output:
-
@item Return:
-
@end table
@item setRecombine
Set a recombination meshing constraint on the model entity of dimension
@code{dim} and tag @code{tag}. Currently only entities of dimension 2 (to
recombine triangles into quadrangles) are supported.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
-
@item Return:
-
@end table
@item setSmoothing
Set a smoothing meshing constraint on the model entity of dimension @code{dim}
and tag @code{tag}. @code{val} iterations of a Laplace smoother are applied.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{val}
@item Output:
-
@item Return:
-
@end table
@item setReverse
Set a reverse meshing constraint on the model entity of dimension @code{dim} and
tag @code{tag}. If @code{val} is true, the mesh orientation will be reversed
with respect to the natural mesh orientation (i.e. the orientation consistent
with the orientation of the geometry). If @code{val} is false, the mesh is left
as-is.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{val}
@item Output:
-
@item Return:
-
@end table
@item setOutwardOrientation
Set meshing constraints on the bounding surfaces of the volume of tag @code{tag}
so that all surfaces are oriented with outward pointing normals. Currently only
available with the OpenCASCADE kernel, as it relies on the STL triangulation.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
-
@end table
@item embed
Embed the model entities of dimension @code{dim} and tags @code{tags} in the
(inDim, inTag) model entity. @code{inDim} must be strictly greater than
@code{dim}.
@table @asis
@item Input:
@code{dim}, @code{tags}, @code{inDim}, @code{inTag}
@item Output:
-
@item Return:
-
@end table
@item removeEmbedded
Remove embedded entities in the model entities @code{dimTags}. if @code{dim} is
>= 0, only remove embedded entities of the given dimension (e.g. embedded points
if @code{dim} == 0).
@table @asis
@item Input:
@code{dimTags}, @code{dim}
@item Output:
-
@item Return:
-
@end table
@item reorderElements
Reorder the elements of type @code{elementType} classified on the entity of tag
@code{tag} according to @code{ordering}.
@table @asis
@item Input:
@code{elementType}, @code{tag}, @code{ordering}
@item Output:
-
@item Return:
-
@end table
@item renumberNodes
Renumber the node tags in a continuous sequence.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item renumberElements
Renumber the element tags in a continuous sequence.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item setPeriodic
Set the meshes of the entities of dimension @code{dim} and tag @code{tags} as
periodic copies of the meshes of entities @code{tagsMaster}, using the affine
transformation specified in @code{affineTransformation} (16 entries of a 4x4
matrix, by row). Currently only available for @code{dim} == 1 and @code{dim} ==
2.
@table @asis
@item Input:
@code{dim}, @code{tags}, @code{tagsMaster}, @code{affineTransform}
@item Output:
-
@item Return:
-
@end table
@item getPeriodicNodes
Get the master entity @code{tagMaster}, the node tags @code{nodeTags} and their
corresponding master node tags @code{nodeTagsMaster}, and the affine transform
@code{affineTransform} for the entity of dimension @code{dim} and tag
@code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{tagMaster}, @code{nodeTags}, @code{nodeTagsMaster}, @code{affineTransform}
@item Return:
-
@end table
@item removeDuplicateNodes
Remove duplicate nodes in the mesh of the current model.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item splitQuadrangles
Split (into two triangles) all quadrangles in surface @code{tag} whose quality
is lower than @code{quality}. If @code{tag} < 0, split quadrangles in all
surfaces.
@table @asis
@item Input:
@code{quality}, @code{tag}
@item Output:
-
@item Return:
-
@end table
@item classifySurfaces
Classify ("color") the surface mesh based on the angle threshold @code{angle}
(in radians), and create new discrete surfaces, curves and points accordingly.
If @code{boundary} is set, also create discrete curves on the boundary if the
surface is open. If @code{forReparametrization} is set, create edges and
surfaces that can be reparametrized using a single map.
@table @asis
@item Input:
@code{angle}, @code{boundary}, @code{forReparametrization}
@item Output:
-
@item Return:
-
@end table
@item createGeometry
Create a parametrization for discrete curves and surfaces (i.e. curves and
surfaces represented solely by a mesh, without an underlying CAD description),
assuming that each can be parametrized with a single map.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item createTopology
Create a boundary representation from the mesh if the model does not have one
(e.g. when imported from mesh file formats with no BRep representation of the
underlying model).
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item computeHomology
Compute a basis representation for homology spaces after a mesh has been
generated. The computation domain is given in a list of physical group tags
@code{domainTags}; if empty, the whole mesh is the domain. The computation
subdomain for relative homology computation is given in a list of physical group
tags @code{subdomainTags}; if empty, absolute homology is computed. The
dimensions homology bases to be computed are given in the list @code{dim}; if
empty, all bases are computed. Resulting basis representation chains are stored
as physical groups in the mesh.
@table @asis
@item Input:
@code{domainTags}, @code{subdomainTags}, @code{dims}
@item Output:
-
@item Return:
-
@end table
@item computeCohomology
Compute a basis representation for cohomology spaces after a mesh has been
generated. The computation domain is given in a list of physical group tags
@code{domainTags}; if empty, the whole mesh is the domain. The computation
subdomain for relative cohomology computation is given in a list of physical
group tags @code{subdomainTags}; if empty, absolute cohomology is computed. The
dimensions homology bases to be computed are given in the list @code{dim}; if
empty, all bases are computed. Resulting basis representation cochains are
stored as physical groups in the mesh.
@table @asis
@item Input:
@code{domainTags}, @code{subdomainTags}, @code{dims}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model/mesh/field, Namespace gmsh/model/geo, Namespace gmsh/model/mesh, Gmsh API
@section Namespace @code{gmsh/model/mesh/field}: mesh size field functions
@ftable @code
@item add
Add a new mesh size field of type @code{fieldType}. If @code{tag} is positive,
assign the tag explicitly; otherwise a new tag is assigned automatically. Return
the field tag.
@table @asis
@item Input:
@code{fieldType}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item remove
Remove the field with tag @code{tag}.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
-
@end table
@item setNumber
Set the numerical option @code{option} to value @code{value} for field
@code{tag}.
@table @asis
@item Input:
@code{tag}, @code{option}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item setString
Set the string option @code{option} to value @code{value} for field @code{tag}.
@table @asis
@item Input:
@code{tag}, @code{option}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item setNumbers
Set the numerical list option @code{option} to value @code{value} for field
@code{tag}.
@table @asis
@item Input:
@code{tag}, @code{option}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item setAsBackgroundMesh
Set the field @code{tag} as the background mesh size field.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
-
@end table
@item setAsBoundaryLayer
Set the field @code{tag} as a boundary layer size field.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model/geo, Namespace gmsh/model/geo/mesh, Namespace gmsh/model/mesh/field, Gmsh API
@section Namespace @code{gmsh/model/geo}: built-in CAD kernel functions
@ftable @code
@item addPoint
Add a geometrical point in the built-in CAD representation, at coordinates
(@code{x}, @code{y}, @code{z}). If @code{meshSize} is > 0, add a meshing
constraint at that point. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically. Return the tag of the point.
(Note that the point will be added in the current model only after
@code{synchronize} is called. This behavior holds for all the entities added in
the geo module.)
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{meshSize}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addLine
Add a straight line segment between the two points with tags @code{startTag} and
@code{endTag}. If @code{tag} is positive, set the tag explicitly; otherwise a
new tag is selected automatically. Return the tag of the line.
@table @asis
@item Input:
@code{startTag}, @code{endTag}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addCircleArc
Add a circle arc (strictly smaller than Pi) between the two points with tags
@code{startTag} and @code{endTag}, with center @code{centertag}. If @code{tag}
is positive, set the tag explicitly; otherwise a new tag is selected
automatically. If (@code{nx}, @code{ny}, @code{nz}) != (0,0,0), explicitly set
the plane of the circle arc. Return the tag of the circle arc.
@table @asis
@item Input:
@code{startTag}, @code{centerTag}, @code{endTag}, @code{tag}, @code{nx}, @code{ny}, @code{nz}
@item Output:
-
@item Return:
integer value
@end table
@item addEllipseArc
Add an ellipse arc (strictly smaller than Pi) between the two points
@code{startTag} and @code{endTag}, with center @code{centertag} and major axis
point @code{majorTag}. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically. If (@code{nx}, @code{ny},
@code{nz}) != (0,0,0), explicitly set the plane of the circle arc. Return the
tag of the ellipse arc.
@table @asis
@item Input:
@code{startTag}, @code{centerTag}, @code{majorTag}, @code{endTag}, @code{tag}, @code{nx}, @code{ny}, @code{nz}
@item Output:
-
@item Return:
integer value
@end table
@item addSpline
Add a spline (Catmull-Rom) curve going through the points @code{pointTags}. If
@code{tag} is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Create a periodic curve if the first and last points are the
same. Return the tag of the spline curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addBSpline
Add a cubic b-spline curve with @code{pointTags} control points. If @code{tag}
is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Creates a periodic curve if the first and last points are the
same. Return the tag of the b-spline curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addBezier
Add a Bezier curve with @code{pointTags} control points. If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
Return the tag of the Bezier curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addCurveLoop
Add a curve loop (a closed wire) formed by the curves @code{curveTags}.
@code{curveTags} should contain (signed) tags of model enties of dimension 1
forming a closed loop: a negative tag signifies that the underlying curve is
considered with reversed orientation. If @code{tag} is positive, set the tag
explicitly; otherwise a new tag is selected automatically. Return the tag of the
curve loop.
@table @asis
@item Input:
@code{curveTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addPlaneSurface
Add a plane surface defined by one or more curve loops @code{wireTags}. The
first curve loop defines the exterior contour; additional curve loop define
holes. If @code{tag} is positive, set the tag explicitly; otherwise a new tag is
selected automatically. Return the tag of the surface.
@table @asis
@item Input:
@code{wireTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addSurfaceFilling
Add a surface filling the curve loops in @code{wireTags}. Currently only a
single curve loop is supported; this curve loop should be composed by 3 or 4
curves only. If @code{tag} is positive, set the tag explicitly; otherwise a new
tag is selected automatically. Return the tag of the surface.
@table @asis
@item Input:
@code{wireTags}, @code{tag}, @code{sphereCenterTag}
@item Output:
-
@item Return:
integer value
@end table
@item addSurfaceLoop
Add a surface loop (a closed shell) formed by @code{surfaceTags}. If @code{tag}
is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Return the tag of the shell.
@table @asis
@item Input:
@code{surfaceTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addVolume
Add a volume (a region) defined by one or more shells @code{shellTags}. The
first surface loop defines the exterior boundary; additional surface loop define
holes. If @code{tag} is positive, set the tag explicitly; otherwise a new tag is
selected automatically. Return the tag of the volume.
@table @asis
@item Input:
@code{shellTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item extrude
Extrude the model entities @code{dimTags} by translation along (@code{dx},
@code{dy}, @code{dz}). Return extruded entities in @code{outDimTags}. If
@code{numElements} is not empty, also extrude the mesh: the entries in
@code{numElements} give the number of elements in each layer. If @code{height}
is not empty, it provides the (cumulative) height of the different layers,
normalized to 1. If @code{dx} == @code{dy} == @code{dz} == 0, the entities are
extruded along their normal.
@table @asis
@item Input:
@code{dimTags}, @code{dx}, @code{dy}, @code{dz}, @code{numElements}, @code{heights}, @code{recombine}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item revolve
Extrude the model entities @code{dimTags} by rotation of @code{angle} radians
around the axis of revolution defined by the point (@code{x}, @code{y},
@code{z}) and the direction (@code{ax}, @code{ay}, @code{az}). Return extruded
entities in @code{outDimTags}. If @code{numElements} is not empty, also extrude
the mesh: the entries in @code{numElements} give the number of elements in each
layer. If @code{height} is not empty, it provides the (cumulative) height of the
different layers, normalized to 1.
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{ax}, @code{ay}, @code{az}, @code{angle}, @code{numElements}, @code{heights}, @code{recombine}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item twist
Extrude the model entities @code{dimTags} by a combined translation and rotation
of @code{angle} radians, along (@code{dx}, @code{dy}, @code{dz}) and around the
axis of revolution defined by the point (@code{x}, @code{y}, @code{z}) and the
direction (@code{ax}, @code{ay}, @code{az}). Return extruded entities in
@code{outDimTags}. If @code{numElements} is not empty, also extrude the mesh:
the entries in @code{numElements} give the number of elements in each layer. If
@code{height} is not empty, it provides the (cumulative) height of the different
layers, normalized to 1.
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{dz}, @code{ax}, @code{ay}, @code{az}, @code{angle}, @code{numElements}, @code{heights}, @code{recombine}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item translate
Translate the model entities @code{dimTags} along (@code{dx}, @code{dy},
@code{dz}).
@table @asis
@item Input:
@code{dimTags}, @code{dx}, @code{dy}, @code{dz}
@item Output:
-
@item Return:
-
@end table
@item rotate
Rotate the model entities @code{dimTags} of @code{angle} radians around the axis
of revolution defined by the point (@code{x}, @code{y}, @code{z}) and the
direction (@code{ax}, @code{ay}, @code{az}).
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{ax}, @code{ay}, @code{az}, @code{angle}
@item Output:
-
@item Return:
-
@end table
@item dilate
Scale the model entities @code{dimTag} by factors @code{a}, @code{b} and
@code{c} along the three coordinate axes; use (@code{x}, @code{y}, @code{z}) as
the center of the homothetic transformation.
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{a}, @code{b}, @code{c}
@item Output:
-
@item Return:
-
@end table
@item symmetrize
Apply a symmetry transformation to the model entities @code{dimTag}, with
respect to the plane of equation @code{a} * x + @code{b} * y + @code{c} * z +
@code{d} = 0.
@table @asis
@item Input:
@code{dimTags}, @code{a}, @code{b}, @code{c}, @code{d}
@item Output:
-
@item Return:
-
@end table
@item copy
Copy the entities @code{dimTags}; the new entities are returned in
@code{outDimTags}.
@table @asis
@item Input:
@code{dimTags}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item remove
Remove the entities @code{dimTags}. If @code{recursive} is true, remove all the
entities on their boundaries, down to dimension 0.
@table @asis
@item Input:
@code{dimTags}, @code{recursive}
@item Output:
-
@item Return:
-
@end table
@item removeAllDuplicates
Remove all duplicate entities (different entities at the same geometrical
location).
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item synchronize
Synchronize the built-in CAD representation with the current Gmsh model. This
can be called at any time, but since it involves a non trivial amount of
processing, the number of synchronization points should normally be minimized.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model/geo/mesh, Namespace gmsh/model/occ, Namespace gmsh/model/geo, Gmsh API
@section Namespace @code{gmsh/model/geo/mesh}: built-in CAD kernel meshing constraints
@ftable @code
@item setSize
Set a mesh size constraint on the model entities @code{dimTags}. Currently only
entities of dimension 0 (points) are handled.
@table @asis
@item Input:
@code{dimTags}, @code{size}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteCurve
Set a transfinite meshing constraint on the curve @code{tag}, with
@code{numNodes} nodes distributed according to @code{meshType} and @code{coef}.
Currently supported types are "Progression" (geometrical progression with power
@code{coef}) and "Bump" (refinement toward both extremities of the curve).
@table @asis
@item Input:
@code{tag}, @code{nPoints}, @code{meshType}, @code{coef}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteSurface
Set a transfinite meshing constraint on the surface @code{tag}.
@code{arrangement} describes the arrangement of the triangles when the surface
is not flagged as recombined: currently supported values are "Left", "Right",
"AlternateLeft" and "AlternateRight". @code{cornerTags} can be used to specify
the (3 or 4) corners of the transfinite interpolation explicitly; specifying the
corners explicitly is mandatory if the surface has more that 3 or 4 points on
its boundary.
@table @asis
@item Input:
@code{tag}, @code{arrangement}, @code{cornerTags}
@item Output:
-
@item Return:
-
@end table
@item setTransfiniteVolume
Set a transfinite meshing constraint on the surface @code{tag}.
@code{cornerTags} can be used to specify the (6 or 8) corners of the transfinite
interpolation explicitly.
@table @asis
@item Input:
@code{tag}, @code{cornerTags}
@item Output:
-
@item Return:
-
@end table
@item setRecombine
Set a recombination meshing constraint on the model entity of dimension
@code{dim} and tag @code{tag}. Currently only entities of dimension 2 (to
recombine triangles into quadrangles) are supported.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{angle}
@item Output:
-
@item Return:
-
@end table
@item setSmoothing
Set a smoothing meshing constraint on the model entity of dimension @code{dim}
and tag @code{tag}. @code{val} iterations of a Laplace smoother are applied.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{val}
@item Output:
-
@item Return:
-
@end table
@item setReverse
Set a reverse meshing constraint on the model entity of dimension @code{dim} and
tag @code{tag}. If @code{val} is true, the mesh orientation will be reversed
with respect to the natural mesh orientation (i.e. the orientation consistent
with the orientation of the geometry). If @code{val} is false, the mesh is left
as-is.
@table @asis
@item Input:
@code{dim}, @code{tag}, @code{val}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/model/occ, Namespace gmsh/view, Namespace gmsh/model/geo/mesh, Gmsh API
@section Namespace @code{gmsh/model/occ}: OpenCASCADE CAD kernel functions
@ftable @code
@item addPoint
Add a geometrical point in the OpenCASCADE CAD representation, at coordinates
(@code{x}, @code{y}, @code{z}). If @code{meshSize} is > 0, add a meshing
constraint at that point. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically. Return the tag of the point.
(Note that the point will be added in the current model only after
@code{synchronize} is called. This behavior holds for all the entities added in
the occ module.)
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{meshSize}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addLine
Add a straight line segment between the two points with tags @code{startTag} and
@code{endTag}. If @code{tag} is positive, set the tag explicitly; otherwise a
new tag is selected automatically. Return the tag of the line.
@table @asis
@item Input:
@code{startTag}, @code{endTag}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addCircleArc
Add a circle arc between the two points with tags @code{startTag} and
@code{endTag}, with center @code{centerTag}. If @code{tag} is positive, set the
tag explicitly; otherwise a new tag is selected automatically. Return the tag of
the circle arc.
@table @asis
@item Input:
@code{startTag}, @code{centerTag}, @code{endTag}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addCircle
Add a circle of center (@code{x}, @code{y}, @code{z}) and radius @code{r}. If
@code{tag} is positive, set the tag explicitly; otherwise a new tag is selected
automatically. If @code{angle1} and @code{angle2} are specified, create a circle
arc between the two angles. Return the tag of the circle.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{r}, @code{tag}, @code{angle1}, @code{angle2}
@item Output:
-
@item Return:
integer value
@end table
@item addEllipseArc
Add an ellipse arc between the major axis point @code{startTag} and
@code{endTag}, with center @code{centerTag}. If @code{tag} is positive, set the
tag explicitly; otherwise a new tag is selected automatically. Return the tag of
the ellipse arc. Note that OpenCASCADE does not allow creating ellipse arcs with
the major radius smaller than the minor radius.
@table @asis
@item Input:
@code{startTag}, @code{centerTag}, @code{endTag}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addEllipse
Add an ellipse of center (@code{x}, @code{y}, @code{z}) and radii @code{r1} and
@code{r2} along the x- and y-axes respectively. If @code{tag} is positive, set
the tag explicitly; otherwise a new tag is selected automatically. If
@code{angle1} and @code{angle2} are specified, create an ellipse arc between the
two angles. Return the tag of the ellipse. Note that OpenCASCADE does not allow
creating ellipses with the major radius (along the x-axis) smaller than or equal
to the minor radius (along the y-axis): rotate the shape or use @code{addCircle}
in such cases.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{r1}, @code{r2}, @code{tag}, @code{angle1}, @code{angle2}
@item Output:
-
@item Return:
integer value
@end table
@item addSpline
Add a spline (C2 b-spline) curve going through the points @code{pointTags}. If
@code{tag} is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Create a periodic curve if the first and last points are the
same. Return the tag of the spline curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addBSpline
Add a b-spline curve of degree @code{degree} with @code{pointTags} control
points. If @code{weights}, @code{knots} or @code{multiplicities} are not
provided, default parameters are computed automatically. If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
Create a periodic curve if the first and last points are the same. Return the
tag of the b-spline curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}, @code{degree}, @code{weights}, @code{knots}, @code{multiplicities}
@item Output:
-
@item Return:
integer value
@end table
@item addBezier
Add a Bezier curve with @code{pointTags} control points. If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
Return the tag of the Bezier curve.
@table @asis
@item Input:
@code{pointTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addWire
Add a wire (open or closed) formed by the curves @code{curveTags}. Note that an
OpenCASCADE wire can be made of curves that share geometrically identical (but
topologically different) points. If @code{tag} is positive, set the tag
explicitly; otherwise a new tag is selected automatically. Return the tag of the
wire.
@table @asis
@item Input:
@code{curveTags}, @code{tag}, @code{checkClosed}
@item Output:
-
@item Return:
integer value
@end table
@item addCurveLoop
Add a curve loop (a closed wire) formed by the curves @code{curveTags}.
@code{curveTags} should contain tags of curves forming a closed loop. Note that
an OpenCASCADE curve loop can be made of curves that share geometrically
identical (but topologically different) points. If @code{tag} is positive, set
the tag explicitly; otherwise a new tag is selected automatically. Return the
tag of the curve loop.
@table @asis
@item Input:
@code{curveTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addRectangle
Add a rectangle with lower left corner at (@code{x}, @code{y}, @code{z}) and
upper right corner at (@code{x} + @code{dx}, @code{y} + @code{dy}, @code{z}). If
@code{tag} is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Round the corners if @code{roundedRadius} is nonzero. Return the
tag of the rectangle.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{tag}, @code{roundedRadius}
@item Output:
-
@item Return:
integer value
@end table
@item addDisk
Add a disk with center (@code{xc}, @code{yc}, @code{zc}) and radius @code{rx}
along the x-axis and @code{ry} along the y-axis. If @code{tag} is positive, set
the tag explicitly; otherwise a new tag is selected automatically. Return the
tag of the disk.
@table @asis
@item Input:
@code{xc}, @code{yc}, @code{zc}, @code{rx}, @code{ry}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addPlaneSurface
Add a plane surface defined by one or more curve loops (or closed wires)
@code{wireTags}. The first curve loop defines the exterior contour; additional
curve loop define holes. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically. Return the tag of the surface.
@table @asis
@item Input:
@code{wireTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addSurfaceFilling
Add a surface filling the curve loops in @code{wireTags}. If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
Return the tag of the surface. If @code{pointTags} are provided, force the
surface to pass through the given points.
@table @asis
@item Input:
@code{wireTag}, @code{tag}, @code{pointTags}
@item Output:
-
@item Return:
integer value
@end table
@item addSurfaceLoop
Add a surface loop (a closed shell) formed by @code{surfaceTags}. If @code{tag}
is positive, set the tag explicitly; otherwise a new tag is selected
automatically. Return the tag of the surface loop. Setting @code{sewing} allows
to build a shell made of surfaces that share geometrically identical (but
topologically different) curves.
@table @asis
@item Input:
@code{surfaceTags}, @code{tag}, @code{sewing}
@item Output:
-
@item Return:
integer value
@end table
@item addVolume
Add a volume (a region) defined by one or more surface loops @code{shellTags}.
The first surface loop defines the exterior boundary; additional surface loop
define holes. If @code{tag} is positive, set the tag explicitly; otherwise a new
tag is selected automatically. Return the tag of the volume.
@table @asis
@item Input:
@code{shellTags}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addSphere
Add a sphere of center (@code{xc}, @code{yc}, @code{zc}) and radius @code{r}.
The optional @code{angle1} and @code{angle2} arguments define the polar angle
opening (from -Pi/2 to Pi/2). The optional @code{angle3} argument defines the
azimuthal opening (from 0 to 2*Pi). If @code{tag} is positive, set the tag
explicitly; otherwise a new tag is selected automatically. Return the tag of the
sphere.
@table @asis
@item Input:
@code{xc}, @code{yc}, @code{zc}, @code{radius}, @code{tag}, @code{angle1}, @code{angle2}, @code{angle3}
@item Output:
-
@item Return:
integer value
@end table
@item addBox
Add a parallelepipedic box defined by a point (@code{x}, @code{y}, @code{z}) and
the extents along the x-, y- and z-axes. If @code{tag} is positive, set the tag
explicitly; otherwise a new tag is selected automatically. Return the tag of the
box.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{dz}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item addCylinder
Add a cylinder, defined by the center (@code{x}, @code{y}, @code{z}) of its
first circular face, the 3 components (@code{dx}, @code{dy}, @code{dz}) of the
vector defining its axis and its radius @code{r}. The optional @code{angle}
argument defines the angular opening (from 0 to 2*Pi). If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
Return the tag of the cylinder.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{dz}, @code{r}, @code{tag}, @code{angle}
@item Output:
-
@item Return:
integer value
@end table
@item addCone
Add a cone, defined by the center (@code{x}, @code{y}, @code{z}) of its first
circular face, the 3 components of the vector (@code{dx}, @code{dy}, @code{dz})
defining its axis and the two radii @code{r1} and @code{r2} of the faces (these
radii can be zero). If @code{tag} is positive, set the tag explicitly; otherwise
a new tag is selected automatically. @code{angle} defines the optional angular
opening (from 0 to 2*Pi). Return the tag of the cone.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{dz}, @code{r1}, @code{r2}, @code{tag}, @code{angle}
@item Output:
-
@item Return:
integer value
@end table
@item addWedge
Add a right angular wedge, defined by the right-angle point (@code{x}, @code{y},
@code{z}) and the 3 extends along the x-, y- and z-axes (@code{dx}, @code{dy},
@code{dz}). If @code{tag} is positive, set the tag explicitly; otherwise a new
tag is selected automatically. The optional argument @code{ltx} defines the top
extent along the x-axis. Return the tag of the wedge.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{dx}, @code{dy}, @code{dz}, @code{tag}, @code{ltx}
@item Output:
-
@item Return:
integer value
@end table
@item addTorus
Add a torus, defined by its center (@code{x}, @code{y}, @code{z}) and its 2
radii @code{r} and @code{r2}. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically. The optional argument
@code{angle} defines the angular opening (from 0 to 2*Pi). Return the tag of the
wedge.
@table @asis
@item Input:
@code{x}, @code{y}, @code{z}, @code{r1}, @code{r2}, @code{tag}, @code{angle}
@item Output:
-
@item Return:
integer value
@end table
@item addThruSections
Add a volume (if the optional argument @code{makeSolid} is set) or surfaces
defined through the open or closed wires @code{wireTags}. If @code{tag} is
positive, set the tag explicitly; otherwise a new tag is selected automatically.
The new entities are returned in @code{outDimTags}. If the optional argument
@code{makeRuled} is set, the surfaces created on the boundary are forced to be
ruled surfaces.
@table @asis
@item Input:
@code{wireTags}, @code{tag}, @code{makeSolid}, @code{makeRuled}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item addThickSolid
Add a hollowed volume built from an initial volume @code{volumeTag} and a set of
faces from this volume @code{excludeSurfaceTags}, which are to be removed. The
remaining faces of the volume become the walls of the hollowed solid, with
thickness @code{offset}. If @code{tag} is positive, set the tag explicitly;
otherwise a new tag is selected automatically.
@table @asis
@item Input:
@code{volumeTag}, @code{excludeSurfaceTags}, @code{offset}, @code{tag}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item extrude
Extrude the model entities @code{dimTags} by translation along (@code{dx},
@code{dy}, @code{dz}). Return extruded entities in @code{outDimTags}. If
@code{numElements} is not empty, also extrude the mesh: the entries in
@code{numElements} give the number of elements in each layer. If @code{height}
is not empty, it provides the (cumulative) height of the different layers,
normalized to 1.
@table @asis
@item Input:
@code{dimTags}, @code{dx}, @code{dy}, @code{dz}, @code{numElements}, @code{heights}, @code{recombine}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item revolve
Extrude the model entities @code{dimTags} by rotation of @code{angle} radians
around the axis of revolution defined by the point (@code{x}, @code{y},
@code{z}) and the direction (@code{ax}, @code{ay}, @code{az}). Return extruded
entities in @code{outDimTags}. If @code{numElements} is not empty, also extrude
the mesh: the entries in @code{numElements} give the number of elements in each
layer. If @code{height} is not empty, it provides the (cumulative) height of the
different layers, normalized to 1.
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{ax}, @code{ay}, @code{az}, @code{angle}, @code{numElements}, @code{heights}, @code{recombine}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item addPipe
Add a pipe by extruding the entities @code{dimTags} along the wire
@code{wireTag}. Return the pipe in @code{outDimTags}.
@table @asis
@item Input:
@code{dimTags}, @code{wireTag}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item fillet
Fillet the volumes @code{volumeTags} on the curves @code{curveTags} with radii
@code{radii}. The @code{radii} vector can either contain a single radius, as
many radii as @code{curveTags}, or twice as many as @code{curveTags} (in which
case different radii are provided for the begin and end points of the curves).
Return the filleted entities in @code{outDimTags}. Remove the original volume if
@code{removeVolume} is set.
@table @asis
@item Input:
@code{volumeTags}, @code{curveTags}, @code{radii}, @code{removeVolume}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item chamfer
Chamfer the volumes @code{volumeTags} on the curves @code{curveTags} with
distances @code{distances} measured on surfaces @code{surfaceTags}. The
@code{distances} vector can either contain a single distance, as many distances
as @code{curveTags} and @code{surfaceTags}, or twice as many as @code{curveTags}
and @code{surfaceTags} (in which case the first in each pair is measured on the
corresponding surface in @code{surfaceTags}, the other on the other adjacent
surface). Return the chamfered entities in @code{outDimTags}. Remove the
original volume if @code{removeVolume} is set.
@table @asis
@item Input:
@code{volumeTags}, @code{curveTags}, @code{surfaceTags}, @code{distances}, @code{removeVolume}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item fuse
Compute the boolean union (the fusion) of the entities @code{objectDimTags} and
@code{toolDimTags}. Return the resulting entities in @code{outDimTags}. If
@code{tag} is positive, try to set the tag explicitly (only valid if the boolean
operation results in a single entity). Remove the object if @code{removeObject}
is set. Remove the tool if @code{removeTool} is set.
@table @asis
@item Input:
@code{objectDimTags}, @code{toolDimTags}, @code{tag}, @code{removeObject}, @code{removeTool}
@item Output:
@code{outDimTags}, @code{outDimTagsMap}
@item Return:
-
@end table
@item intersect
Compute the boolean intersection (the common parts) of the entities
@code{objectDimTags} and @code{toolDimTags}. Return the resulting entities in
@code{outDimTags}. If @code{tag} is positive, try to set the tag explicitly
(only valid if the boolean operation results in a single entity). Remove the
object if @code{removeObject} is set. Remove the tool if @code{removeTool} is
set.
@table @asis
@item Input:
@code{objectDimTags}, @code{toolDimTags}, @code{tag}, @code{removeObject}, @code{removeTool}
@item Output:
@code{outDimTags}, @code{outDimTagsMap}
@item Return:
-
@end table
@item cut
Compute the boolean difference between the entities @code{objectDimTags} and
@code{toolDimTags}. Return the resulting entities in @code{outDimTags}. If
@code{tag} is positive, try to set the tag explicitly (only valid if the boolean
operation results in a single entity). Remove the object if @code{removeObject}
is set. Remove the tool if @code{removeTool} is set.
@table @asis
@item Input:
@code{objectDimTags}, @code{toolDimTags}, @code{tag}, @code{removeObject}, @code{removeTool}
@item Output:
@code{outDimTags}, @code{outDimTagsMap}
@item Return:
-
@end table
@item fragment
Compute the boolean fragments (general fuse) of the entities
@code{objectDimTags} and @code{toolDimTags}. Return the resulting entities in
@code{outDimTags}. If @code{tag} is positive, try to set the tag explicitly
(only valid if the boolean operation results in a single entity). Remove the
object if @code{removeObject} is set. Remove the tool if @code{removeTool} is
set.
@table @asis
@item Input:
@code{objectDimTags}, @code{toolDimTags}, @code{tag}, @code{removeObject}, @code{removeTool}
@item Output:
@code{outDimTags}, @code{outDimTagsMap}
@item Return:
-
@end table
@item translate
Translate the model entities @code{dimTags} along (@code{dx}, @code{dy},
@code{dz}).
@table @asis
@item Input:
@code{dimTags}, @code{dx}, @code{dy}, @code{dz}
@item Output:
-
@item Return:
-
@end table
@item rotate
Rotate the model entities @code{dimTags} of @code{angle} radians around the axis
of revolution defined by the point (@code{x}, @code{y}, @code{z}) and the
direction (@code{ax}, @code{ay}, @code{az}).
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{ax}, @code{ay}, @code{az}, @code{angle}
@item Output:
-
@item Return:
-
@end table
@item dilate
Scale the model entities @code{dimTag} by factors @code{a}, @code{b} and
@code{c} along the three coordinate axes; use (@code{x}, @code{y}, @code{z}) as
the center of the homothetic transformation.
@table @asis
@item Input:
@code{dimTags}, @code{x}, @code{y}, @code{z}, @code{a}, @code{b}, @code{c}
@item Output:
-
@item Return:
-
@end table
@item symmetrize
Apply a symmetry transformation to the model entities @code{dimTag}, with
respect to the plane of equation @code{a} * x + @code{b} * y + @code{c} * z +
@code{d} = 0.
@table @asis
@item Input:
@code{dimTags}, @code{a}, @code{b}, @code{c}, @code{d}
@item Output:
-
@item Return:
-
@end table
@item affineTransform
Apply a general affine transformation matrix @code{a} (16 entries of a 4x4
matrix, by row; only the 12 first can be provided for convenience) to the model
entities @code{dimTag}.
@table @asis
@item Input:
@code{dimTags}, @code{a}
@item Output:
-
@item Return:
-
@end table
@item copy
Copy the entities @code{dimTags}; the new entities are returned in
@code{outDimTags}.
@table @asis
@item Input:
@code{dimTags}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item remove
Remove the entities @code{dimTags}. If @code{recursive} is true, remove all the
entities on their boundaries, down to dimension 0.
@table @asis
@item Input:
@code{dimTags}, @code{recursive}
@item Output:
-
@item Return:
-
@end table
@item removeAllDuplicates
Remove all duplicate entities (different entities at the same geometrical
location) after intersecting (using boolean fragments) all highest dimensional
entities.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item healShapes
Apply various healing procedures to the entities @code{dimTags} (or to all the
entities in the model if @code{dimTags} is empty). Return the healed entities in
@code{outDimTags}. Available healing options are listed in the Gmsh reference
manual.
@table @asis
@item Input:
@code{dimTags}, @code{tolerance}, @code{fixDegenerated}, @code{fixSmallEdges}, @code{fixSmallFaces}, @code{sewFaces}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item importShapes
Import BREP, STEP or IGES shapes from the file @code{fileName}. The imported
entities are returned in @code{outDimTags}. If the optional argument
@code{highestDimOnly} is set, only import the highest dimensional entities in
the file. The optional argument @code{format} can be used to force the format of
the file (currently "brep", "step" or "iges").
@table @asis
@item Input:
@code{fileName}, @code{highestDimOnly}, @code{format}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item importShapesNativePointer
Imports an OpenCASCADE @code{shape} by providing a pointer to a native
OpenCASCADE @code{TopoDS_Shape} object (passed as a pointer to void). The
imported entities are returned in @code{outDimTags}. If the optional argument
@code{highestDimOnly} is set, only import the highest dimensional entities in
@code{shape}. For C and C++ only. Warning: this function is unsafe, as providing
an invalid pointer will lead to undefined behavior.
@table @asis
@item Input:
@code{shape}, @code{highestDimOnly}
@item Output:
@code{outDimTags}
@item Return:
-
@end table
@item setMeshSize
Set a mesh size constraint on the model entities @code{dimTags}. Currently only
entities of dimension 0 (points) are handled.
@table @asis
@item Input:
@code{dimTags}, @code{size}
@item Output:
-
@item Return:
-
@end table
@item getMass
Get the mass of the model entity of dimension @code{dim} and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{mass}
@item Return:
-
@end table
@item getCenterOfMass
Get the center of mass of the model entity of dimension @code{dim} and tag
@code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{x}, @code{y}, @code{z}
@item Return:
-
@end table
@item getMatrixOfInertia
Get the matrix of inertia (by row) of the model entity of dimension @code{dim}
and tag @code{tag}.
@table @asis
@item Input:
@code{dim}, @code{tag}
@item Output:
@code{mat}
@item Return:
-
@end table
@item synchronize
Synchronize the OpenCASCADE CAD representation with the current Gmsh model. This
can be called at any time, but since it involves a non trivial amount of
processing, the number of synchronization points should normally be minimized.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/view, Namespace gmsh/plugin, Namespace gmsh/model/occ, Gmsh API
@section Namespace @code{gmsh/view}: post-processing view functions
@ftable @code
@item add
Add a new post-processing view, with name @code{name}. If @code{tag} is positive
use it (and remove the view with that tag if it already exists), otherwise
associate a new tag. Return the view tag.
@table @asis
@item Input:
@code{name}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item remove
Remove the view with tag @code{tag}.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
-
@end table
@item getIndex
Get the index of the view with tag @code{tag} in the list of currently loaded
views. This dynamic index (it can change when views are removed) is used to
access view options.
@table @asis
@item Input:
@code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item getTags
Get the tags of all views.
@table @asis
@item Input:
-
@item Output:
@code{tags}
@item Return:
-
@end table
@item addModelData
Add model-based post-processing data to the view with tag @code{tag}.
@code{modelName} identifies the model the data is attached to. @code{dataType}
specifies the type of data, currently either "NodeData", "ElementData" or
"ElementNodeData". @code{step} specifies the identifier (>= 0) of the data in a
sequence. @code{tags} gives the tags of the nodes or elements in the mesh to
which the data is associated. @code{data} is a vector of the same length as
@code{tags}: each entry is the vector of double precision numbers representing
the data associated with the corresponding tag. The optional @code{time}
argument associate a time value with the data. @code{numComponents} gives the
number of data components (1 for scalar data, 3 for vector data, etc.) per
entity; if negative, it is automatically inferred (when possible) from the input
data. @code{partition} allows to specify data in several sub-sets.
@table @asis
@item Input:
@code{tag}, @code{step}, @code{modelName}, @code{dataType}, @code{tags}, @code{data}, @code{time}, @code{numComponents}, @code{partition}
@item Output:
-
@item Return:
-
@end table
@item getModelData
Get model-based post-processing data from the view with tag @code{tag} at step
@code{step}. Return the @code{data} associated to the nodes or the elements with
tags @code{tags}, as well as the @code{dataType} and the number of components
@code{numComponents}.
@table @asis
@item Input:
@code{tag}, @code{step}
@item Output:
@code{dataType}, @code{tags}, @code{data}, @code{time}, @code{numComponents}
@item Return:
-
@end table
@item addListData
Add list-based post-processing data to the view with tag @code{tag}.
@code{dataType} identifies the data: "SP" for scalar points, "VP", for vector
points, etc. @code{numEle} gives the number of elements in the data. @code{data}
contains the data for the @code{numEle} elements.
@table @asis
@item Input:
@code{tag}, @code{dataType}, @code{numEle}, @code{data}
@item Output:
-
@item Return:
-
@end table
@item getListData
Get list-based post-processing data from the view with tag @code{tag}. Return
the types @code{dataTypes}, the number of elements @code{numElements} for each
data type and the @code{data} for each data type.
@table @asis
@item Input:
@code{tag}
@item Output:
@code{dataType}, @code{numElements}, @code{data}
@item Return:
-
@end table
@item addAlias
Add a post-processing view as an @code{alias} of the reference view with tag
@code{refTag}. If @code{copyOptions} is set, copy the options of the reference
view. If @code{tag} is positive use it (and remove the view with that tag if it
already exists), otherwise associate a new tag. Return the view tag.
@table @asis
@item Input:
@code{refTag}, @code{copyOptions}, @code{tag}
@item Output:
-
@item Return:
integer value
@end table
@item copyOptions
Copy the options from the view with tag @code{refTag} to the view with tag
@code{tag}.
@table @asis
@item Input:
@code{refTag}, @code{tag}
@item Output:
-
@item Return:
-
@end table
@item combine
Combine elements (if @code{what} == "elements") or steps (if @code{what} ==
"steps") of all views (@code{how} == "all"), all visible views (@code{how} ==
"visible") or all views having the same name (@code{how} == "name"). Remove
original views if @code{remove} is set.
@table @asis
@item Input:
@code{what}, @code{how}, @code{remove}
@item Output:
-
@item Return:
-
@end table
@item probe
Probe the view @code{tag} for its @code{value} at point (@code{x}, @code{y},
@code{z}). Return only the value at step @code{step} is @code{step} is positive.
Return only values with @code{numComp} if @code{numComp} is positive. Return the
gradient of the @code{value} if @code{gradient} is set. Probes with a
geometrical tolerance (in the reference unit cube) of @code{tolerance} if
@code{tolerance} is not zero. Return the result from the element described by
its coordinates if @code{xElementCoord}, @code{yElementCoord} and
@code{zElementCoord} are provided.
@table @asis
@item Input:
@code{tag}, @code{x}, @code{y}, @code{z}, @code{step}, @code{numComp}, @code{gradient}, @code{tolerance}, @code{xElemCoord}, @code{yElemCoord}, @code{zElemCoord}
@item Output:
@code{value}
@item Return:
-
@end table
@item write
Write the view to a file @code{fileName}. The export format is determined by the
file extension. Append to the file if @code{append} is set.
@table @asis
@item Input:
@code{tag}, @code{fileName}, @code{append}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/plugin, Namespace gmsh/graphics, Namespace gmsh/view, Gmsh API
@section Namespace @code{gmsh/plugin}: plugin functions
@ftable @code
@item setNumber
Set the numerical option @code{option} to the value @code{value} for plugin
@code{name}.
@table @asis
@item Input:
@code{name}, @code{option}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item setString
Set the string option @code{option} to the value @code{value} for plugin
@code{name}.
@table @asis
@item Input:
@code{name}, @code{option}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item run
Run the plugin @code{name}.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/graphics, Namespace gmsh/fltk, Namespace gmsh/plugin, Gmsh API
@section Namespace @code{gmsh/graphics}: graphics functions
@ftable @code
@item draw
Draw all the OpenGL scenes.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/fltk, Namespace gmsh/onelab, Namespace gmsh/graphics, Gmsh API
@section Namespace @code{gmsh/fltk}: FLTK graphical user interface functions
@ftable @code
@item initialize
Create the FLTK graphical user interface. Can only be called in the main thread.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item wait
Wait at most @code{time} seconds for user interface events and return. If
@code{time} < 0, wait indefinitely. First automatically create the user
interface if it has not yet been initialized. Can only be called in the main
thread.
@table @asis
@item Input:
@code{time}
@item Output:
-
@item Return:
-
@end table
@item update
Update the user interface (potentially creating new widgets and windows). First
automatically create the user interface if it has not yet been initialized. Can
only be called in the main thread: use @code{awake("update")} to trigger an
update of the user interface from another thread.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item awake
Awake the main user interface thread and process pending events, and optionally
perform an action (currently the only @code{action} allowed is "update").
@table @asis
@item Input:
@code{action}
@item Output:
-
@item Return:
-
@end table
@item lock
Block the current thread until it can safely modify the user interface.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item unlock
Release the lock that was set using lock.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item run
Run the event loop of the graphical user interface, i.e. repeatedly calls
@code{wait()}. First automatically create the user interface if it has not yet
been initialized. Can only be called in the main thread.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item selectEntities
Select entities in the user interface. If @code{dim} is >= 0, return only the
entities of the specified dimension (e.g. points if @code{dim} == 0).
@table @asis
@item Input:
@code{dim}
@item Output:
@code{dimTags}
@item Return:
integer value
@end table
@item selectElements
Select elements in the user interface.
@table @asis
@item Input:
-
@item Output:
@code{elementTags}
@item Return:
integer value
@end table
@item selectViews
Select views in the user interface.
@table @asis
@item Input:
-
@item Output:
@code{viewTags}
@item Return:
integer value
@end table
@end ftable
@node Namespace gmsh/onelab, Namespace gmsh/logger, Namespace gmsh/fltk, Gmsh API
@section Namespace @code{gmsh/onelab}: ONELAB server functions
@ftable @code
@item set
Set one or more parameters in the ONELAB database, encoded in @code{format}.
@table @asis
@item Input:
@code{data}, @code{format}
@item Output:
-
@item Return:
-
@end table
@item get
Get all the parameters (or a single one if @code{name} is specified) from the
ONELAB database, encoded in @code{format}.
@table @asis
@item Input:
@code{name}, @code{format}
@item Output:
@code{data}
@item Return:
-
@end table
@item setNumber
Set the value of the number parameter @code{name} in the ONELAB database. Create
the parameter if it does not exist; update the value if the parameter exists.
@table @asis
@item Input:
@code{name}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item setString
Set the value of the string parameter @code{name} in the ONELAB database. Create
the parameter if it does not exist; update the value if the parameter exists.
@table @asis
@item Input:
@code{name}, @code{value}
@item Output:
-
@item Return:
-
@end table
@item getNumber
Get the value of the number parameter @code{name} from the ONELAB database.
Return an empty vector if the parameter does not exist.
@table @asis
@item Input:
@code{name}
@item Output:
@code{value}
@item Return:
-
@end table
@item getString
Get the value of the string parameter @code{name} from the ONELAB database.
Return an empty vector if the parameter does not exist.
@table @asis
@item Input:
@code{name}
@item Output:
@code{value}
@item Return:
-
@end table
@item clear
Clear the ONELAB database, or remove a single parameter if @code{name} is given.
@table @asis
@item Input:
@code{name}
@item Output:
-
@item Return:
-
@end table
@item run
Run a ONELAB client. If @code{name} is provided, create a new ONELAB client with
name @code{name} and executes @code{command}. If not, try to run a client that
might be linked to the processed input files.
@table @asis
@item Input:
@code{name}, @code{command}
@item Output:
-
@item Return:
-
@end table
@end ftable
@node Namespace gmsh/logger, , Namespace gmsh/onelab, Gmsh API
@section Namespace @code{gmsh/logger}: information logging functions
@ftable @code
@item write
Write a @code{message}. @code{level} can be "info", "warning" or "error".
@table @asis
@item Input:
@code{message}, @code{level}
@item Output:
-
@item Return:
-
@end table
@item start
Start logging messages.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item get
Get logged messages.
@table @asis
@item Input:
-
@item Output:
@code{log}
@item Return:
-
@end table
@item stop
Stop logging messages.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
-
@end table
@item time
Return wall clock time.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
floating point value
@end table
@item cputime
Return CPU time.
@table @asis
@item Input:
-
@item Output:
-
@item Return:
floating point value
@end table
@end ftable