Skip to content
Snippets Groups Projects
Select Git revision
  • 104e97b0da64ba11400b8aae34877d40c56a63f3
  • master default protected
  • steplayer
  • bl
  • pluginMeshQuality
  • fixBugsAmaury
  • hierarchical-basis
  • alphashapes
  • relaying
  • new_export_boris
  • oras_vs_osm
  • reassign_partitions
  • distributed_fwi
  • rename-classes
  • fix/fortran-api-example-t4
  • robust_partitions
  • reducing_files
  • fix_overlaps
  • 3115-issue-fix
  • 3023-Fillet2D-Update
  • convert_fdivs
  • gmsh_4_14_0
  • gmsh_4_13_1
  • gmsh_4_13_0
  • gmsh_4_12_2
  • gmsh_4_12_1
  • gmsh_4_12_0
  • gmsh_4_11_1
  • gmsh_4_11_0
  • gmsh_4_10_5
  • gmsh_4_10_4
  • gmsh_4_10_3
  • gmsh_4_10_2
  • gmsh_4_10_1
  • gmsh_4_10_0
  • gmsh_4_9_5
  • gmsh_4_9_4
  • gmsh_4_9_3
  • gmsh_4_9_2
  • gmsh_4_9_1
  • gmsh_4_9_0
41 results

classificationEditor.h

Blame
  • classificationEditor.h 1.26 KiB
    // Gmsh - Copyright (C) 1997-2019 C. Geuzaine, J.-F. Remacle
    //
    // See the LICENSE.txt file for license information. Please report all
    // issues on https://gitlab.onelab.info/gmsh/gmsh/issues.
    
    #ifndef CLASSIFICATION_EDITOR_H
    #define CLASSIFICATION_EDITOR_H
    
    #include <vector>
    #include <set>
    #include <FL/Fl_Window.H>
    #include <FL/Fl_Check_Button.H>
    #include <FL/Fl_Value_Input.H>
    #include "GModel.h"
    #include "MElement.h"
    #include "meshGFaceOptimize.h"
    
    #define CLASS_BUTTON_SELECT_ELEMENTS 0
    #define CLASS_BUTTON_SELECT_ALL_ELEMENTS 1
    #define CLASS_BUTTON_DELETE_FROM_SELECTION 2
    #define CLASS_BUTTON_RESET_SELECTION 3
    #define CLASS_BUTTON_SELECT_SURFACES 4
    #define CLASS_BUTTON_SELECT_ALL_SURFACES 5
    #define CLASS_BUTTON_CLASSIFY 6
    
    #define CLASS_TOGGLE_HIDE 0
    #define CLASS_TOGGLE_BOUNDARY 1
    #define CLASS_TOGGLE_SHOW_ONLY_EDGES 2
    #define CLASS_TOGGLE_ENSURE_PARAMETRIZABLE_SURFACES 3
    
    #define CLASS_VALUE_ANGLE 0
    
    class classificationEditor {
    public:
      std::vector<MElement *> elements;
      Fl_Window *window;
      Fl_Button *buttons[7];
      Fl_Check_Button *toggles[4];
      Fl_Value_Input *inputs[1];
      GEdge *selected;
      std::vector<edge_angle> edges_detected, edges_lonly;
      classificationEditor();
      void show() { window->show(); }
    };
    
    void mesh_classify_cb(Fl_Widget *w, void *data);
    
    #endif