Skip to content
Snippets Groups Projects
Select Git revision
  • 048d4cd9bdaecf0bbf1df8a495a725d8808ad0d7
  • master default protected
  • hierarchical-basis
  • revert-ef4a3a4f
  • patch_releases_4_14
  • overlaps_tags_and_distributed_export
  • overlaps_tags_and_distributed_export_rebased
  • relaying
  • alphashapes
  • steplayer
  • bl
  • pluginMeshQuality
  • fixBugsAmaury
  • new_export_boris
  • oras_vs_osm
  • reassign_partitions
  • distributed_fwi
  • rename-classes
  • fix/fortran-api-example-t4
  • robust_partitions
  • reducing_files
  • gmsh_4_14_0
  • gmsh_4_13_1
  • gmsh_4_13_0
  • gmsh_4_12_2
  • gmsh_4_12_1
  • gmsh_4_12_0
  • gmsh_4_11_1
  • gmsh_4_11_0
  • gmsh_4_10_5
  • gmsh_4_10_4
  • gmsh_4_10_3
  • gmsh_4_10_2
  • gmsh_4_10_1
  • gmsh_4_10_0
  • gmsh_4_9_5
  • gmsh_4_9_4
  • gmsh_4_9_3
  • gmsh_4_9_2
  • gmsh_4_9_1
  • gmsh_4_9_0
41 results

SVector3.h

Blame
  • GmshDefines.h 6.86 KiB
    // Gmsh - Copyright (C) 1997-2019 C. Geuzaine, J.-F. Remacle
    //
    // See the LICENSE.txt file for license information. Please report all
    // issues on https://gitlab.onelab.info/gmsh/gmsh/issues.
    
    #ifndef GMSH_DEFINES_H
    #define GMSH_DEFINES_H
    
    // IO file formats (numbers should not be changed)
    #define FORMAT_MSH          1
    #define FORMAT_UNV          2
    #define FORMAT_XPM          4
    #define FORMAT_PS           5
    #define FORMAT_BMP          6
    #define FORMAT_GIF          7
    #define FORMAT_GEO          8
    #define FORMAT_JPEG         9
    #define FORMAT_AUTO         10
    #define FORMAT_PPM          11
    #define FORMAT_YUV          12
    #define FORMAT_OPT          15
    #define FORMAT_VTK          16
    #define FORMAT_MPEG         17
    #define FORMAT_TEX          18
    #define FORMAT_VRML         19
    #define FORMAT_EPS          20
    #define FORMAT_MAIL         21
    #define FORMAT_PNG          22
    #define FORMAT_TXT          23
    #define FORMAT_PDF          24
    #define FORMAT_RMED         25
    #define FORMAT_POS          26
    #define FORMAT_STL          27
    #define FORMAT_P3D          28
    #define FORMAT_SVG          29
    #define FORMAT_MESH         30
    #define FORMAT_BDF          31
    #define FORMAT_CGNS         32
    #define FORMAT_MED          33
    #define FORMAT_DIFF         34
    #define FORMAT_BREP         35
    #define FORMAT_STEP         36
    #define FORMAT_IGES         37
    #define FORMAT_IR3          38
    #define FORMAT_INP          39
    #define FORMAT_PLY2         40
    #define FORMAT_CELUM        41
    #define FORMAT_SU2          42
    #define FORMAT_MPEG_PREVIEW 43
    #define FORMAT_PGF          44
    #define FORMAT_PVTU         45
    #define FORMAT_X3D          46
    #define FORMAT_TOCHNOG      47
    #define FORMAT_TIKZ         48
    #define FORMAT_NEU          49
    #define FORMAT_MATLAB       50
    #define FORMAT_KEY          51
    
    // Element types
    #define TYPE_PNT     1
    #define TYPE_LIN     2
    #define TYPE_TRI     3
    #define TYPE_QUA     4
    #define TYPE_TET     5
    #define TYPE_PYR     6
    #define TYPE_PRI     7
    #define TYPE_HEX     8
    #define TYPE_POLYG   9
    #define TYPE_POLYH   10
    #define TYPE_XFEM    11
    #define TYPE_MINI    12
    #define TYPE_TRIH    13
    #define TYPE_MAX_NUM 13 // keep this up-to-date when adding new type
    
    // Element types in .msh file format (numbers should not be changed)
    #define MSH_LIN_2    1
    #define MSH_TRI_3    2
    #define MSH_QUA_4    3
    #define MSH_TET_4    4
    #define MSH_HEX_8    5
    #define MSH_PRI_6    6
    #define MSH_PYR_5    7
    #define MSH_LIN_3    8
    #define MSH_TRI_6    9
    #define MSH_QUA_9    10
    #define MSH_TET_10   11
    #define MSH_HEX_27   12
    #define MSH_PRI_18   13
    #define MSH_PYR_14   14
    #define MSH_PNT      15
    #define MSH_QUA_8    16
    #define MSH_HEX_20   17
    #define MSH_PRI_15   18
    #define MSH_PYR_13   19
    #define MSH_TRI_9    20
    #define MSH_TRI_10   21
    #define MSH_TRI_12   22
    #define MSH_TRI_15   23
    #define MSH_TRI_15I  24
    #define MSH_TRI_21   25
    #define MSH_LIN_4    26
    #define MSH_LIN_5    27
    #define MSH_LIN_6    28
    #define MSH_TET_20   29
    #define MSH_TET_35   30
    #define MSH_TET_56   31
    #define MSH_TET_22   32
    #define MSH_TET_28   33
    #define MSH_POLYG_   34
    #define MSH_POLYH_   35
    #define MSH_QUA_16   36
    #define MSH_QUA_25   37
    #define MSH_QUA_36   38
    #define MSH_QUA_12   39
    #define MSH_QUA_16I  40
    #define MSH_QUA_20   41
    #define MSH_TRI_28   42
    #define MSH_TRI_36   43
    #define MSH_TRI_45   44
    #define MSH_TRI_55   45
    #define MSH_TRI_66   46
    #define MSH_QUA_49   47
    #define MSH_QUA_64   48
    #define MSH_QUA_81   49
    #define MSH_QUA_100  50
    #define MSH_QUA_121  51
    #define MSH_TRI_18   52
    #define MSH_TRI_21I  53
    #define MSH_TRI_24   54
    #define MSH_TRI_27   55
    #define MSH_TRI_30   56
    #define MSH_QUA_24   57
    #define MSH_QUA_28   58
    #define MSH_QUA_32   59
    #define MSH_QUA_36I  60
    #define MSH_QUA_40   61
    #define MSH_LIN_7    62
    #define MSH_LIN_8    63
    #define MSH_LIN_9    64
    #define MSH_LIN_10   65
    #define MSH_LIN_11   66
    #define MSH_LIN_B    67
    #define MSH_TRI_B    68
    #define MSH_POLYG_B  69
    #define MSH_LIN_C    70
    // TETS COMPLETE (6->10)
    #define MSH_TET_84   71
    #define MSH_TET_120  72
    #define MSH_TET_165  73
    #define MSH_TET_220  74
    #define MSH_TET_286  75
    // TETS INCOMPLETE (6->10)
    #define MSH_TET_34   79
    #define MSH_TET_40   80
    #define MSH_TET_46   81
    #define MSH_TET_52   82
    #define MSH_TET_58   83
    //
    #define MSH_LIN_1    84
    #define MSH_TRI_1    85
    #define MSH_QUA_1    86
    #define MSH_TET_1    87
    #define MSH_HEX_1    88
    #define MSH_PRI_1    89
    #define MSH_PRI_40   90
    #define MSH_PRI_75   91
    // HEXES COMPLETE (3->9)
    #define MSH_HEX_64   92
    #define MSH_HEX_125  93
    #define MSH_HEX_216  94
    #define MSH_HEX_343  95
    #define MSH_HEX_512  96
    #define MSH_HEX_729  97
    #define MSH_HEX_1000 98
    // HEXES INCOMPLETE (3->9)
    #define MSH_HEX_32   99
    #define MSH_HEX_44   100
    #define MSH_HEX_56   101
    #define MSH_HEX_68   102
    #define MSH_HEX_80   103
    #define MSH_HEX_92   104
    #define MSH_HEX_104  105
    // PRISMS COMPLETE (5->9)
    #define MSH_PRI_126  106
    #define MSH_PRI_196  107
    #define MSH_PRI_288  108
    #define MSH_PRI_405  109
    #define MSH_PRI_550  110
    // PRISMS INCOMPLETE (3->9)
    #define MSH_PRI_24   111
    #define MSH_PRI_33   112
    #define MSH_PRI_42   113
    #define MSH_PRI_51   114
    #define MSH_PRI_60   115
    #define MSH_PRI_69   116
    #define MSH_PRI_78   117
    // PYRAMIDS COMPLETE (3->9)
    #define MSH_PYR_30   118
    #define MSH_PYR_55   119
    #define MSH_PYR_91   120
    #define MSH_PYR_140  121
    #define MSH_PYR_204  122
    #define MSH_PYR_285  123
    #define MSH_PYR_385  124
    // PYRAMIDS INCOMPLETE (3->9)
    #define MSH_PYR_21   125
    #define MSH_PYR_29   126
    #define MSH_PYR_37   127
    #define MSH_PYR_45   128
    #define MSH_PYR_53   129
    #define MSH_PYR_61   130
    #define MSH_PYR_69   131
    // Additional types
    #define MSH_PYR_1    132
    #define MSH_PNT_SUB  133
    #define MSH_LIN_SUB  134
    #define MSH_TRI_SUB  135
    #define MSH_TET_SUB  136
    #define MSH_TET_16   137
    #define MSH_TRI_MINI 138
    #define MSH_TET_MINI 139
    #define MSH_TRIH_4   140
    #define MSH_MAX_NUM  140 // keep this up-to-date when adding new type
    
    // Geometric entities
    #define ENT_NONE    0
    #define ENT_POINT   (1<<0)
    #define ENT_CURVE   (1<<1)
    #define ENT_SURFACE (1<<2)
    #define ENT_VOLUME  (1<<3)
    #define ENT_ALL     (ENT_POINT | ENT_CURVE | ENT_SURFACE | ENT_VOLUME)
    
    // 2D meshing algorithms (numbers should not be changed)
    #define ALGO_2D_MESHADAPT         1
    #define ALGO_2D_AUTO              2
    #define ALGO_2D_DELAUNAY          5
    #define ALGO_2D_FRONTAL           6
    #define ALGO_2D_BAMG              7
    #define ALGO_2D_FRONTAL_QUAD      8
    #define ALGO_2D_PACK_PRLGRMS      9
    #define ALGO_2D_PACK_PRLGRMS_CSTR 10
    
    // 3D meshing algorithms (numbers should not be changed)
    #define ALGO_3D_DELAUNAY 1
    #define ALGO_3D_FRONTAL  4
    #define ALGO_3D_MMG3D    7
    #define ALGO_3D_RTREE    9
    #define ALGO_3D_HXT      10
    
    // Meshing methods
    #define MESH_NONE         0
    #define MESH_TRANSFINITE  1
    #define MESH_UNSTRUCTURED 2
    
    // QuadTri options (structured/unstructured coupling with pyramids)
    #define NO_QUADTRI                0
    #define QUADTRI_ADDVERTS_1        1
    #define QUADTRI_ADDVERTS_1_RECOMB 2
    #define QUADTRI_NOVERTS_1         3
    #define QUADTRI_NOVERTS_1_RECOMB  4
    #define TRANSFINITE_QUADTRI_1     5
    
    #endif