Generation stuctured-like mesh for a truncated cone
Hello, I am stuck with a problem. I would like to create a tapered cylinder (truncated cone).
The 2D mesh gets how I want it, but the 3D mesh is not what I expected with mainly tetrahedrons and I was hopping for hexahedrons.
Is is possible to extrude with a tapper angle? Or to force the 3D mesh to be hexahedral?
Attached is the .geo file.
Edited by Ghost User